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{{DISPLAYTITLE:设置与指令}}
{{MigrateTranslation}}
{{LangNavBox}}
<languages/>
<span id="Map_Settings"></span>
== 地图设置 ==
== 地图设置 ==
{| class="wikitable"
{| class="wikitable"
Line 22: Line 23:
|-
|-
| sv_freeze_delay
| sv_freeze_delay
| 玩家在触碰冻结区域后会默认冻结多少秒(适用于除开关层设置的冻结区域以及深度冻结区域之外的所有情况)
| <span class="mw-translate-fuzzy">玩家在触碰冻结区域后会默认冻结多少秒(适用于除开关层设置的冻结区域以及深度冻结区域之外的所有情况)</span>
| 3
| 3
| 1
| 1
Line 40: Line 41:
|-
|-
| sv_team
| sv_team
| 地图组队设置 (0 = 禁止组队, 1 = 默认状态, 2 = 强制组队, 3 = 强制单人)
| 地图组队设置(0 = 禁止组队, 1 = 推荐组队, 2 = 强制组队, 3 = 强制单人
| 1
| 1
| 0
| 0
Line 58: Line 59:
|-
|-
| sv_old_laser
| sv_old_laser
| 是否会被自发射的霰弹枪激光击中,并将拉向激光的反射点处。开启会导致霰弹枪激光无法击中发射者自身,同时击中其他玩家时,其他玩家会被拉向发射者而非激光的反射点处。所有现代地图不应变动该参数)
| <span class="mw-translate-fuzzy">玩家是否会被自发射的霰弹枪激光击中,并将玩家拉向激光的反射点处(所有现代地图应将此项设置为0)。开启会导致霰弹枪激光无法击中发射者自身,并且在击中其他玩家时,其他玩家会被拉向发射者而非激光的反射点处。</span>
| 0
| 0
| 1
|-
| sv_no_weak_hook
| 开启后会使得所有玩家使用钩索和发生碰撞时候展出强钩特性
| 0
| 0
| 0
| 0
Line 68: Line 75:
| 0
| 0
| 1
| 1
|-
| sv_show_others_default
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether players see others by default (2 for own team)</span>
| 0
| 0
| 2
|-
|-
| sv_plasma_range
| sv_plasma_range
Line 118: Line 131:
|-
|-
| sv_deepfly
| sv_deepfly
| 允许处于深度冻结状态的玩家在瞬时解冻时使用非自动武器(非自动武器即按住开火键后不能持续使用的武器)
| 是否允许处于深度冻结状态的玩家在瞬时解冻时使用锤子
| 1
| 1
| 0
| 0
Line 141: Line 154:
|-
|-
| tune
| tune
| s[调整内容] i[数值]
| s[调整内容] ?i[数值]
| 调整全地图的默认参数
| 调整全地图的默认参数
|-
|-
Line 161: Line 174:
|-
|-
| mapbug
| mapbug
| s[mapbug]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[mapbug]</span>
| 使用特定bug来开启地图兼容模式(例如:grenade-doublexplosion@ddnet.tw)(意义不明...)
| 使用特定bug来开启地图兼容模式(例如:doubleexplosion@ddnet.tw)(意义不明...)
|-
|-
| switch_open
| switch_open
Line 168: Line 181:
| 设置默认特定开关处于未激活状态(否则处于激活状态)
| 设置默认特定开关处于未激活状态(否则处于激活状态)
|}
|}
<span id="Server_Settings"></span>
== 服务器设置 ==
== 服务器设置 ==
{| class="wikitable"
{| class="wikitable"
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| password
| password
| 进入服务器的密码
| 进入服务器的密码
| &quot;&quot;
| ""
|  
|  
|  
|  
Line 184: Line 198:
| logfile
| logfile
| 记录所有输出的文件名
| 记录所有输出的文件名
| &quot;&quot;
| ""
|  
|  
|  
|  
|-
| loglevel
| <span lang="en" dir="ltr" class="mw-content-ltr">Log level (0 = Error, 1 = Warn, 2 = Info, 3 = Debug, 4 = Trace)</span>
| 2
| 0
| 4
|-
| logappend
| <span lang="en" dir="ltr" class="mw-content-ltr">Append to logfile instead of overwriting it every time</span>
| 1
| 0
| 1
|-
|-
| console_output_level
| console_output_level
Line 208: Line 234:
| sv_name
| sv_name
| 服务器的名字
| 服务器的名字
| &quot;unnamed server&quot;
| "unnamed server"
|  
|  
|  
|  
Line 214: Line 240:
| bindaddr
| bindaddr
| 绑定客户端/服务器的地址
| 绑定客户端/服务器的地址
| &quot;&quot;
| ""
|  
|  
|  
|  
Line 225: Line 251:
|-
|-
| sv_port
| sv_port
| 服务器的端口 (只有位于8303-8310之间的端口才能在局域网中使用,将该项设置为0会自动寻找一个可用端口)
| <span class="mw-translate-fuzzy">服务器的端口 (只有位于8303-8310之间的端口才能在局域网中使用,将该项设置为0会自动寻找一个可用端口)</span>
| 0
| 0
| 0
|-
| sv_external_port
| 向官方服务器报告的外部端口
| 0
| 0
| 0
| 0
Line 238: Line 258:
| sv_hostname
| sv_hostname
| 主机名称 (仅0.7版本有效)
| 主机名称 (仅0.7版本有效)
| &quot;&quot;
| ""
|  
|  
|  
|  
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| sv_map
| sv_map
| 服务器使用的地图
| 服务器使用的地图
| &quot;Sunny Side Up&quot;
| "Sunny Side Up"
|  
|  
|  
|  
Line 267: Line 287:
|-
|-
| sv_register
| sv_register
| 将服务器注册至官方服务器上,并公开服务器(可以在搜索列表中搜索到该服务器)
| <span class="mw-translate-fuzzy">将服务器注册至官方服务器上,并公开服务器(可以在搜索列表中搜索到该服务器)</span>
| 1
| "1"
| 0
|
| 1
|
|-
| sv_register_extra
| <span lang="en" dir="ltr" class="mw-content-ltr">Extra headers to send to the register endpoint, comma separated 'Header: Value' pairs</span>
| ""
|
|
|-
| sv_register_url
| <span lang="en" dir="ltr" class="mw-content-ltr">Masterserver URL to register to</span>
| "https://master1.ddnet.org/ddnet/15/register"
|  
|  
|-
|-
| sv_rcon_password
| sv_rcon_password
| 一级管理员远程控制台密码(拥有全部权限)
| 一级管理员远程控制台密码(拥有全部权限)
| &quot;&quot;
| ""
|  
|  
|  
|  
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| sv_rcon_mod_password
| sv_rcon_mod_password
| 二级管理员远程控制台密码(拥有部分权限)
| 二级管理员远程控制台密码(拥有部分权限)
| &quot;&quot;
| ""
|  
|  
|  
|  
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| sv_rcon_helper_password
| sv_rcon_helper_password
| 三级管理员远程控制台密码(拥有部分权限)
| 三级管理员远程控制台密码(拥有部分权限)
| &quot;&quot;
| ""
|  
|  
|  
|  
Line 321: Line 353:
|-
|-
| sv_vanilla_antispoof
| sv_vanilla_antispoof
| Enable vanilla Antispoof
| 启用原生Antispoof(反混淆)
| 0
| 1
| 0
| 0
| 1
| 1
|-
|-
| sv_dnsbl
| sv_dnsbl
| Enable DNSBL (DNS-based Blackhole List)
| 启用DNSBL(域名系统黑名单)
| 0
| 0
| 0
| 0
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|-
|-
| sv_dnsbl_host
| sv_dnsbl_host
| Hostname of DNSBL provider to use for IP Verification
| 用于IP验证的DNSBL提供者的主机名
| &quot;&quot;
| ""
|  
|  
|  
|  
|-
|-
| sv_dnsbl_key
| sv_dnsbl_key
| Optional Authentication Key for the specified DNSBL provider
| 特定DNSBL提供者的可选认证密钥
| &quot;&quot;
| ""
|  
|  
|  
|  
|-
|-
| sv_dnsbl_vote
| sv_dnsbl_vote
| Block votes by blacklisted addresses
| 阻止黑名单地址进行投票
| 0
| 0
| 0
| 0
Line 351: Line 383:
|-
|-
| sv_dnsbl_ban
| sv_dnsbl_ban
| Automatically ban blacklisted addresses
| 自动封禁黑名单地址
| 0
| 0
| 0
| 0
Line 357: Line 389:
|-
|-
| sv_dnsbl_chat
| sv_dnsbl_chat
| Don&#x27;t allow chat from blacklisted addresses
| <span class="mw-translate-fuzzy">禁止黑名单地址进行聊天</span>
| 0
| 0
| 0
| 0
Line 363: Line 395:
|-
|-
| sv_rcon_vote
| sv_rcon_vote
| Only allow authed clients to call votes
| 仅允许已认证客户端进行投票
| 0
| 0
| 0
| 0
Line 369: Line 401:
|-
|-
| sv_player_demo_record
| sv_player_demo_record
| Automatically record demos for each player
| 为每名玩家自动录制回放
| 0
| 0
| 0
| 0
Line 375: Line 407:
|-
|-
| sv_demo_chat
| sv_demo_chat
| Record chat for demos
| 将聊天内容添加至回放中
| 0
| 0
| 0
| 0
Line 381: Line 413:
|-
|-
| sv_server_info_per_second
| sv_server_info_per_second
| Maximum number of complete server info responses that are sent out per second (0 for no limit)
| 每秒发送完整服务器信息响应的最大数量(0表示没有限制)
| 50
| 50
| 0
| 0
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|-
|-
| sv_van_conn_per_second
| sv_van_conn_per_second
| Antispoof specific ratelimit (0 for no limit)
| 反混淆的限流框架(0表示没有限制)
| 10
| 10
| 0
| 0
Line 393: Line 425:
|-
|-
| sv_sixup
| sv_sixup
| Enable sixup connections
| 启用sixup连接
| 1
| 1
| 0
| 0
Line 399: Line 431:
|-
|-
| sv_skill_level
| sv_skill_level
| Difficulty level for Teeworlds 0.7 (0: Casual, 1: Normal, 2: Competitive)
| 为Teeworls 0.7设置难度等级(0:休闲模式,1:普通模式,2:经济模式)
| 1
| 1
| 0
| 0
Line 405: Line 437:
|-
|-
| debug
| debug
| Debug mode
| Debug模式(调试模式)
| 0
| 0
| 0
| 0
Line 411: Line 443:
|-
|-
| dbg_curl
| dbg_curl
| Debug curl
| <span lang="en" dir="ltr" class="mw-content-ltr">Debug curl</span>
| 0
| 0
| 1
|-
| dbg_pref
| Performance outputs
| 0
| 0
| 0
| 0
Line 423: Line 449:
|-
|-
| dbg_hitch
| dbg_hitch
| Hitch warnings
| 故障警告
| 0
| 0
| 0
| 0
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|-
|-
| dbg_stress
| dbg_stress
| Stress systems (Debug build only)
| Stress systems(仅限调试版本)
| 0
| 0
| 0
| 0
| 0
| 0
|-
|-
| dbg_stress_network
| http_allow_insecure
| Stress network (Debug build only)
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing.</span>
| 0
| 0
| 0
| 0
| 0
| 1
|-
|-
| sv_welcome
| sv_welcome
| Message that will be displayed to players who join the server
| 当然玩家加入服务器时展示的欢迎信息
| &quot;&quot;
| ""
|  
|  
|  
|  
|-
|-
| sv_reserved_slots
| sv_reserved_slots
| The number of slots that are reserved for special players
| 为特定玩家保留的人数位置数量
| 0
| 0
| 0
| 0
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|-
|-
| sv_reserved_slots_pass
| sv_reserved_slots_pass
| The password that is required to use a reserved slot
| 加入为特定玩家保留的人数位置所需的密码
| &quot;&quot;
| ""
|  
|  
|  
|  
|-
| sv_reserved_slots_auth_level
| <span lang="en" dir="ltr" class="mw-content-ltr">Minimum rcon auth level needed to use a reserved slot. 4 = rcon auth disabled</span>
| 1
| 1
| 4
|-
|-
| sv_hit
| sv_hit
| Whether players can hammer/grenade/laser each other or not
| 玩家之间是否可以用锤子/榴弹炮/激光进行交互
| 1
| 1
| 0
| 0
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|-
|-
| sv_endless_drag
| sv_endless_drag
| Turns endless hooking on/off
| 是否默认开启无限钩索
| 0
| 0
| 0
| 0
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|-
|-
| sv_test_cmds
| sv_test_cmds
| Turns testing commands aka cheats on/off (setting only works in initial config)
| 是否启用测试指令/作弊指令(该选项仅在初始配置中生效)
| 0
| 0
| 0
| 0
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|-
|-
| sv_freeze_delay
| sv_freeze_delay
| How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer &amp; deepfreeze)
| <span class="mw-translate-fuzzy">玩家进入冻结状态后自行解除冻结所需的时间(适用于除了开关层的冻结区域和深度冻结区域以外的所有冻结区域)</span>
| 3
| 3
| 1
| 1
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|-
|-
| sv_endless_super_hook
| sv_endless_super_hook
| Endless hook for super players on/off
| 超管玩家是否开启无限钩索
| 0
| 0
| 0
| 0
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|-
|-
| sv_hide_score
| sv_hide_score
| Whether players scores will be announced or not
| 是否公布玩家成绩
| 0
| 0
| 0
| 0
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|-
|-
| sv_save_worse_scores
| sv_save_worse_scores
| Whether to save worse scores when you already have a better one
| 是否在玩家已拥有更好成绩的情况下用较差成绩将其覆盖
| 1
| 1
| 0
| 0
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|-
|-
| sv_pauseable
| sv_pauseable
| Whether players can pause their char or not
| 玩家是否可以使用spec指令
| 0
| 0
| 0
| 0
Line 507: Line 539:
|-
|-
| sv_pause_messages
| sv_pause_messages
| Whether to show messages when a player pauses and resumes
| 是否在玩家使用spec时向其展示信息
| 0
| 0
| 0
| 0
Line 513: Line 545:
|-
|-
| sv_pause_frequency
| sv_pause_frequency
| The minimum allowed delay between /spec
| 两次使用spec的最短时间间隔
| 1
| 1
| 0
| 0
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|-
|-
| sv_invite
| sv_invite
| Whether players can invite other players to teams
| 是否允许玩家邀请其他玩家入队
| 1
| 1
| 0
| 0
Line 525: Line 557:
|-
|-
| sv_invite_frequency
| sv_invite_frequency
| The minimum allowed delay between invites
| 两次邀请之间的最短时间间隔
| 1
| 1
| 0
| 0
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|-
|-
| sv_tele_others_auth_level
| sv_tele_others_auth_level
| The auth level you need to tele others
| 传送至其他玩家身上时需要的身份验证级别
| 1
| 1
| 1
| 1
Line 537: Line 569:
|-
|-
| sv_emotional_tees
| sv_emotional_tees
| Whether eye change of tees is enabled with emoticons = 1, not = 0, -1 not at all
| 玩家发送表情时,面部表情是否随之改变(1:改变,0:不变,-1:完全不变)
| 1
| 1
| -1
| -1
| 1
| 1
|-
|-
| sv_emoticon_delay
| sv_emoticon_ms_delay
| The time in seconds between over-head emoticons
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in ms a player has to wait before allowing the next over-head emoticons</span>
| 3
| 3000
| 0
| 20
| 9999
| 999999999
|-
| sv_global_emoticon_ms_delay
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in ms a player has to wait before allowing the next over-head emoticons that is send to all clients (this config must be higher or equal to sv_emoticon_ms_delay to have an effect)</span>
| 3000
| 20
| 999999999
|-
|-
| sv_eye_emote_change_delay
| sv_eye_emote_change_delay
| The time in seconds between eye emoticons change
| 两次面部表情发生变化的最短时间间隔
| 1
| 1
| 0
| 0
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|-
|-
| sv_chat_delay
| sv_chat_delay
| The time in seconds between chat messages
| 两次聊天的最短时间间隔
| 1
| 1
| 0
| 0
Line 561: Line 599:
|-
|-
| sv_team_change_delay
| sv_team_change_delay
| The time in seconds between team changes (spectator/in game)
| 两次玩家改变所属队伍的最短时间间隔
| 3
| 3
| 0
| 0
Line 567: Line 605:
|-
|-
| sv_info_change_delay
| sv_info_change_delay
| The time in seconds between info changes (name/skin/color), to avoid ranbow mod set this to a very high time
| 两次玩家信息刷新的最短时间间隔(包括名称,皮肤,颜色),为避免彩虹tee泛滥,应将其设置为很高的数值
| 5
| 5
| 0
| 0
Line 573: Line 611:
|-
|-
| sv_vote_time
| sv_vote_time
| The time in seconds a vote lasts
| 投票的持续时间
| 25
| 25
| 1
| 1
Line 579: Line 617:
|-
|-
| sv_vote_map_delay
| sv_vote_map_delay
| The minimum time in seconds between map votes
| 两次地图投票的最短时间间隔
| 0
| 0
| 0
| 0
Line 585: Line 623:
|-
|-
| sv_vote_delay
