Teams: Difference between revisions
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DDNet allows players to play maps in '''''teams''''' with friends without interacting with the rest of the server. All teams are numbered and there are 63 teams available from team 1 to team 63. When joining a server everyone is in team 0 (also called [[Special:MyLanguage/Common Terminology#Acronyms|t0]]) by default and can interact with everyone else in team 0. Some map types like in the Dummy Server category, where you have to play with your [[Special:MyLanguage/dummy|dummy]] require you to join a (non-team0) team. | DDNet allows players to play maps in '''''teams''''' with friends without interacting with the rest of the server. All teams are numbered and there are 63 teams available from team 1 to team 63. When joining a server everyone is in team 0 (also called [[Special:MyLanguage/Common Terminology#Acronyms|t0]]) by default and can interact with everyone else in team 0. Some map types like in the Dummy Server category, where you have to play with your [[Special:MyLanguage/dummy|dummy]] require you to join a (non-team0) team. | ||
==Joining Teams== <!--T:2--> | |||
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Joining and interacting with teams is done via chat commands. To enter these commands you have to either press {{Key press|T}} or {{Key press|Enter}} and use | Joining and interacting with teams is done via chat commands. To enter these commands you have to either press {{Key press|T}} or {{Key press|Enter}} and use | ||
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* <code>/team <id></code>: joins team with id 0-63, when joining you are in the specially handled team 0 | * <code>/team <id></code>: joins team with id 0-63, when joining you are in the specially handled team 0 | ||
**<code>/team</code>: when specifying no team to join the server simply outputs the current team to your chat | **<code>/team</code>: when specifying no team to join the server simply outputs the current team to your chat | ||
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* <code>/invite player_name</code>: Invites a player into your team, allowing them to join even when the team is locked. | * <code>/invite player_name</code>: Invites a player into your team, allowing them to join even when the team is locked. | ||
===Binds=== <!--T:5--> | |||
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* To speed up joining dummy maps: TODO | * To speed up joining dummy maps: TODO | ||
==Team size== <!--T:7--> | |||
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The most members a single team can have is equal to <code>64</code>. The same number can be seen getting used for the player slots of a single server. This is a limitation set by the codebase and is referred to as <code>MAX_CLIENTS</code>. | The most members a single team can have is equal to <code>64</code>. The same number can be seen getting used for the player slots of a single server. This is a limitation set by the codebase and is referred to as <code>MAX_CLIENTS</code>. | ||
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The largest team finish, with 64 tees, was done on [https://ddnet.org/maps/Gold-32-Mine/ "Gold Mine"] in 2019-08-22 09:59:58 UTC<ref>https://ddstats.org/ddnet-ffbfefd/Biggest+Team+Finishes</ref>. | The largest team finish, with 64 tees, was done on [https://ddnet.org/maps/Gold-32-Mine/ "Gold Mine"] in 2019-08-22 09:59:58 UTC<ref>https://ddstats.org/ddnet-ffbfefd/Biggest+Team+Finishes</ref>. | ||
==Maps requiring more than two players== <!--T:10--> | |||
=== Three players === <!--T:11--> | |||
=== Three players === | |||
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* Moderate ★✰✰✰✰ [https://ddnet.org/maps/Weapons Weapons] | * Moderate ★✰✰✰✰ [https://ddnet.org/maps/Weapons Weapons] | ||