| sv_vote_delay
| The time in seconds between any vote
| 两次任意投票的最短时间间隔
| 3
| 3
| 0
| 0
Line 591: Line 629:
|-
|-
| sv_vote_kick_delay
| sv_vote_kick_delay
| The minimum time in seconds between kick votes
| 两次投票移除玩家的最短时间间隔
| 0
| 0
| 0
| 0
Line 597: Line 635:
|-
|-
| sv_vote_yes_percentage
| sv_vote_yes_percentage
| The percent of people that need to agree or deny for the vote to succeed/fail
| 投票生效或失效所需要的对应投票玩家所占百分比
| 50
| 50
| 1
| 1
Line 603: Line 641:
|-
|-
| sv_vote_majority
| sv_vote_majority
| Whether No. of Yes is compared to No. of No votes or to number of total Players ( Default is 0 Y compare N)
| 是否开启投票的反对选项,默认开启
| 0
| 0
| 0
| 0
Line 609: Line 647:
|-
|-
| sv_vote_max_total
| sv_vote_max_total
| How many people can participate in a vote at max (0 = no limit by default)
| 一次投票可参与的最多人数(0代表无限制)
| 0
| 0
| 0
| 0
Line 615: Line 653:
|-
|-
| sv_vote_veto_time
| sv_vote_veto_time
| Minutes of time on a server until a player can veto map change votes (0 = disabled)
| 玩家加入服务器多久后才可以进行地图投票(0表示禁用)
| 20
| 20
| 0
| 0
Line 621: Line 659:
|-
|-
| sv_kill_delay
| sv_kill_delay
| The minimum time in seconds between kills
| 两次使用kill的最短时间间隔
| 1
| 1
| 0
| 0
Line 627: Line 665:
|-
|-
| sv_suicide_penalty
| sv_suicide_penalty
| The minimum time in seconds between kill or /kills and respawn
| 被击杀和重生之间的最短时间间隔
| 0
| 0
| 0
| 0
Line 633: Line 671:
|-
|-
| sv_map_window
| sv_map_window
| Map downloading send-ahead window
| <span lang="en" dir="ltr" class="mw-content-ltr">Map downloading send-ahead window</span>
| 15
| 15
| 0
| 0
Line 639: Line 677:
|-
|-
| sv_fast_download
| sv_fast_download
| Enables fast download of maps
| 启用快速下载地图
| 1
| 1
| 0
| 0
Line 645: Line 683:
|-
|-
| sv_shotgun_bullet_sound
| sv_shotgun_bullet_sound
| Crazy shotgun bullet sound on/off
| 是否开启疯狂的霰弹枪子弹音效(?)
| 0
| 0
| 0
| 0
| 1
| 1
|-
| sv_checkpoint_save
| Whether to save checkpoint times to the score file
| 1
| 0
| 1
|-
| sv_score_folder
| Folder to save score files to
| &quot;records&quot;
|
|
|-
|-
| sv_region_name
| sv_region_name
| Server region. Used for regional bans
| 服务器所属区域,用于区域禁令
| &quot;UNK&quot;
| "UNK"
|  
|  
|  
|  
|-
|-
| sv_sql_servername
| sv_sql_servername
| SQL Server name that is inserted into record table
| 插入到记录表中的SQL服务器名称
| &quot;UNK&quot;
| "UNK"
|  
|  
|  
|  
|-
|-
| sv_savegames
| sv_savegames
| Enables savegames (/save and /load)
| 是否启用save和load指令
| 1
| 1
| 0
| 0
Line 681: Line 707:
|-
|-
| sv_saveswapgames_delay
| sv_saveswapgames_delay
| Delay in seconds for loading a savegame or before swapping
| 在玩家读取游戏存档或与其他玩家交换位置前的冷却时间
| 30
| 30
| 0
| 0
Line 687: Line 713:
|-
|-
| sv_saveswapgames_penalty
| sv_saveswapgames_penalty
| Penalty in seconds for saving or swapping position
| 玩家在读取存档或与其他玩家交换位置后所获得的惩罚时长
| 60
| 60
| 0
| 0
Line 693: Line 719:
|-
|-
| sv_swap_timeout
| sv_swap_timeout
| Timeout in seconds before option to swap expires
| 连接超时后可持续存留在服务器里的最长时间
| 180
| 180
| 0
| 0
Line 699: Line 725:
|-
|-
| sv_swap
| sv_swap
| Enable /swap
| 是否启用swap指令
| 1
| 1
| 0
| 0
Line 705: Line 731:
|-
|-
| sv_use_sql
| sv_use_sql
| Enables MySQL backend instead of SQLite backend (sv_sqlite_file is still used as fallback write server when no MySQL server is reachable)
| <span lang="en" dir="ltr" class="mw-content-ltr">Enables MySQL backend instead of SQLite backend (sv_sqlite_file is still used as fallback write server when no MySQL server is reachable)</span>
| 0
| 0
| 0
| 0
Line 711: Line 737:
|-
|-
| sv_sql_queries_delay
| sv_sql_queries_delay
| Delay in seconds between SQL queries of a single player
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay in seconds between SQL queries of a single player</span>
| 1
| 1
| 0
| 0
Line 717: Line 743:
|-
|-
| sv_sqlite_file
| sv_sqlite_file
| File to store ranks in case sv_use_sql is turned off or used as backup sql server
| <span lang="en" dir="ltr" class="mw-content-ltr">File to store ranks in case sv_use_sql is turned off or used as backup sql server</span>
| &quot;ddnet-server.sqlite&quot;
| "ddnet-server.sqlite"
|  
|  
|  
|  
|-
|-
| sv_use_upnp
| sv_use_upnp
| Enables UPnP support. (Requires -DCONF_UPNP=ON when compiling)
| <span lang="en" dir="ltr" class="mw-content-ltr">Enables UPnP support. (Requires -DCONF_UPNP=ON when compiling)</span>
| 0
| 0
| 0
| 0
Line 729: Line 755:
|-
|-
| sv_ddrace_rules
| sv_ddrace_rules
| Whether the default mod rules are displayed or not
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether the default mod rules are displayed or not</span>
| 1
| 1
| 0
| 0
Line 735: Line 761:
|-
|-
| sv_rules_line1
| sv_rules_line1
| Rules line 1
| 第一行规则
| &quot;&quot;
| ""
|  
|  
|  
|  
|-
|-
| sv_rules_line2
| sv_rules_line2
| Rules line 2
| 第二行规则
| &quot;&quot;
| ""
|  
|  
|  
|  
|-
|-
| sv_rules_line3
| sv_rules_line3
| Rules line 3
| 第三行规则
| &quot;&quot;
| ""
|  
|  
|  
|  
|-
|-
| sv_rules_line4
| sv_rules_line4
| Rules line 4
| 第四行规则
| &quot;&quot;
| ""
|  
|  
|  
|  
|-
|-
| sv_rules_line5
| sv_rules_line5
| Rules line 5
| 第五行规则
| &quot;&quot;
| ""
|  
|  
|  
|  
|-
|-
| sv_rules_line6
| sv_rules_line6
| Rules line 6
| 第六行规则
| &quot;&quot;
| ""
|  
|  
|  
|  
|-
|-
| sv_rules_line7
| sv_rules_line7
| Rules line 7
| 第七行规则
| &quot;&quot;
| ""
|  
|  
|  
|  
|-
|-
| sv_rules_line8
| sv_rules_line8
| Rules line 8
| 第八行规则
| &quot;&quot;
| ""
|  
|  
|  
|  
|-
|-
| sv_rules_line9
| sv_rules_line9
| Rules line 9
| 第九行规则
| &quot;&quot;
| ""
|  
|  
|  
|  
|-
|-
| sv_rules_line10
| sv_rules_line10
| Rules line 10
| 第十行规则
| &quot;&quot;
| ""
|  
|  
|  
|  
|-
|-
| sv_team
| sv_team
| Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you)
| 地图组队设置(0 = 禁止组队, 1 = 推荐组队, 2 = 强制组队, 3 = 强制单人)
| 1
| 1
| 0
| 0
Line 801: Line 827:
|-
|-
| sv_min_team_size
| sv_min_team_size
| Minimum team size (finishing in a team smaller than this size gives you no teamrank)
| 队伍的最小人数(少于该人数的队伍完成地图不会获得队伍排名)
| 2
| 2
| 1
| 1
Line 807: Line 833:
|-
|-
| sv_max_team_size
| sv_max_team_size
| Maximum team size
| 队伍的最大人数
| 64
| 64
| 1
| 1
Line 813: Line 839:
|-
|-
| sv_map_vote
| sv_map_vote
| Whether to allow /map
| 是否允许使用map指令更换地图
| 1
| 1
| 0
| 0
Line 819: Line 845:
|-
|-
| sv_announcement_filename
| sv_announcement_filename
| file which will have the announcement, each one at a line
| <span lang="en" dir="ltr" class="mw-content-ltr">file which will have the announcement, each one at a line</span>
| &quot;announcement.txt&quot;
| "announcement.txt"
|  
|  
|  
|  
|-
|-
| sv_announcement_interval
| sv_announcement_interval
| time(minutes) in which the announcement will be displayed from the announcement file
| <span lang="en" dir="ltr" class="mw-content-ltr">time(minutes) in which the announcement will be displayed from the announcement file</span>
| 300
| 300
| 1
| 1
Line 831: Line 857:
|-
|-
| sv_announcement_random
| sv_announcement_random
| Whether announcements are sequential or random
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether announcements are sequential or random</span>
| 1
| 1
| 0
| 0
Line 837: Line 863:
|-
|-
| sv_old_laser
| sv_old_laser
| Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can&#x27;t hit you if you shot them, and they pull others towards the shooter
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter</span>
| 0
| 0
| 0
| 0
Line 843: Line 869:
|-
|-
| sv_slash_me
| sv_slash_me
| Whether /me is active on the server or not
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether /me is active on the server or not</span>
| 0
| 0
| 0
| 0
Line 849: Line 875:
|-
|-
| sv_rejoin_team_0
| sv_rejoin_team_0
| Make a team automatically rejoin team 0 after finish (only if not locked)
| <span lang="en" dir="ltr" class="mw-content-ltr">Make a team automatically rejoin team 0 after finish (only if not locked)</span>
| 1
| 0
| 1
| 1
|-
| sv_no_weak_hook
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to use an alternative calculation for world ticks, that makes the hook behave like all players have strong.</span>
| 0
| 0
| 0
| 1
| 1
|-
|-
| conn_timeout
| conn_timeout
| Network timeout
| <span lang="en" dir="ltr" class="mw-content-ltr">Network timeout</span>
| 100
| 100
| 5
| 5
Line 861: Line 893:
|-
|-
| conn_timeout_protection
| conn_timeout_protection
| Network timeout protection
| <span lang="en" dir="ltr" class="mw-content-ltr">Network timeout protection</span>
| 1000
| 1000
| 5
| 5
Line 867: Line 899:
|-
|-
| sv_reset_pickups
| sv_reset_pickups
| Whether the weapons are reset on passing the start tile or not
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether the weapons are reset on passing the start tile or not</span>
| 0
| 0
| 0
| 0
Line 873: Line 905:
|-
|-
| sv_show_others
| sv_show_others
| Whether players can use the command showothers or not
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether players can use the command showothers or not</span>
| 1
| 1
| 0
| 0
Line 879: Line 911:
|-
|-
| sv_show_others_default
| sv_show_others_default
| Whether players see others by default (2 for own team)
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether players see others by default (2 for own team)</span>
| 0
| 0
| 0
| 0
Line 885: Line 917:
|-
|-
| sv_show_all_default
| sv_show_all_default
| Whether players see all tees by default
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether players see all tees by default</span>
| 0
| 0
| 0
| 0
Line 891: Line 923:
|-
|-
| sv_max_afk_time
| sv_max_afk_time
| The time in seconds a player is allowed to be afk (0 = disabled)
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds a player to be afk (0 = disabled)</span>
| 0
| 0
| 9999
|-
| sv_max_afk_vote_time
| The time in seconds a player can be afk and his votes still count (0 = disabled)
| 300
| 300
| 0
| 0
Line 903: Line 929:
|-
|-
| sv_plasma_range
| sv_plasma_range
| How far will the plasma gun track tees
| <span lang="en" dir="ltr" class="mw-content-ltr">How far will the plasma gun track tees</span>
| 700
| 700
| 1
| 1
Line 909: Line 935:
|-
|-
| sv_plasma_per_sec
| sv_plasma_per_sec
| How many shots does the plasma gun fire per seconds
| <span lang="en" dir="ltr" class="mw-content-ltr">How many shots does the plasma gun fire per seconds</span>
| 3
| 3
| 0
| 0
Line 915: Line 941:
|-
|-
| sv_dragger_range
| sv_dragger_range
| How far will the dragger track tees
| <span lang="en" dir="ltr" class="mw-content-ltr">How far will the dragger track tees</span>
| 700
| 700
| 1
| 1
Line 921: Line 947:
|-
|-
| sv_vote_pause
| sv_vote_pause
| Allow voting to pause players (instead of moving to spectators)
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow voting to pause players (instead of moving to spectators)</span>
| 1
| 1
| 0
| 0
Line 927: Line 953:
|-
|-
| sv_vote_pause_time
| sv_vote_pause_time
| The time (in seconds) players have to wait in pause when paused by vote
| <span lang="en" dir="ltr" class="mw-content-ltr">The time (in seconds) players have to wait in pause when paused by vote</span>
| 10
| 10
| 0
| 0
Line 933: Line 959:
|-
|-
| sv_tune_reset
| sv_tune_reset
| Whether tuning is reset after each map change or not
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether tuning is reset after each map change or not</span>
| 1
| 1
| 0
| 0
Line 939: Line 965:
|-
|-
| sv_reset_file
| sv_reset_file
| File to execute on map change or reload to set the default server settings
| <span lang="en" dir="ltr" class="mw-content-ltr">File to execute on map change or reload to set the default server settings</span>
| &quot;reset.cfg&quot;
| "reset.cfg"
|  
|  
|  
|  
|-
|-
| sv_input_fifo
| sv_input_fifo
| Fifo file to use as input for server console
| <span lang="en" dir="ltr" class="mw-content-ltr">Fifo file (non-Windows) or Named Pipe (Windows) to use as input for server console</span>
| &quot;&quot;
| ""
|  
|  
|  
|  
|-
|-
| sv_ddrace_tune_reset
| sv_ddrace_tune_reset
| Whether DDRace tuning (sv_hit, sv_endless_drag and sv_old_laser) is reset after each map change or not
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether DDRace tuning (sv_hit, sv_endless_drag and sv_old_laser) is reset after each map change or not</span>
| 1
| 1
| 0
| 0
Line 957: Line 983:
|-
|-
| sv_nameless_score
| sv_nameless_score
| Whether nameless tee has a score or not
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether nameless tee has a score or not</span>
| 1
| 1
| 0
| 0
Line 963: Line 989:
|-
|-
| sv_time_in_broadcast_interval
| sv_time_in_broadcast_interval
| How often to update the broadcast time
| <span lang="en" dir="ltr" class="mw-content-ltr">How often to update the broadcast time</span>
| 1
| 1
| 0
| 0
Line 969: Line 995:
|-
|-
| sv_default_timer_type
| sv_default_timer_type
| Default way of displaying time either game/round timer or broadcast. 0 = game/round timer, 1 = broadcast, 2 = 0+1, 3 = none
| <span lang="en" dir="ltr" class="mw-content-ltr">Default way of displaying time either game/round timer or broadcast. 0 = game/round timer, 1 = broadcast, 2 = 0+1, 3 = none</span>
| 0
| 0
| 0
| 0
Line 975: Line 1,001:
|-
|-
| sv_chat_initial_delay
| sv_chat_initial_delay
| The time in seconds before the first message can be sent
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds before the first message can be sent</span>
| 0
| 0
| 0
| 0
Line 981: Line 1,007:
|-
|-
| sv_chat_penalty
| sv_chat_penalty
| chat score will be increased by this on every message, and decremented by 1 on every tick.
| <span lang="en" dir="ltr" class="mw-content-ltr">chat score will be increased by this on every message, and decremented by 1 on every tick.</span>
| 250
| 250
| 50
| 50
Line 987: Line 1,013:
|-
|-
| sv_chat_threshold
| sv_chat_threshold
| if chats core exceeds this, the player will be muted for sv_spam_mute_duration seconds
| <span lang="en" dir="ltr" class="mw-content-ltr">if chats core exceeds this, the player will be muted for sv_spam_mute_duration seconds</span>
| 1000
| 1000
| 50
| 50
Line 993: Line 1,019:
|-
|-
| sv_spam_mute_duration
| sv_spam_mute_duration
| how many seconds to mute, if player triggers mute on spam. 0 = off
| <span lang="en" dir="ltr" class="mw-content-ltr">how many seconds to mute, if player triggers mute on spam. 0 = off</span>
| 60
| 60
| 0
| 0
| 3600
| 3600
|-
| sv_rank_cheats
| Enable ranks after cheats have been used (file based server only)
| 0
| 0
| 1
|-
|-
| sv_shutdown_when_empty
| sv_shutdown_when_empty
| Shutdown server as soon as no one is on it anymore
| <span lang="en" dir="ltr" class="mw-content-ltr">Shutdown server as soon as no one is on it anymore</span>
| 0
| 0
| 0
| 0
Line 1,011: Line 1,031:
|-
|-
| sv_reload_when_empty
| sv_reload_when_empty
| Reload map when server is empty (1 = reload once, 2 = reload every time server gets empty)
| <span lang="en" dir="ltr" class="mw-content-ltr">Reload map when server is empty (1 = reload once, 2 = reload every time server gets empty)</span>
| 0
| 0
| 0
| 0
Line 1,017: Line 1,037:
|-
|-
| sv_kill_protection
| sv_kill_protection
| 0 - Disable, 1-9999 minutes
| <span lang="en" dir="ltr" class="mw-content-ltr">0 - Disable, 1-9999 minutes</span>
| 20
| 20
| 0
| 0
Line 1,023: Line 1,043:
|-
|-
| sv_solo_server
| sv_solo_server
| Set server to solo mode (no player interactions, has to be set before loading the map)
| <span lang="en" dir="ltr" class="mw-content-ltr">Set server to solo mode (no player interactions, has to be set before loading the map)</span>
| 0
| 0
| 0
| 0
Line 1,029: Line 1,049:
|-
|-
| sv_client_suggestion
| sv_client_suggestion
| Broadcast to display to players without DDNet client
| <span lang="en" dir="ltr" class="mw-content-ltr">Broadcast to display to players without DDNet client</span>
| &quot;Get DDNet client from DDNet.tw to use all features on DDNet!&quot;
| "Get DDNet client from DDNet.org to use all features on DDNet!"
|  
|  
|  
|  
|-
|-
| sv_client_suggestion_old
| sv_client_suggestion_old
| Broadcast to display to players with an old version of DDNet client
| <span lang="en" dir="ltr" class="mw-content-ltr">Broadcast to display to players with an old version of DDNet client</span>
| &quot;Your DDNet client is old, update it on DDNet.tw!&quot;
| "Your DDNet client is old, update it on DDNet.org!"
|  
|  
|  
|  
|-
|-
| sv_client_suggestion_bot
| sv_client_suggestion_bot
| Broadcast to display to players with a known botting client
| <span lang="en" dir="ltr" class="mw-content-ltr">Broadcast to display to players with a known botting client</span>
| &quot;Your client has bots and can be remotely controlled!\nPlease use another client like DDNet client from DDNet.tw&quot;
| "Your client has bots and can be remotely controlled!\nPlease use another client like DDNet client from DDNet.org"
|  
|  
|  
|  
|-
|-
| sv_banned_versions
| sv_banned_versions
| Comma separated list of banned clients to be kicked on join
| <span lang="en" dir="ltr" class="mw-content-ltr">Comma separated list of banned clients to be kicked on join</span>
| &quot;&quot;
| ""
|  
|  
|  
|  
|-
|-
| sv_netlimit
| sv_netlimit
| Netlimit: Maximum amount of traffic a client is allowed to use (in kb/s)
| <span lang="en" dir="ltr" class="mw-content-ltr">Netlimit: Maximum amount of traffic a client is allowed to use (in kb/s)</span>
| 0
| 0
| 0
| 0
Line 1,059: Line 1,079:
|-
|-
| sv_netlimit_alpha
| sv_netlimit_alpha
| Netlimit: Alpha of Exponention moving average
| <span lang="en" dir="ltr" class="mw-content-ltr">Netlimit: Alpha of Exponention moving average</span>
| 50
| 50
| 1
| 1
Line 1,065: Line 1,085:
|-
|-
| sv_connlimit
| sv_connlimit
| Connlimit: Number of connections an IP is allowed to do in a timespan
| <span lang="en" dir="ltr" class="mw-content-ltr">Connlimit: Number of connections an IP is allowed to do in a timespan</span>
| 5
| 5
| 0
| 0
Line 1,071: Line 1,091:
|-
|-
| sv_connlimit_time
| sv_connlimit_time
| Connlimit: Time in which IP&#x27;s connections are counted
| <span lang="en" dir="ltr" class="mw-content-ltr">Connlimit: Time in which IP's connections are counted</span>
| 20
| 20
| 0
| 0
Line 1,077: Line 1,097:
|-
|-
| sv_conn_logging_server
| sv_conn_logging_server
| Unix socket server for IP address logging (Unix only)
| <span lang="en" dir="ltr" class="mw-content-ltr">Unix socket server for IP address logging (Unix only)</span>
| &quot;&quot;
| ""
|  
|  
|  
|  
|-
|-
| sv_warmup
| sv_warmup
| Number of seconds to do warmup before round starts
| <span lang="en" dir="ltr" class="mw-content-ltr">Number of seconds to do warmup before round starts</span>
| 0
| 0
| 0
| 0
Line 1,089: Line 1,109:
|-
|-
| sv_motd
| sv_motd
| Message of the day to display for the clients
| <span lang="en" dir="ltr" class="mw-content-ltr">Message of the day to display for the clients</span>
| &quot;&quot;
| ""
|  
|  
|  
|  
|-
|-
| sv_tournament_mode
| sv_tournament_mode
| Tournament mode. When enabled, players joins the server as spectator
| <span lang="en" dir="ltr" class="mw-content-ltr">Tournament mode. When enabled, players joins the server as spectator</span>
| 0
| 0
| 0
| 0
Line 1,101: Line 1,121:
|-
|-
| sv_spamprotection
| sv_spamprotection
| Spam protection
| <span lang="en" dir="ltr" class="mw-content-ltr">Spam protection</span>
| 1
| 1
| 0
| 0
Line 1,107: Line 1,127:
|-
|-
| sv_spectator_slots
| sv_spectator_slots
| Number of slots to reserve for spectators
| <span lang="en" dir="ltr" class="mw-content-ltr">Number of slots to reserve for spectators</span>
| 0
| 0
| 0
| 0
Line 1,113: Line 1,133:
|-
|-
| sv_inactivekick_time
| sv_inactivekick_time
| How many minutes to wait before taking care of inactive players
| <span lang="en" dir="ltr" class="mw-content-ltr">How many minutes to wait before taking care of inactive players</span>
| 0
| 0
| 0
| 0
Line 1,119: Line 1,139:
|-
|-
| sv_inactivekick
| sv_inactivekick
| How to deal with inactive players (0=move to spectator, 1=move to free spectator slot/kick, 2=kick)
| <span lang="en" dir="ltr" class="mw-content-ltr">How to deal with inactive players (0=move to spectator, 1=move to free spectator slot/kick, 2=kick)</span>
| 0
| 0
| 0
| 0
Line 1,125: Line 1,145:
|-
|-
| sv_strict_spectate_mode
| sv_strict_spectate_mode
| Restricts information in spectator mode
| <span lang="en" dir="ltr" class="mw-content-ltr">Restricts information in spectator mode</span>
| 0
| 0
| 0
| 0
Line 1,131: Line 1,151:
|-
|-
| sv_vote_spectate
| sv_vote_spectate
| Allow voting to move players to spectators
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow voting to move players to spectators</span>
| 1
| 1
| 0
| 0
Line 1,137: Line 1,157:
|-
|-
| sv_vote_spectate_rejoindelay
| sv_vote_spectate_rejoindelay
| How many minutes to wait before a player can rejoin after being moved to spectators by vote
| <span lang="en" dir="ltr" class="mw-content-ltr">How many minutes to wait before a player can rejoin after being moved to spectators by vote</span>
| 3
| 3
| 0
| 0
Line 1,143: Line 1,163:
|-
|-
| sv_vote_kick
| sv_vote_kick
| Allow voting to kick players
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow voting to kick players</span>
| 1
| 1
| 0
| 0
Line 1,149: Line 1,169:
|-
|-
| sv_vote_kick_min
| sv_vote_kick_min
| Minimum number of players required to start a kick vote
| <span lang="en" dir="ltr" class="mw-content-ltr">Minimum number of players required to start a kick vote</span>
| 0
| 0
| 0
| 0
Line 1,155: Line 1,175:
|-
|-
| sv_vote_kick_bantime
| sv_vote_kick_bantime
| The time in seconds to ban a player if kicked by vote. 0 makes it just use kick
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds to ban a player if kicked by vote. 0 makes it just use kick</span>
| 5
| 5
| 0
| 0
Line 1,161: Line 1,181:
|-
|-
| sv_join_vote_delay
| sv_join_vote_delay
| Add a delay before recently joined players can call any vote or participate in a kick/spec vote (in seconds)
| <span lang="en" dir="ltr" class="mw-content-ltr">Add a delay before recently joined players can call any vote or participate in a kick/spec vote (in seconds)</span>
| 300
| 300
| 0
| 0
Line 1,167: Line 1,187:
|-
|-
| sv_old_teleport_weapons
| sv_old_teleport_weapons
| Teleporting of all weapons (deprecated, use special entities instead)
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleporting of all weapons (deprecated, use special entities instead)</span>
| 0
| 0
| 0
| 0
Line 1,173: Line 1,193:
|-
|-
| sv_old_teleport_hook
| sv_old_teleport_hook
| Hook through teleporter (deprecated, use special entities instead)
| <span lang="en" dir="ltr" class="mw-content-ltr">Hook through teleporter (deprecated, use special entities instead)</span>
| 0
| 0
| 0
| 0
Line 1,179: Line 1,199:
|-
|-
| sv_teleport_hold_hook
| sv_teleport_hold_hook
| Hold hook when teleported
| <span lang="en" dir="ltr" class="mw-content-ltr">Hold hook when teleported</span>
| 0
| 0
| 0
| 0
Line 1,185: Line 1,205:
|-
|-
| sv_teleport_lose_weapons
| sv_teleport_lose_weapons
| Lose weapons when teleported (useful for some race maps)
| <span lang="en" dir="ltr" class="mw-content-ltr">Lose weapons when teleported (useful for some race maps)</span>
| 0
| 0
| 0
| 0
Line 1,191: Line 1,211:
|-
|-
| sv_deepfly
| sv_deepfly
| Allow fire non auto weapons when deep
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow fire non auto weapons when deep</span>
| 1
| 1
| 0
| 0
Line 1,197: Line 1,217:
|-
|-
| sv_destroy_bullets_on_death
| sv_destroy_bullets_on_death
| Destroy bullets when their owner dies
| <span lang="en" dir="ltr" class="mw-content-ltr">Destroy bullets when their owner dies</span>
| 1
| 1
| 0
| 0
Line 1,203: Line 1,223:
|-
|-
| sv_destroy_lasers_on_death
| sv_destroy_lasers_on_death
| Destroy lasers when their owner dies
| <span lang="en" dir="ltr" class="mw-content-ltr">Destroy lasers when their owner dies</span>
| 0
| 0
| 0
| 0
Line 1,209: Line 1,229:
|-
|-
| sv_mapupdaterate
| sv_mapupdaterate
| 64 player id &lt;-&gt; vanilla id players map update rate
| <span lang="en" dir="ltr" class="mw-content-ltr">64 player id <-> vanilla id players map update rate</span>
| 5
| 5
| 1
| 1
Line 1,215: Line 1,235:
|-
|-
| sv_server_type
| sv_server_type
| Type of the server (novice, moderate, ...)