* Moderate ★★★✰✰ [https://ddnet.org/maps/LazeAround2 LazeAround2] | * Moderate ★★★✰✰ [https://ddnet.org/maps/LazeAround2 LazeAround2] | ||
* Moderate ★★★★✰ [https://ddnet.org/maps/3Play 3Play] | * Moderate ★★★★✰ [https://ddnet.org/maps/3Play 3Play] | ||
* Moderate ★★★★✰ [https://ddnet.org/maps/Cleopatra Cleopatra] | * Moderate ★★★★✰ [https://ddnet.org/maps/Cleopatra Cleopatra] | ||
* Moderate ★★★★✰ [https://ddnet.org/maps/Tetris Tetris] | |||
* Moderate ★★★★★ [https://ddnet.org/maps/LazeAround LazeAround] | * Moderate ★★★★★ [https://ddnet.org/maps/LazeAround LazeAround] | ||
* DDmaX.Nut ★★✰✰✰ [https://ddnet.org/maps/NUT-95-race8 NUT_race8] | * DDmaX.Nut ★★✰✰✰ [https://ddnet.org/maps/NUT-95-race8 NUT_race8] | ||
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* Brutal ★★★★✰ [https://ddnet.org/maps/Best-32-of-32-Three Best of Three] | * Brutal ★★★★✰ [https://ddnet.org/maps/Best-32-of-32-Three Best of Three] | ||
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* Brutal ★★★★✰ [https://ddnet.org/maps/Reason Reason] | * Brutal ★★★★✰ [https://ddnet.org/maps/Reason Reason] | ||
=== Four players === <!--T:14--> | |||
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* DDmaX.Nut ★★✰✰✰ [https://ddnet.org/maps/NUT-95-race1 NUT_race1] | * DDmaX.Nut ★★✰✰✰ [https://ddnet.org/maps/NUT-95-race1 NUT_race1] | ||
* DDmaX.Nut ★★✰✰✰ [https://ddnet.org/maps/NUT-95-race4 NUT_race4] | * DDmaX.Nut ★★✰✰✰ [https://ddnet.org/maps/NUT-95-race4 NUT_race4] | ||
* Brutal ★★✰✰✰ [https://ddnet.org/maps/4Four 4Four] | * Brutal ★★✰✰✰ [https://ddnet.org/maps/4Four 4Four] | ||
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* Brutal ★★★★★ [https://ddnet.org/maps/4Four 4s] | * Brutal ★★★★★ [https://ddnet.org/maps/4Four 4s] | ||
=== Five players === <!--T:17--> | |||
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* Moderate ★★✰✰✰ [https://ddnet.org/maps/High-32-Five High Five] | * Moderate ★★✰✰✰ [https://ddnet.org/maps/High-32-Five High Five] | ||
=== Ten players === <!--T:19--> | |||
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* DDmaX.Nut ★✰✰✰✰ [https://ddnet.org/maps/NUT-95-short-95-race4 NUT_short_race4] | * DDmaX.Nut ★✰✰✰✰ [https://ddnet.org/maps/NUT-95-short-95-race4 NUT_short_race4] | ||
==New teamrank system== <!--T:21--> | |||
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https://ddnet.org/news/new-rank-team-rank-calculation/ | https://ddnet.org/news/new-rank-team-rank-calculation/ | ||
==Locking and restarting== <!--T:23--> | |||
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Locking a team prevents its current players from leaving it when dying. It also makes it so that all players in the team are killed if 1 member dies. | Locking a team prevents its current players from leaving it when dying. It also makes it so that all players in the team are killed if 1 member dies. | ||
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A team can be locked and unlocked using the chat command <code>/lock</code> | A team can be locked and unlocked using the chat command <code>/lock</code> | ||
==Team 0== <!--T:26--> | |||
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It's the default team a player gets upon joining a server. Finishing in this team will grant a [[Special:MyLanguage/Ranks and Points|rank]] but not a [[Special:MyLanguage/Ranks and Points|team rank]], as such requires you to be in a proper team. | It's the default team a player gets upon joining a server. Finishing in this team will grant a [[Special:MyLanguage/Ranks and Points|rank]] but not a [[Special:MyLanguage/Ranks and Points|team rank]], as such requires you to be in a proper team. | ||
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Team 0 cannot be locked. | Team 0 cannot be locked. | ||
==Config variables== <!--T:29--> | |||
==Config variables== | |||
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