| <span lang="en" dir="ltr" class="mw-content-ltr">Type of the server (novice, moderate, ...)</span>
| &quot;none&quot;
| "none"
|  
|  
|  
|  
|-
|-
| sv_send_votes_per_tick
| sv_send_votes_per_tick
| Number of vote options being send per tick
| <span lang="en" dir="ltr" class="mw-content-ltr">Number of vote options being send per tick</span>
| 5
| 5
| 1
| 1
Line 1,227: Line 1,247:
|-
|-
| sv_rescue
| sv_rescue
| Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config)
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config)</span>
| 0
| 0
| 0
| 0
Line 1,233: Line 1,253:
|-
|-
| sv_rescue_delay
| sv_rescue_delay
| Number of seconds between two rescues
| <span lang="en" dir="ltr" class="mw-content-ltr">Number of seconds between two rescues</span>
| 1
| 1
| 0
| 0
Line 1,239: Line 1,259:
|-
|-
| sv_practice
| sv_practice
| Enable practice mode for teams. Means you can use /rescue, but in turn your rank doesn&#x27;t count.
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable practice mode for teams. Means you can use /rescue, but in turn your rank doesn't count.</span>
| 1
| 1
| 0
| 0
Line 1,245: Line 1,265:
|-
|-
| dbg_dummies
| dbg_dummies
| (Debug build only)
| <span lang="en" dir="ltr" class="mw-content-ltr">(Debug build only)</span>
| 0
| 0
| 0
| 0
| 15
| 64
|}
|}
== Econ设置 ==
<span id="Econ_Settings"></span>
== 外部控制台设置 ==
{| class="wikitable"
{| class="wikitable"
! Setting
! <span lang="en" dir="ltr" class="mw-content-ltr">Setting</span>
! Description
! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span>
! Default
! <span lang="en" dir="ltr" class="mw-content-ltr">Default</span>
! Min
! <span lang="en" dir="ltr" class="mw-content-ltr">Min</span>
! Max
! <span lang="en" dir="ltr" class="mw-content-ltr">Max</span>
|-
|-
| ec_bindaddr
| ec_bindaddr
| Address to bind the external console to. Anything but &#x27;localhost&#x27; is dangerous
| <span lang="en" dir="ltr" class="mw-content-ltr">Address to bind the external console to. Anything but 'localhost' is dangerous</span>
| &quot;localhost&quot;
| "localhost"
|  
|  
|  
|  
|-
|-
| ec_port
| ec_port
| Port to use for the external console
| <span lang="en" dir="ltr" class="mw-content-ltr">Port to use for the external console</span>
| 0
| 0
| 0
| 0
Line 1,271: Line 1,292:
|-
|-
| ec_password
| ec_password
| External console password
| <span lang="en" dir="ltr" class="mw-content-ltr">External console password</span>
| &quot;&quot;
| ""
|  
|  
|  
|  
|-
|-
| ec_bantime
| ec_bantime
| The time a client gets banned if econ authentication fails. 0 just closes the connection
| <span lang="en" dir="ltr" class="mw-content-ltr">The time a client gets banned if econ authentication fails. 0 just closes the connection</span>
| 0
| 0
| 0
| 0
Line 1,283: Line 1,304:
|-
|-
| ec_auth_timeout
| ec_auth_timeout
| Time in seconds before the the econ authentication times out
| <span lang="en" dir="ltr" class="mw-content-ltr">Time in seconds before the the econ authentication times out</span>
| 30
| 30
| 1
| 1
Line 1,289: Line 1,310:
|-
|-
| ec_output_level
| ec_output_level
| Adjusts the amount of information in the external console
| <span lang="en" dir="ltr" class="mw-content-ltr">Adjusts the amount of information in the external console</span>
| 1
| 1
| 0
| 0
| 2
| 2
|}
|}
<span id="Server_Commands"></span>
== 服务器指令 ==
== 服务器指令 ==
{| class="wikitable"
{| class="wikitable"
! Command
! <span lang="en" dir="ltr" class="mw-content-ltr">Command</span>
! Arguments
! <span lang="en" dir="ltr" class="mw-content-ltr">Arguments</span>
! Description
! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span>
|-
|-
| echo
| echo
| r[text]
| r[文本]
| Echo the text
| 聊天框输出文本
|-
|-
| exec
| exec
| r[file]
| r[文件名]
| Execute the specified file
| 运行指定配置文件
|-
| reset
| <span lang="en" dir="ltr" class="mw-content-ltr">s[config-name]</span>
| <span lang="en" dir="ltr" class="mw-content-ltr">Reset a config to its default value</span>
|-
|-
| toggle
| toggle
| s[config-option] i[value 1] i[value 2]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[config-option] i[value 1] i[value 2]</span>
| Toggle config value
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle config value</span>
|-
|-
| access_level
| access_level
| s[command] ?i[accesslevel]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[command] ?i[accesslevel]</span>
| Specify command accessibility (admin = 0, moderator = 1, helper = 2, all = 3)
| <span lang="en" dir="ltr" class="mw-content-ltr">Specify command accessibility (admin = 0, moderator = 1, helper = 2, all = 3)</span>
|-
|-
| access_status
| access_status
| i[accesslevel]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[accesslevel]</span>
| List all commands which are accessible for admin = 0, moderator = 1, helper = 2, all = 3
| <span lang="en" dir="ltr" class="mw-content-ltr">List all commands which are accessible for admin = 0, moderator = 1, helper = 2, all = 3</span>
|-
|-
| cmdlist
| cmdlist
|  
|
| List all commands which are accessible for users
| <span lang="en" dir="ltr" class="mw-content-ltr">List all commands which are accessible for users</span>
|-
|-
| ban
| ban
| s[ip|id] ?i[minutes] r[reason]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ip<nowiki>|</nowiki>id] ?i[minutes] r[reason]</span>
| Ban ip for x minutes for any reason
| <span lang="en" dir="ltr" class="mw-content-ltr">Ban ip for x minutes for any reason</span>
|-
|-
| ban_range
| ban_range
| s[first ip] s[last ip] ?i[minutes] r[reason]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[first ip] s[last ip] ?i[minutes] r[reason]</span>
| Ban ip range for x minutes for any reason
| <span lang="en" dir="ltr" class="mw-content-ltr">Ban ip range for x minutes for any reason</span>
|-
|-
| unban
| unban
| s[ip|entry]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ip<nowiki>|</nowiki>entry]</span>
| Unban ip/banlist entry
| <span lang="en" dir="ltr" class="mw-content-ltr">Unban ip/banlist entry</span>
|-
|-
| unban_range
| unban_range
| s[first ip] s[last ip]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[first ip] s[last ip]</span>
| Unban ip range
| <span lang="en" dir="ltr" class="mw-content-ltr">Unban ip range</span>
|-
|-
| unban_all
| unban_all
|  
|
| Unban all entries
| <span lang="en" dir="ltr" class="mw-content-ltr">Unban all entries</span>
|-
|-
| bans
| bans
|  
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[page]</span>
| Show banlist
| <span lang="en" dir="ltr" class="mw-content-ltr">Show banlist (page 0 by default, 20 entries per page)</span>
|-
|-
| bans_save
| bans_save
| s[file]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[file]</span>
| Save banlist in a file
| <span lang="en" dir="ltr" class="mw-content-ltr">Save banlist in a file</span>
|-
|-
| ban
| ban
| s[ip|id] ?i[minutes] r[reason]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ip<nowiki>|</nowiki>id] ?i[minutes] r[reason]</span>
| Ban player with ip/client id for x minutes for any reason
| <span lang="en" dir="ltr" class="mw-content-ltr">Ban player with ip/client id for x minutes for any reason</span>
|-
|-
| ban_region
| ban_region
| s[region] s[ip|id] ?i[minutes] r[reason]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[region] s[ip<nowiki>|</nowiki>id] ?i[minutes] r[reason]</span>
| Ban player in a region
| <span lang="en" dir="ltr" class="mw-content-ltr">Ban player in a region</span>
|-
|-
| ban_region_range
| ban_region_range
| s[region] s[first ip] s[last ip] ?i[minutes] r[reason]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[region] s[first ip] s[last ip] ?i[minutes] r[reason]</span>
| Ban range in a region
| <span lang="en" dir="ltr" class="mw-content-ltr">Ban range in a region</span>
|-
|-
| kick
| kick
| i[id] ?r[reason]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[id] ?r[reason]</span>
| Kick player with specified id for any reason
| <span lang="en" dir="ltr" class="mw-content-ltr">Kick player with specified id for any reason</span>
|-
|-
| status
| status
| ?r[name]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[name]</span>
| List players containing name or all players
| <span lang="en" dir="ltr" class="mw-content-ltr">List players containing name or all players</span>
|-
|-
| shutdown
| shutdown
| ?r[reason]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[reason]</span>
| Shut down
| <span lang="en" dir="ltr" class="mw-content-ltr">Shut down</span>
|-
|-
| logout
| logout
|  
|
| Logout of rcon
| <span lang="en" dir="ltr" class="mw-content-ltr">Logout of rcon</span>
|-
|-
| show_ips
| show_ips
| ?i[show]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[show]</span>
| Show IP addresses in rcon commands (1 = on, 0 = off)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show IP addresses in rcon commands (1 = on, 0 = off)</span>
|-
|-
| record
| record
| ?s[file]
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[file]</span>
| Record to a file
| <span lang="en" dir="ltr" class="mw-content-ltr">Record to a file</span>
|-
|-
| stoprecord
| stoprecord
|  
|
| Stop recording
| <span lang="en" dir="ltr" class="mw-content-ltr">Stop recording</span>
|-
|-
| reload
| reload
|  
|
| Reload the map
| <span lang="en" dir="ltr" class="mw-content-ltr">Reload the map</span>
|-
|-
| add_sqlserver
| add_sqlserver
| s[&#x27;r&#x27;|&#x27;w&#x27;] s[Database] s[Prefix] s[User] s[Password] s[IP] i[Port] ?i[SetUpDatabase ?]
| <span lang="en" dir="ltr" class="mw-content-ltr">s['r'<nowiki>|</nowiki>'w'] s[Database] s[Prefix] s[User] s[Password] s[IP] i[Port] ?i[SetUpDatabase ?]</span>
| add a sqlserver
| <span lang="en" dir="ltr" class="mw-content-ltr">add a sqlserver</span>
|-
|-
| dump_sqlservers
| dump_sqlservers
| s[&#x27;r&#x27;|&#x27;w&#x27;]
| <span lang="en" dir="ltr" class="mw-content-ltr">s['r'<nowiki>|</nowiki>'w']</span>
| dumps all sqlservers readservers = r, writeservers = w
| <span lang="en" dir="ltr" class="mw-content-ltr">dumps all sqlservers readservers = r, writeservers = w</span>
|-
|-
| auth_add
| auth_add
| s[ident] s[level] r[pw]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ident] s[level] r[pw]</span>
| Add a rcon key
| <span lang="en" dir="ltr" class="mw-content-ltr">Add a rcon key</span>
|-
|-
| auth_add_p
| auth_add_p
| s[ident] s[level] s[hash] s[salt]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ident] s[level] s[hash] s[salt]</span>
| Add a prehashed rcon key
| <span lang="en" dir="ltr" class="mw-content-ltr">Add a prehashed rcon key</span>
|-
|-
| auth_change
| auth_change
| s[ident] s[level] r[pw]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ident] s[level] r[pw]</span>
| Update a rcon key
| <span lang="en" dir="ltr" class="mw-content-ltr">Update a rcon key</span>
|-
|-
| auth_change_p
| auth_change_p
| s[ident] s[level] s[hash] s[salt]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ident] s[level] s[hash] s[salt]</span>
| Update a rcon key with prehashed data
| <span lang="en" dir="ltr" class="mw-content-ltr">Update a rcon key with prehashed data</span>
|-
|-
| auth_remove
| auth_remove
| s[ident]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ident]</span>
| Remove a rcon key
| <span lang="en" dir="ltr" class="mw-content-ltr">Remove a rcon key</span>
|-
|-
| auth_list
| auth_list
|  
|
| List all rcon keys
| <span lang="en" dir="ltr" class="mw-content-ltr">List all rcon keys</span>
|-
|-
| name_ban
| name_ban
| s[name] ?i[distance] ?i[is_substring] ?r[reason]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[name] ?i[distance] ?i[is_substring] ?r[reason]</span>
| Ban a certain nickname
| <span lang="en" dir="ltr" class="mw-content-ltr">Ban a certain nickname</span>
|-
|-
| name_unban
| name_unban
| s[name]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[name]</span>
| Unban a certain nickname
| <span lang="en" dir="ltr" class="mw-content-ltr">Unban a certain nickname</span>
|-
|-
| name_bans
| name_bans
|  
|
| List all name bans
| <span lang="en" dir="ltr" class="mw-content-ltr">List all name bans</span>
|-
| sv_test_cmds
|
| Turns testing commands aka cheats on/off (setting only works in initial config)
|-
| sv_rescue
|
| Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config)
|-
|-
| tune
| tune
| s[tuning] i[value]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[tuning] ?i[value]</span>
| Tune variable to value
| <span lang="en" dir="ltr" class="mw-content-ltr">Tune variable to value or show current value</span>
|-
|-
| toggle_tune
| toggle_tune
| s[tuning] i[value 1] i[value 2]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[tuning] i[value 1] i[value 2]</span>
| Toggle tune variable
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle tune variable</span>
|-
|-
| tune_reset
| tune_reset
|  
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[tuning]</span>
| Reset tuning
| <span lang="en" dir="ltr" class="mw-content-ltr">Reset all or one tuning variable to default</span>
|-
|-
| tune_dump
| tunes
|  
|
| Dump tuning
| <span lang="en" dir="ltr" class="mw-content-ltr">List all tuning variables and their values</span>
|-
|-
| tune_zone
| tune_zone
| i[zone] s[tuning] i[value]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] s[tuning] i[value]</span>
| Tune in zone a variable to value
| <span lang="en" dir="ltr" class="mw-content-ltr">Tune in zone a variable to value</span>
|-
|-
| tune_zone_dump
| tune_zone_dump
| i[zone]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[zone]</span>
| Dump zone tuning in zone x
| <span lang="en" dir="ltr" class="mw-content-ltr">Dump zone tuning in zone x</span>
|-
|-
| tune_zone_reset
| tune_zone_reset
| ?i[zone]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[zone]</span>
| reset zone tuning in zone x or in all zones
| <span lang="en" dir="ltr" class="mw-content-ltr">reset zone tuning in zone x or in all zones</span>
|-
|-
| tune_zone_enter
| tune_zone_enter
| i[zone] r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] r[message]</span>
| which message to display on zone enter; use 0 for normal area
| <span lang="en" dir="ltr" class="mw-content-ltr">which message to display on zone enter; use 0 for normal area</span>
|-
|-
| tune_zone_leave
| tune_zone_leave
| i[zone] r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] r[message]</span>
| which message to display on zone leave; use 0 for normal area
| <span lang="en" dir="ltr" class="mw-content-ltr">which message to display on zone leave; use 0 for normal area</span>
|-
|-
| mapbug
| mapbug
| s[mapbug]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[mapbug]</span>
| Enable map compatibility mode using the specified bug (example: grenade-doublexplosion@ddnet.tw)
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw)</span>
|-
|-
| switch_open
| switch_open
| i[switch]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[switch]</span>
| Whether a switch is deactivated by default (otherwise activated)
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether a switch is deactivated by default (otherwise activated)</span>
|-
|-
| pause_game
| pause_game
|  
|
| Pause/unpause game
| <span lang="en" dir="ltr" class="mw-content-ltr">Pause/unpause game</span>
|-
|-
| change_map
| change_map
| ?r[map]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[map]</span>
| Change map
| <span lang="en" dir="ltr" class="mw-content-ltr">Change map</span>
|-
|-
| random_map
| random_map
| ?i[stars]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[stars]</span>
| Random map
| <span lang="en" dir="ltr" class="mw-content-ltr">Random map</span>
|-
|-
| random_unfinished_map
| random_unfinished_map
| ?i[stars]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[stars]</span>
| Random unfinished map
| <span lang="en" dir="ltr" class="mw-content-ltr">Random unfinished map</span>
|-
|-
| restart
| restart
| ?i[seconds]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[seconds]</span>
| Restart in x seconds (0 = abort)
| <span lang="en" dir="ltr" class="mw-content-ltr">Restart in x seconds (0 = abort)</span>
|-
|-
| broadcast
| broadcast
| r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span>
| Broadcast message
| <span lang="en" dir="ltr" class="mw-content-ltr">Broadcast message</span>
|-
|-
| say
| say
| r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span>
| Say in chat
| <span lang="en" dir="ltr" class="mw-content-ltr">Say in chat</span>
|-
|-
| set_team
| set_team
| i[id] i[team-id] ?i[delay in minutes]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[id] i[team-id] ?i[delay in minutes]</span>
| Set team of player to team
| <span lang="en" dir="ltr" class="mw-content-ltr">Set team of player to team</span>
|-
|-
| set_team_all
| set_team_all
| i[team-id]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[team-id]</span>
| Set team of all players to team
| <span lang="en" dir="ltr" class="mw-content-ltr">Set team of all players to team</span>
|-
|-
| add_vote
| add_vote
| s[name] r[command]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[name] r[command]</span>
| Add a voting option
| <span lang="en" dir="ltr" class="mw-content-ltr">Add a voting option</span>
|-
|-
| remove_vote
| remove_vote
| r[name]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[name]</span>
| remove a voting option
| <span lang="en" dir="ltr" class="mw-content-ltr">remove a voting option</span>
|-
|-
| force_vote
| force_vote
| s[name] s[command] ?r[reason]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[name] s[command] ?r[reason]</span>
| Force a voting option
| <span lang="en" dir="ltr" class="mw-content-ltr">Force a voting option</span>
|-
|-
| clear_votes
| clear_votes
|  
|
| Clears the voting options
| <span lang="en" dir="ltr" class="mw-content-ltr">Clears the voting options</span>
|-
|-
| add_map_votes
| add_map_votes
|  
|
| Automatically adds voting options for all maps
| <span lang="en" dir="ltr" class="mw-content-ltr">Automatically adds voting options for all maps</span>
|-
|-
| vote
| vote
| r[&#x27;yes&#x27;|&#x27;no&#x27;]
| <span lang="en" dir="ltr" class="mw-content-ltr">r['yes'<nowiki>|</nowiki>'no']</span>
| Force a vote to yes/no
| <span lang="en" dir="ltr" class="mw-content-ltr">Force a vote to yes/no</span>
|-
|-
| dump_antibot
| dump_antibot
|  
|
| Dumps the antibot status
| <span lang="en" dir="ltr" class="mw-content-ltr">Dumps the antibot status</span>
|-
|-
| dbg_lognetwork
| dbg_lognetwork
|  
|
| Log the network
| <span lang="en" dir="ltr" class="mw-content-ltr">Log the network</span>
|-
|-
| kill_pl
| kill_pl
| v[id]
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id]</span>
| Kills player v and announces the kill
| <span lang="en" dir="ltr" class="mw-content-ltr">Kills player v and announces the kill</span>
|-
|-
| totele
| totele
| i[number]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[number]</span>
| Teleports you to teleporter v
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleports you to teleporter v</span>
|-
|-
| totelecp
| totelecp
| i[number]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[number]</span>
| Teleports you to checkpoint teleporter v
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleports you to checkpoint teleporter v</span>
|-
|-
| tele
| tele
| ?i[id] ?i[id]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[id] ?i[id]</span>
| Teleports player i (or you) to player i (or you to where you look at)
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleports player i (or you) to player i (or you to where you look at)</span>
|-
|-
| addweapon
| addweapon
| i[weapon-id]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[weapon-id]</span>
| Gives weapon with id i to you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives weapon with id i to you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)</span>
|-
|-
| removeweapon
| removeweapon
| i[weapon-id]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[weapon-id]</span>
| removes weapon with id i from you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)
| <span lang="en" dir="ltr" class="mw-content-ltr">removes weapon with id i from you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)</span>
|-
|-
| shotgun
| shotgun
|  
|
| Gives a shotgun to you
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives a shotgun to you</span>
|-
|-
| grenade
| grenade
|  
|
| Gives a grenade launcher to you
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives a grenade launcher to you</span>
|-
|-
| laser
| laser
|  
|
| Gives a laser to you
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives a laser to you</span>
|-
|-
| rifle
| rifle
|  
|
| Gives a laser to you
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives a laser to you</span>
|-
|-
| jetpack
| jetpack
|  
|
| Gives jetpack to you
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives jetpack to you</span>
|-
|-
| weapons
| weapons
|  
|
| Gives all weapons to you
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives all weapons to you</span>
|-
|-
| unshotgun
| unshotgun
|  
|
| Removes the shotgun from you
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes the shotgun from you</span>
|-
|-
| ungrenade
| ungrenade
|  
|
| Removes the grenade launcher from you
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes the grenade launcher from you</span>
|-
|-
| unlaser
| unlaser
|  
|
| Removes the laser from you
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes the laser from you</span>
|-
|-
| unrifle
| unrifle
|  
|
| Removes the laser from you
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes the laser from you</span>
|-
|-
| unjetpack
| unjetpack
|  
|
| Removes the jetpack from you
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes the jetpack from you</span>
|-
|-
| unweapons
| unweapons
|  
|
| Removes all weapons from you
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes all weapons from you</span>
|-
|-
| ninja
| ninja
|  
|
| Makes you a ninja
| <span lang="en" dir="ltr" class="mw-content-ltr">Makes you a ninja</span>
|-
|-
| super
| super
|  
|
| Makes you super
| <span lang="en" dir="ltr" class="mw-content-ltr">Makes you super</span>
|-
|-
| unsuper
| unsuper
|  
|
| Removes super from you
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes super from you</span>
|-
|-
| endless_hook
| endless_hook
|  
|
| Gives you endless hook
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives you endless hook</span>
|-
|-
| unendless_hook
| unendless_hook
|  
|
| Removes endless hook from you
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes endless hook from you</span>
|-
|-
| unsolo
| unsolo
|  
|
| Puts you out of solo part
| <span lang="en" dir="ltr" class="mw-content-ltr">Puts you out of solo part</span>
|-
|-
| undeep
| undeep
|  
|
| Puts you out of deep freeze
| <span lang="en" dir="ltr" class="mw-content-ltr">Puts you out of deep freeze</span>
|-
| livefreeze
|
| <span lang="en" dir="ltr" class="mw-content-ltr">Makes you live frozen</span>
|-
| unlivefreeze
|
| <span lang="en" dir="ltr" class="mw-content-ltr">Puts you out of live freeze</span>
|-
|-
| left
| left
|  
|
| Makes you move 1 tile left
| <span lang="en" dir="ltr" class="mw-content-ltr">Makes you move 1 tile left</span>
|-
|-
| right
| right
|  
|
| Makes you move 1 tile right
| <span lang="en" dir="ltr" class="mw-content-ltr">Makes you move 1 tile right</span>
|-
|-
| up
| up
|  
|
| Makes you move 1 tile up
| <span lang="en" dir="ltr" class="mw-content-ltr">Makes you move 1 tile up</span>
|-
|-
| down
| down
|  
|
| Makes you move 1 tile down
| <span lang="en" dir="ltr" class="mw-content-ltr">Makes you move 1 tile down</span>
|-
|-
| move
| move
| i[x] i[y]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[x] i[y]</span>
| Moves to the tile with x/y-number ii
| <span lang="en" dir="ltr" class="mw-content-ltr">Moves to the tile with x/y-number ii</span>
|-
|-
| move_raw
| move_raw
| i[x] i[y]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[x] i[y]</span>
| Moves to the point with x/y-coordinates ii
| <span lang="en" dir="ltr" class="mw-content-ltr">Moves to the point with x/y-coordinates ii</span>
|-
|-
| force_pause
| force_pause
| v[id] i[seconds]
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id] i[seconds]</span>
| Force i to pause for i seconds
| <span lang="en" dir="ltr" class="mw-content-ltr">Force i to pause for i seconds</span>
|-
|-
| force_unpause
| force_unpause
| v[id]
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id]</span>
| Set force-pause timer of i to 0.
| <span lang="en" dir="ltr" class="mw-content-ltr">Set force-pause timer of i to 0.</span>
|-
|-
| set_team_ddr
| set_team_ddr
| v[id] ?i[team]
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id] i[team]</span>
| Set ddrace team of a player
| <span lang="en" dir="ltr" class="mw-content-ltr">Set ddrace team of a player</span>
|-
|-
| uninvite
| uninvite
| v[id] ?i[team]
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id] i[team]</span>
| Uninvite player from team
| <span lang="en" dir="ltr" class="mw-content-ltr">Uninvite player from team</span>
|-
|-
| vote_mute
| vote_mute
| v[id] i[seconds]
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id] i[seconds] ?r[reason]</span>
| Remove v&#x27;s right to vote for i seconds
| <span lang="en" dir="ltr" class="mw-content-ltr">Remove v's right to vote for i seconds</span>
|-
|-
| vote_unmute
| vote_unmute
| v[id]
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id]</span>
| Give back v&#x27;s right to vote.
| <span lang="en" dir="ltr" class="mw-content-ltr">Give back v's right to vote.</span>
|-
|-
| vote_mutes
| vote_mutes
|  
|
| List the current active vote mutes.
| <span lang="en" dir="ltr" class="mw-content-ltr">List the current active vote mutes.</span>
|-
|-
| mute
| mute
|  
|
|  
|
|-
|-
| muteid
| muteid
| v[id] i[seconds] ?r[reason]
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id] i[seconds] ?r[reason]</span>
| Mute player with id
| <span lang="en" dir="ltr" class="mw-content-ltr">Mute player with id</span>
|-
|-
| muteip
| muteip
| s[ip] i[seconds] ?r[reason]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ip] i[seconds] ?r[reason]</span>
| Mute player with IP address
| <span lang="en" dir="ltr" class="mw-content-ltr">Mute player with IP address</span>
|-
|-
| unmute
| unmute
| i[muteid]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[muteid]</span>
|  
|
|-
|-
| unmuteid
| unmuteid
| v[id]
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id]</span>
| Unmute player with id
| <span lang="en" dir="ltr" class="mw-content-ltr">Unmute player with id</span>
|-
|-
| mutes
| mutes
|  
|
|  
|
|-
|-
| moderate
| moderate
|  
|
| Enables/disables active moderator mode for the player
| <span lang="en" dir="ltr" class="mw-content-ltr">Enables/disables active moderator mode for the player</span>
|-
|-
| vote_no
| vote_no
|  
|
|  
|
|-
|-
| save_dry
| save_dry
|  
|
| Dump the current savestring
| <span lang="en" dir="ltr" class="mw-content-ltr">Dump the current savestring</span>
|-
| dump_log
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[seconds]</span>
| <span lang="en" dir="ltr" class="mw-content-ltr">Show logs of the last i seconds</span>
|-
|-
| freezehammer
| freezehammer
| v[id]
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id]</span>
| Gives a player Freeze Hammer
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives a player Freeze Hammer</span>
|-
|-
| unfreezehammer
| unfreezehammer
| v[id]
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id]</span>
| Removes Freeze Hammer from a player
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes Freeze Hammer from a player</span>
|}
|}
== 聊天指令 ==
<span id="Chat_Commands"></span>
== 聊天指令 ==
{| class="wikitable"
{| class="wikitable"
! Command
! <span lang="en" dir="ltr" class="mw-content-ltr">Command</span>
! Arguments
! <span lang="en" dir="ltr" class="mw-content-ltr">Arguments</span>
! Description
! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span>
|-
|-
| credits
| credits
|  
|
| Shows the credits of the DDNet mod
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows the credits of the DDNet mod</span>
|-
|-
| rules
| rules
|  
|
| Shows the server rules
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows the server rules</span>
|-
|-
| emote
| emote
| ?s[emote name] i[duration in seconds]
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[emote name] i[duration in seconds]</span>
| Sets your tee&#x27;s eye emote
| <span lang="en" dir="ltr" class="mw-content-ltr">Sets your tee's eye emote</span>
|-
|-
| eyeemote
| eyeemote
| ?s[&#x27;on&#x27;|&#x27;off&#x27;|&#x27;toggle&#x27;]
| <span lang="en" dir="ltr" class="mw-content-ltr">?s['on'<nowiki>|</nowiki>'off'<nowiki>|</nowiki>'toggle']</span>
| Toggles use of standard eye-emotes on/off, eyeemote s, where s = on for on, off for off, toggle for toggle and nothing to show current status
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggles use of standard eye-emotes on/off, eyeemote s, where s = on for on, off for off, toggle for toggle and nothing to show current status</span>
|-
|-
| settings
| settings
| ?s[configname]
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[configname]</span>
| Shows gameplay information for this server
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows gameplay information for this server</span>
|-
|-
| help
| help
| ?r[command]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[command]</span>
| Shows help to command r, general help if left blank
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows help to command r, general help if left blank</span>
|-
|-
| info
| info
|  
|
| Shows info about this server
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows info about this server</span>
|-
|-
| list
| list
| ?s[filter]
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[filter]</span>
| List connected players with optional case-insensitive substring matching filter
| <span lang="en" dir="ltr" class="mw-content-ltr">List connected players with optional case-insensitive substring matching filter</span>
|-
|-
| me
| me
| r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span>
| Like the famous irc command &#x27;/me says hi&#x27; will display &#x27;&lt;yourname&gt; says hi&#x27;
| <span lang="en" dir="ltr" class="mw-content-ltr">Like the famous irc command '/me says hi' will display '<yourname> says hi'</span>
|-
|-
| w
| w
| s[player name] r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[player name] r[message]</span>
| Whisper something to someone (private message)
| <span lang="en" dir="ltr" class="mw-content-ltr">Whisper something to someone (private message)</span>
|-
|-
| whisper
| whisper
| s[player name] r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[player name] r[message]</span>
| Whisper something to someone (private message)
| <span lang="en" dir="ltr" class="mw-content-ltr">Whisper something to someone (private message)</span>
|-
|-
| c
| c
| r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span>
| Converse with the last person you whispered to (private message)
| <span lang="en" dir="ltr" class="mw-content-ltr">Converse with the last person you whispered to (private message)</span>
|-
|-
| converse
| converse
| r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span>
| Converse with the last person you whispered to (private message)
| <span lang="en" dir="ltr" class="mw-content-ltr">Converse with the last person you whispered to (private message)</span>
|-
|-
| pause
| pause
| ?r[player name]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span>
| Toggles pause
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggles pause</span>
|-
|-
| spec
| spec
| ?r[player name]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span>
| Toggles spec (if not available behaves as /pause)
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggles spec (if not available behaves as /pause)</span>
|-
|-
| pausevoted
| pausevoted
|  
|
| Toggles pause on the currently voted player
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggles pause on the currently voted player</span>
|-
|-
| specvoted
| specvoted
|  
|
| Toggles spec on the currently voted player
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggles spec on the currently voted player</span>
|-
|-
| dnd
| dnd
|  
|
| Toggle Do Not Disturb (no chat and server messages)
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle Do Not Disturb (no chat and server messages)</span>
|-
|-
| mapinfo
| mapinfo
| ?r[map]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[map]</span>
| Show info about the map with name r gives (current map by default)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show info about the map with name r gives (current map by default)</span>
|-
|-
| timeout
| timeout
| ?s[code]
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[code]</span>
| Set timeout protection code s
| <span lang="en" dir="ltr" class="mw-content-ltr">Set timeout protection code s</span>
|-
|-
| practice
| practice
| ?i[&#x27;0&#x27;|&#x27;1&#x27;]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i['0'<nowiki>|</nowiki>'1']</span>
| Enable cheats (currently only /rescue) for your current team&#x27;s run, but you can&#x27;t earn a rank
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable cheats (currently only /rescue) for your current team's run, but you can't earn a rank</span>
|-
|-
| swap
| swap
| ?r[player name]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span>
| Request to swap your tee with another team member
| <span lang="en" dir="ltr" class="mw-content-ltr">Request to swap your tee with another team member</span>
|-
|-
| save
| save
| ?r[code]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[code]</span>
| Save team with code r.
| <span lang="en" dir="ltr" class="mw-content-ltr">Save team with code r.</span>
|-
|-
| load
| load
| ?r[code]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[code]</span>
| Load with code r. /load to check your existing saves
| <span lang="en" dir="ltr" class="mw-content-ltr">Load with code r. /load to check your existing saves</span>
|-
|-
| map
| map
| ?r[map]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[map]</span>
| Vote a map by name
| <span lang="en" dir="ltr" class="mw-content-ltr">Vote a map by name</span>
|-
|-
| rankteam
| rankteam
| ?r[player name]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span>
| Shows the team rank of player with name r (your team rank by default)
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows the team rank of player with name r (your team rank by default)</span>
|-
|-
| teamrank
| teamrank
| ?r[player name]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span>
| Shows the team rank of player with name r (your team rank by default)
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows the team rank of player with name r (your team rank by default)</span>
|-
|-
| rank
| rank
| ?r[player name]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span>
| Shows the rank of player with name r (your rank by default)
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows the rank of player with name r (your rank by default)</span>
|-
|-
| top5team
| top5team
| ?s[player name] ?i[rank to start with]
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[player name] ?i[rank to start with]</span>
| Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)</span>
|-
|-
| teamtop5
| teamtop5
| ?s[player name] ?i[rank to start with]
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[player name] ?i[rank to start with]</span>
| Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)</span>
|-
|-
| top
| top
| ?i[rank to start with]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[rank to start with]</span>
| Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst)
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst)</span>
|-
|-
| top5
| top5
| ?i[rank to start with]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[rank to start with]</span>
| Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst)
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst)</span>
|-
|-
| times
| times
| ?s[player name] ?i[number of times to skip]
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[player name] ?i[number of times to skip]</span>
| /times ?s?i shows last 5 times of the server or of a player beginning with name s starting with time i (i = 1 by default, -1 for first)
| <span lang="en" dir="ltr" class="mw-content-ltr">/times ?s?i shows last 5 times of the server or of a player beginning with name s starting with time i (i = 1 by default, -1 for first)</span>
|-
|-
| points
| points
| ?r[player name]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span>
| Shows the global points of a player beginning with name r (your rank by default)
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows the global points of a player beginning with name r (your rank by default)</span>
|-
|-
| top5points
| top5points
| ?i[number]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[number]</span>
| Shows five points of the global point ladder beginning with rank i (1 by default)
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows five points of the global point ladder beginning with rank i (1 by default)</span>
|-
| timecp
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span>
| <span lang="en" dir="ltr" class="mw-content-ltr">Set your checkpoints based on another player</span>
|-
|-
| team
| team
| ?i[id]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[id]</span>
| Lets you join team i (shows your team if left blank)
| <span lang="en" dir="ltr" class="mw-content-ltr">Lets you join team i (shows your team if left blank)</span>
|-
|-
| lock
| lock
| ?i[&#x27;0&#x27;|&#x27;1&#x27;]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i['0'<nowiki>|</nowiki>'1']</span>
| Toggle team lock so no one else can join and so the team restarts when a player dies. /lock 0 to unlock, /lock 1 to lock.
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle team lock so no one else can join and so the team restarts when a player dies. /lock 0 to unlock, /lock 1 to lock.</span>
|-
|-
| unlock
| unlock
|  
|
| Unlock a team
| <span lang="en" dir="ltr" class="mw-content-ltr">Unlock a team</span>
|-
|-
| invite
| invite
| r[player name]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[player name]</span>
| Invite a person to a locked team
| <span lang="en" dir="ltr" class="mw-content-ltr">Invite a person to a locked team</span>
|-
|-
| showothers
| showothers
| ?i[&#x27;0&#x27;|&#x27;1&#x27;|&#x27;2&#x27;]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i['0'<nowiki>|</nowiki>'1'<nowiki>|</nowiki>'2']</span>
| Whether to show players from other teams or not (off by default), optional i = 0 for off, i = 1 for on, i = 2 for own team only
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show players from other teams or not (off by default), optional i = 0 for off, i = 1 for on, i = 2 for own team only</span>
|-
|-
| showall
| showall
| ?i[&#x27;0&#x27;|&#x27;1&#x27;]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i['0'<nowiki>|</nowiki>'1']</span>
| Whether to show players at any distance (off by default), optional i = 0 for off else for on
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show players at any distance (off by default), optional i = 0 for off else for on</span>
|-
|-
| specteam
| specteam
| ?i[&#x27;0&#x27;|&#x27;1&#x27;]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i['0'<nowiki>|</nowiki>'1']</span>
| Whether to show players from other teams when spectating (on by default), optional i = 0 for off else for on
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show players from other teams when spectating (on by default), optional i = 0 for off else for on</span>
|-
|-
| ninjajetpack
| ninjajetpack
| ?i[&#x27;0&#x27;|&#x27;1&#x27;]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i['0'<nowiki>|</nowiki>'1']</span>
| Whether to use ninja jetpack or not. Makes jetpack look more awesome
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to use ninja jetpack or not. Makes jetpack look more awesome</span>
|-
|-
| saytime
| saytime
| ?r[player name]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span>
| Privately messages someone&#x27;s current time in this current running race (your time by default)
| <span lang="en" dir="ltr" class="mw-content-ltr">Privately messages someone's current time in this current running race (your time by default)</span>
|-
|-
| saytimeall
| saytimeall
|  
|
| Publicly messages everyone your current time in this current running race
| <span lang="en" dir="ltr" class="mw-content-ltr">Publicly messages everyone your current time in this current running race</span>
|-
|-
| time
| time
|  
|
| Privately shows you your current time in this current running race in the broadcast message
| <span lang="en" dir="ltr" class="mw-content-ltr">Privately shows you your current time in this current running race in the broadcast message</span>
|-
|-
| timer
| timer
| ?s[&#x27;gametimer&#x27;|&#x27;broadcast&#x27;|&#x27;both&#x27;|&#x27;none&#x27;|&#x27;cycle&#x27;]
| <span lang="en" dir="ltr" class="mw-content-ltr">?s['gametimer'<nowiki>|</nowiki>'broadcast'<nowiki>|</nowiki>'both'<nowiki>|</nowiki>'none'<nowiki>|</nowiki>'cycle']</span>
| Personal Setting of showing time in either broadcast or game/round timer, timer s, where s = broadcast for broadcast, gametimer for game/round timer, cycle for cycle, both for both, none for no timer and nothing to show current status
| <span lang="en" dir="ltr" class="mw-content-ltr">Personal Setting of showing time in either broadcast or game/round timer, timer s, where s = broadcast for broadcast, gametimer for game/round timer, cycle for cycle, both for both, none for no timer and nothing to show current status</span>
|-
|-
| r
| r
|  
|
| Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)</span>
|-
|-
| rescue
| rescue
|  
|
| Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)</span>
|-
|-
| tp
| tp
| ?r[player name]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span>
| Teleport yourself to player or to where you are spectating if no player name is given
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleport yourself to player or to where you are spectating if no player name is given</span>
|-
|-
| teleport
| teleport
| ?r[player name]
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span>
| Teleport yourself to player or to where you are spectating if no player name is given
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleport yourself to player or to where you are spectating if no player name is given</span>
|-
| unsolo
|
| <span lang="en" dir="ltr" class="mw-content-ltr">Puts you out of solo part</span>
|-
| undeep
|
| <span lang="en" dir="ltr" class="mw-content-ltr">Puts you out of deep freeze</span>
|-
|-
| kill
| kill
|  
|
| Kill yourself when kill-protected during a long game (use f1, kill for regular kill)
| <span lang="en" dir="ltr" class="mw-content-ltr">Kill yourself when kill-protected during a long game (use f1, kill for regular kill)</span>
|}
|}
<span id="Client_Settings"></span>
== 客户端设置 ==
== 客户端设置 ==
{| class="wikitable"
{| class="wikitable"
! Setting
! <span lang="en" dir="ltr" class="mw-content-ltr">Setting</span>
! Description
! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span>
! Default
! <span lang="en" dir="ltr" class="mw-content-ltr">Default</span>
! Min
! <span lang="en" dir="ltr" class="mw-content-ltr">Min</span>
! Max
! <span lang="en" dir="ltr" class="mw-content-ltr">Max</span>
|-
|-
| cl_predict
| cl_predict
| Predict client movements
| <span lang="en" dir="ltr" class="mw-content-ltr">Predict client movements</span>
| 1
| 1
| 0
| 0
Line 1,985: Line 2,029:
|-
|-
| cl_predict_dummy
| cl_predict_dummy
| Predict dummy movements
| <span lang="en" dir="ltr" class="mw-content-ltr">Predict dummy movements</span>
| 1
| 1
| 0
| 0
Line 1,991: Line 2,035:
|-
|-
| cl_antiping_limit
| cl_antiping_limit
| Antiping limit (0 to disable)
| <span lang="en" dir="ltr" class="mw-content-ltr">Antiping limit (0 to disable)</span>
| 0
| 0
| 0
| 0
Line 1,997: Line 2,041:
|-
|-
| cl_antiping
| cl_antiping
| Enable antiping, i. e. more aggressive prediction.
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable antiping, i. e. more aggressive prediction.</span>
| 0
| 0
| 0
| 0
Line 2,003: Line 2,047:
|-
|-
| cl_antiping_players
| cl_antiping_players
| Predict other player&#x27;s movement more aggressively (only enabled if cl_antiping is set to 1)
| <span lang="en" dir="ltr" class="mw-content-ltr">Predict other player's movement more aggressively (only enabled if cl_antiping is set to 1)</span>
| 1
| 1
| 0
| 0
Line 2,009: Line 2,053:
|-
|-
| cl_antiping_grenade
| cl_antiping_grenade
| Predict grenades (only enabled if cl_antiping is set to 1)
| <span lang="en" dir="ltr" class="mw-content-ltr">Predict grenades (only enabled if cl_antiping is set to 1)</span>
| 1
| 1
| 0
| 0
Line 2,015: Line 2,059:
|-
|-
| cl_antiping_weapons
| cl_antiping_weapons
| Predict weapon projectiles (only enabled if cl_antiping is set to 1)
| <span lang="en" dir="ltr" class="mw-content-ltr">Predict weapon projectiles (only enabled if cl_antiping is set to 1)</span>
| 1
| 1
| 0
| 0
Line 2,021: Line 2,065:
|-
|-
| cl_antiping_smooth
| cl_antiping_smooth
| Make the prediction of other player&#x27;s movement smoother
| <span lang="en" dir="ltr" class="mw-content-ltr">Make the prediction of other player's movement smoother</span>
| 0
| 0
| 0
| 0
Line 2,027: Line 2,071:
|-
|-
| cl_antiping_gunfire
| cl_antiping_gunfire
| Predict gunfire and show predicted weapon physics (with cl_antiping_grenade 1 and cl_antiping_weapons 1)
| <span lang="en" dir="ltr" class="mw-content-ltr">Predict gunfire and show predicted weapon physics (with cl_antiping_grenade 1 and cl_antiping_weapons 1)</span>
| 1
| 1
| 0
| 0
Line 2,033: Line 2,077:
|-
|-
| cl_prediction_margin
| cl_prediction_margin
| Prediction margin in ms (adds latency, can reduce lag from ping jumps)
| <span lang="en" dir="ltr" class="mw-content-ltr">Prediction margin in ms (adds latency, can reduce lag from ping jumps)</span>
| 10
| 10
| 1
| 1
Line 2,039: Line 2,083:
|-
|-
| cl_nameplates
| cl_nameplates
| Show name plates
| <span lang="en" dir="ltr" class="mw-content-ltr">Show name plates</span>
| 1
| 1
| 0
| 0
Line 2,045: Line 2,089:
|-
|-
| cl_afk_emote
| cl_afk_emote
| Show zzz emote next to afk players
| <span lang="en" dir="ltr" class="mw-content-ltr">Show zzz emote next to afk players</span>
| 1
| 1
| 0
| 0
Line 2,051: Line 2,095:
|-
|-
| cl_nameplates_always
| cl_nameplates_always
| Always show name plates disregarding of distance
| <span lang="en" dir="ltr" class="mw-content-ltr">Always show name plates disregarding of distance</span>
| 1
| 1
| 0
| 0
Line 2,057: Line 2,101:
|-
|-
| cl_nameplates_teamcolors
| cl_nameplates_teamcolors
| Use team colors for name plates
| <span lang="en" dir="ltr" class="mw-content-ltr">Use team colors for name plates</span>
| 1
| 1
| 0
| 0
Line 2,063: Line 2,107:
|-
|-
| cl_nameplates_size
| cl_nameplates_size
| Size of the name plates from 0 to 100%
| <span lang="en" dir="ltr" class="mw-content-ltr">Size of the name plates from 0 to 100%</span>
| 50
| 50
| 0
| 0
Line 2,069: Line 2,113:
|-
|-
| cl_nameplates_clan
| cl_nameplates_clan
| Show clan in name plates
| <span lang="en" dir="ltr" class="mw-content-ltr">Show clan in name plates</span>
| 0
| 0
| 0
| 0
Line 2,075: Line 2,119:
|-
|-
| cl_nameplates_clan_size
| cl_nameplates_clan_size
| Size of the clan plates from 0 to 100%
| <span lang="en" dir="ltr" class="mw-content-ltr">Size of the clan plates from 0 to 100%</span>
| 30
| 30
| 0
| 0
Line 2,081: Line 2,125:
|-
|-
| cl_nameplates_ids
| cl_nameplates_ids
| Show IDs in name plates
| <span lang="en" dir="ltr" class="mw-content-ltr">Show IDs in name plates</span>
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_nameplates_ha
| cl_nameplates_own
| Show Health and Armor in name plates
| <span lang="en" dir="ltr" class="mw-content-ltr">Show own name plate (useful for demo recording)</span>
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_nameplates_ha_size
| cl_nameplates_friendmark
| Size of the health and armor nameplates from 0 to 100%
| <span lang="en" dir="ltr" class="mw-content-ltr">Show friend mark (♥) in name plates</span>
| 50
| 0
| 100
|-
| cl_nameplates_own
| Show own name plate (useful for demo recording)
| 0
| 0
| 1
|-
| cl_nameplates_friendmark
| Show friend mark (♥) in name plates
| 0
| 0
| 0
| 0
Line 2,111: Line 2,143:
|-
|-
| cl_nameplates_strong
| cl_nameplates_strong
| Show strong/weak in name plates (0 - off, 1 - icons, 2 - icons + numbers)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show strong/weak in name plates (0 - off, 1 - icons, 2 - icons + numbers)</span>
| 0
| 0
| 0
| 0
Line 2,117: Line 2,149:
|-
|-
| cl_text_entities
| cl_text_entities
| Render textual entity data
| <span lang="en" dir="ltr" class="mw-content-ltr">Render textual entity data</span>
| 1
| 1
| 0
| 0
Line 2,123: Line 2,155:
|-
|-
| cl_text_entities_size
| cl_text_entities_size
| Size of textual entity data from 1 to 100%
| <span lang="en" dir="ltr" class="mw-content-ltr">Size of textual entity data from 1 to 100%</span>
| 100
| 100
| 1
| 1
Line 2,129: Line 2,161:
|-
|-
| cl_authed_player_color
| cl_authed_player_color
| Color of name of authenticated player in scoreboard
| <span lang="en" dir="ltr" class="mw-content-ltr">Color of name of authenticated player in scoreboard</span>
| 5898211
| 5898211
|  
|  
Line 2,135: Line 2,167:
|-
|-
| cl_same_clan_color
| cl_same_clan_color
| Clan color of players with the same clan as you in scoreboard.
| <span lang="en" dir="ltr" class="mw-content-ltr">Clan color of players with the same clan as you in scoreboard.</span>
| 5898211
| 5898211
|  
|  
Line 2,141: Line 2,173:
|-
|-
| cl_enable_ping_color
| cl_enable_ping_color
| Whether ping is colored in scoreboard.
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether ping is colored in scoreboard.</span>
| 1
| 1
| 0
| 0
Line 2,147: Line 2,179:
|-
|-
| cl_autoswitch_weapons
| cl_autoswitch_weapons
| Auto switch weapon on pickup
| <span lang="en" dir="ltr" class="mw-content-ltr">Auto switch weapon on pickup</span>
| 1
| 1
| 0
| 0
Line 2,153: Line 2,185:
|-
|-
| cl_autoswitch_weapons_out_of_ammo
| cl_autoswitch_weapons_out_of_ammo
| Auto switch weapon when out of ammo
| <span lang="en" dir="ltr" class="mw-content-ltr">Auto switch weapon when out of ammo</span>
| 0
| 0
| 0
| 0
Line 2,159: Line 2,191:
|-
|-
| cl_showhud
| cl_showhud
| Show ingame HUD
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD</span>
| 1
| 1
| 0
| 0
Line 2,165: Line 2,197:
|-
|-
| cl_showhud_healthammo
| cl_showhud_healthammo
| Show ingame HUD (Health + Ammo)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Health + Ammo)</span>
| 1
| 1
| 0
| 0
Line 2,171: Line 2,203:
|-
|-
| cl_showhud_score
| cl_showhud_score
| Show ingame HUD (Score)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Score)</span>
| 1
| 1
| 0
| 0
Line 2,177: Line 2,209:
|-
|-
| cl_showhud_timer
| cl_showhud_timer
| Show ingame HUD (Timer)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Timer)</span>
| 1
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_showrecord
| cl_showhud_dummy_actions
| Show old style DDRace client records
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Dummy Actions)</span>
| 0
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_shownotifications
| cl_showhud_player_position
| Make the client notify when someone highlights you
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Player Position)</span>
| 1
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_showemotes
| cl_showhud_player_speed
| Show tee emotes
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Player Speed)</span>
| 1
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_showchat
| cl_showhud_player_angle
| Show chat (2 to always show large chat area)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Player Aim Angle)</span>
| 1
| 0
| 2
|-
| cl_show_chat_friends
| Show only chat messages from friends
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_show_chat_system
| cl_showhud_ddrace
| Show chat messages from the server
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (DDRace HUD)</span>
| 1
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_showkillmessages
| cl_showhud_jumps_indicator
| Show kill messages
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Jumps you have and have used)</span>
| 1
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_show_votes_after_voting
| cl_show_freeze_bars
| Show votes window after voting
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show a freeze bar under frozen players to indicate the thaw time</span>
| 0
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_show_local_time_always
| cl_freezebars_alpha_inside_freeze
| Always show local time
| <span lang="en" dir="ltr" class="mw-content-ltr">Opacity of freeze bars inside freeze (0 invisible, 100 fully visible)</span>
| 0
| 0
| 0
| 0
| 1
| 100
|-
|-
| cl_showfps
| cl_showrecord
| Show ingame FPS counter
| <span lang="en" dir="ltr" class="mw-content-ltr">Show old style DDRace client records</span>
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_showpred
| cl_shownotifications
| Show ingame prediction time in milliseconds
| <span lang="en" dir="ltr" class="mw-content-ltr">Make the client notify when someone highlights you</span>
| 0
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_eye_wheel
| cl_showemotes
| Show eye wheel along together with emotes
| <span lang="en" dir="ltr" class="mw-content-ltr">Show tee emotes</span>
| 1
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_eye_duration
| cl_showchat
| How long the eyes emotes last
| <span lang="en" dir="ltr" class="mw-content-ltr">Show chat (2 to always show large chat area)</span>
| 999999
| 1
| 1
| 999999
| 0
| 2
|-
|-
| cl_airjumpindicator
| cl_show_chat_friends
|  
| <span lang="en" dir="ltr" class="mw-content-ltr">Show only chat messages from friends</span>
| 1
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_threadsoundloading
| cl_show_chat_system
| Load sound files threaded
| <span lang="en" dir="ltr" class="mw-content-ltr">Show chat messages from the server</span>
| 0
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_warning_teambalance
| cl_showkillmessages
| Warn about team balance
| <span lang="en" dir="ltr" class="mw-content-ltr">Show kill messages</span>
| 1
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_mouse_deadzone
| cl_show_votes_after_voting
| Deadzone for the camera to follow the cursor
| <span lang="en" dir="ltr" class="mw-content-ltr">Show votes window after voting</span>
| 0
| 0
| 0
| 0
| 3000
| 1
|-
|-
| cl_mouse_followfactor
| cl_show_local_time_always
| Factor for the camera to follow the cursor
| <span lang="en" dir="ltr" class="mw-content-ltr">Always show local time</span>
| 0
| 0
| 0
| 0
| 200
| 1
|-
|-
| cl_mouse_max_distance
| cl_showfps
| Maximum cursor distance
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame FPS counter</span>
| 400
| 0
| 0
| 0
| 5000
| 1
|-
|-
| cl_mouse_min_distance
| cl_showpred
| Minimum cursor distance
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame prediction time in milliseconds</span>
| 0
| 0
| 0
| 0
| 5000
| 1
|-
|-
| cl_dyncam
| cl_eye_wheel
| Enable dyncam
| <span lang="en" dir="ltr" class="mw-content-ltr">Show eye wheel along together with emotes</span>
| 1
| 0
| 0
| 1
|-
| cl_eye_duration
| <span lang="en" dir="ltr" class="mw-content-ltr">How long the eyes emotes last</span>
| 999999
| 1
| 999999
|-
| cl_airjumpindicator
|
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_dyncam_max_distance
| cl_threadsoundloading
| Maximum dynamic camera cursor distance
| <span lang="en" dir="ltr" class="mw-content-ltr">Load sound files threaded</span>
| 1000
| 1
| 0
| 0
| 2000
| 1
|-
|-
| cl_dyncam_min_distance
| cl_warning_teambalance
| Minimum dynamic camera cursor distance
| <span lang="en" dir="ltr" class="mw-content-ltr">Warn about team balance</span>
| 1
| 0
| 0
| 0
| 1
| 2000
|-
|-
| cl_dyncam_mousesens
| cl_mouse_deadzone
| Mouse sens used when dyncam is toggled on
| <span lang="en" dir="ltr" class="mw-content-ltr">Deadzone for the camera to follow the cursor</span>
| 0
| 0
| 0
| 0
| 100000
| 3000
|-
|-
| cl_dyncam_deadzone
| cl_mouse_followfactor
| Deadzone for the dynamic camera to follow the cursor
| <span lang="en" dir="ltr" class="mw-content-ltr">Factor for the camera to follow the cursor</span>
| 300
| 0
| 1
| 1300
|-
| cl_dyncam_follow_factor
| Factor for the dynamic camera to follow the cursor
| 60
| 0
| 0
| 200
| 200
|-
|-
| cl_dyncam_smoothness
| cl_mouse_max_distance
| Transition amount of the camera movement, 0=instant, 100=slow and smooth
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum cursor distance</span>
| 400
| 0
| 0
| 0
| 5000
| 100
|-
|-
| cl_dyncam_stabilizing
| cl_mouse_min_distance
| Amount of camera slowdown during fast cursor movement. High value can cause delay in camera movement
| <span lang="en" dir="ltr" class="mw-content-ltr">Minimum cursor distance</span>
| 0
| 0
| 0
| 0
| 100
| 5000
|-
|-
| ed_zoom_target
| cl_dyncam
| Zoom to the current mouse target
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable dyncam</span>
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| ed_showkeys
| cl_dyncam_max_distance
|  
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum dynamic camera cursor distance</span>
| 1000
| 0
| 0
| 2000
|-
| cl_dyncam_min_distance
| <span lang="en" dir="ltr" class="mw-content-ltr">Minimum dynamic camera cursor distance</span>
| 0
| 0
| 1
|-
| cl_show_welcome
|
| 1
| 0
| 0
| 1
| 2000
|-
|-
| cl_motd_time
| cl_dyncam_mousesens
| How long to show the server message of the day
| <span lang="en" dir="ltr" class="mw-content-ltr">Mouse sens used when dyncam is toggled on</span>
| 10
| 0
| 0
| 100
|-
| cl_map_download_url
| URL used to download maps (can start with http:// or https://)
| &quot;https://maps2.ddnet.tw&quot;
|
|
|-
| cl_map_download_connect_timeout_ms
| HTTP map downloads: timeout for the connect phase in milliseconds (0 to disable)
| 2000
| 0
| 0
| 100000
| 100000
|-
|-
| cl_map_download_low_speed_limit
| cl_dyncam_deadzone
| HTTP map downloads: Set low speed limit in bytes per second (0 to disable)
| <span lang="en" dir="ltr" class="mw-content-ltr">Deadzone for the dynamic camera to follow the cursor</span>
| 4000
| 300
| 1
| 1300
|-
| cl_dyncam_follow_factor
| <span lang="en" dir="ltr" class="mw-content-ltr">Factor for the dynamic camera to follow the cursor</span>
| 60
| 0
| 0
| 100000
| 200
|-
|-
| cl_map_download_low_speed_time
| cl_dyncam_smoothness
| HTTP map downloads: Set low speed limit time period (0 to disable)
| <span lang="en" dir="ltr" class="mw-content-ltr">Transition amount of the camera movement, 0=instant, 100=slow and smooth</span>
| 3
| 0
| 0
| 0
| 100000
| 100
|-
|-
| cl_languagefile
| cl_dyncam_stabilizing
| What language file to use
| <span lang="en" dir="ltr" class="mw-content-ltr">Amount of camera slowdown during fast cursor movement. High value can cause delay in camera movement</span>
| &quot;&quot;
| 0
|  
| 0
|  
| 100
|-
|-
| cl_skin_download_url
| ed_smooth_zoom_time
| URL used to download skins
| <span lang="en" dir="ltr" class="mw-content-ltr">Time of smooth zoom animation in the editor in ms (0 for off)</span>
| &quot;https://skins.ddnet.tw/skin/&quot;
| 250
|  
|
|-
| cl_vanilla_skins_only
| Only show skins available in Vanilla Teeworlds
| 0
| 0
| 0
| 5000
| 1
|-
|-
| cl_download_skins
| ed_limit_max_zoom_level
| Download skins from cl_skin_download_url on-the-fly
| <span lang="en" dir="ltr" class="mw-content-ltr">Specifies, if zooming in the editor should be limited or not (0 = no limit)</span>
| 1
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_auto_statboard_screenshot
| ed_zoom_target
| Automatically take game over statboard screenshot
| <span lang="en" dir="ltr" class="mw-content-ltr">Zoom to the current mouse target</span>
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_auto_statboard_screenshot_max
| ed_showkeys
| Maximum number of automatically created statboard screenshots (0 = no limit)
|  
| 10
| 0
| 0
| 1000
|-
| cl_default_zoom
| Default zoom level (10 default, min 0, max 20)
| 10
| 0
| 0
| 20
| 1
|-
|-
| cl_smooth_zoom_time
| cl_show_welcome
| Time of smooth zoom animation in ms (0 for off)
|  
| 250
| 0
| 5000
|-
| cl_limit_max_zoom_level
| Specifies, if zooming should be limited or not (0 = no limit)
| 1
| 1
| 0
| 0
| 1
| 1
|-
|-
| player_use_custom_color
| cl_motd_time
| Toggles usage of custom colors
| <span lang="en" dir="ltr" class="mw-content-ltr">How long to show the server message of the day</span>
| 10
| 0
| 0
| 0
| 100
| 1
|-
|-
| player_color_body
| cl_map_download_url
| Player body color
| <span lang="en" dir="ltr" class="mw-content-ltr">URL used to download maps (can start with http:// or https://)</span>
| 65408
| "https://maps.ddnet.org"
|  
|  
|  
|  
|-
|-
| player_color_feet
| cl_map_download_connect_timeout_ms
| Player feet color
| <span lang="en" dir="ltr" class="mw-content-ltr">HTTP map downloads: timeout for the connect phase in milliseconds (0 to disable)</span>
| 65408
| 2000
|  
| 0
|  
| 100000
|-
|-
| player_skin
| cl_map_download_low_speed_limit
| Player skin
| <span lang="en" dir="ltr" class="mw-content-ltr">HTTP map downloads: Set low speed limit in bytes per second (0 to disable)</span>
| &quot;default&quot;
| 4000
|  
| 0
|  
| 100000
|-
| cl_map_download_low_speed_time
| <span lang="en" dir="ltr" class="mw-content-ltr">HTTP map downloads: Set low speed limit time period (0 to disable)</span>
| 3
| 0
| 100000
|-
|-
| cl_skin_prefix
| cl_languagefile
| Replace the skins by skins with this prefix (e.g. kitty, santa)
| <span lang="en" dir="ltr" class="mw-content-ltr">What language file to use</span>
| &quot;&quot;
| ""
|
|
|-
| cl_skin_download_url
| <span lang="en" dir="ltr" class="mw-content-ltr">URL used to download skins</span>
| "https://skins.ddnet.org/skin/"
|
|
|-
| cl_skin_community_download_url
| <span lang="en" dir="ltr" class="mw-content-ltr">URL used to download community skins</span>
| "https://skins.ddnet.org/skin/community/"
|  
|  
|  
|  
|-
|-
| cl_fat_skins
| cl_vanilla_skins_only
| Enable fat skins
| <span lang="en" dir="ltr" class="mw-content-ltr">Only show skins available in Vanilla Teeworlds</span>
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| ui_page
| cl_download_skins
| Interface page
| <span lang="en" dir="ltr" class="mw-content-ltr">Download skins from cl_skin_download_url on-the-fly</span>
| 9
| 1
| 6
| 0
| 10
| 1
|-
|-
| ui_settings_page
| cl_download_community_skins
| Interface settings page
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow to download skins created by the community. Uses cl_skin_community_download_url instead of cl_skin_download_url for the download</span>
| 0
| 0
| 0
| 0
| 9
| 1
|-
|-
| ui_toolbox_page
| cl_auto_statboard_screenshot
| Toolbox page
| <span lang="en" dir="ltr" class="mw-content-ltr">Automatically take game over statboard screenshot</span>
| 0
| 0
| 0
| 0
| 2
| 1
|-
|-
| ui_server_address
| cl_auto_statboard_screenshot_max
| Interface server address
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of automatically created statboard screenshots (0 = no limit)</span>
| &quot;localhost:8303&quot;
| 10
|  
| 0
|  
| 1000
|-
|-
| ui_scale
| cl_default_zoom
| Interface scale
| <span lang="en" dir="ltr" class="mw-content-ltr">Default zoom level</span>
| 100
| 10
| 50
| 0
| 150
| 20
|-
|-
| ui_mousesens
| cl_smooth_zoom_time
| Mouse sensitivity for menus/editor
| <span lang="en" dir="ltr" class="mw-content-ltr">Time of smooth zoom animation ingame in ms (0 for off)</span>
| 200
| 250
| 1
| 0
| 100000
| 5000
|-
|-
| ui_color
| cl_limit_max_zoom_level
| Interface color
| <span lang="en" dir="ltr" class="mw-content-ltr">Specifies, if zooming ingame should be limited or not (0 = no limit)</span>
| 0xE4A046AF
|
|
|-
| ui_colorize_ping
| Highlight ping
| 1
| 1
| 0
| 0
| 1
| 1
|-
|-
| ui_colorize_gametype
| player_use_custom_color
| Highlight gametype
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggles usage of custom colors</span>
| 1
| 0
| 0
| 0
| 1
| 1
|-
|-
| ui_demo_selected
| player_color_body
| Selected demo file
| <span lang="en" dir="ltr" class="mw-content-ltr">Player body color</span>
| &quot;&quot;
| 65408
|  
|  
|  
|  
|-
|-
| ui_close_window_after_changing_setting
| player_color_feet
| Close window after changing setting
| <span lang="en" dir="ltr" class="mw-content-ltr">Player feet color</span>
| 1
| 65408
| 0
|  
| 1
|  
|-
|-
| ui_unread_news
| player_skin
| Whether there is unread news
| <span lang="en" dir="ltr" class="mw-content-ltr">Player skin</span>
| "default"
|
|
|-
| player_default_eyes
| <span lang="en" dir="ltr" class="mw-content-ltr">Player eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink</span>
| 0
| 0
| 0
| 0
| 1
| 5
|-
| cl_skin_prefix
| <span lang="en" dir="ltr" class="mw-content-ltr">Replace the skins by skins with this prefix (e.g. kitty, santa)</span>
| ""
|
|
|-
|-
| gfx_noclip
| cl_fat_skins
| Disable clipping
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable fat skins</span>
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| dummy_name
| ui_page
| Name of the dummy
| <span lang="en" dir="ltr" class="mw-content-ltr">Interface page</span>
| &quot;&quot;
| 9
|  
| 6
|  
| 10
|-
|-
| dummy_clan
| ui_settings_page
| Clan of the dummy
| <span lang="en" dir="ltr" class="mw-content-ltr">Interface settings page</span>
| &quot;&quot;
| 0
|  
| 0
|  
| 9
|-
|-
| dummy_country
| ui_toolbox_page
| Country of the Dummy
| <span lang="en" dir="ltr" class="mw-content-ltr">Toolbox page</span>
| -1
| -1
| 1000
|-
| dummy_use_custom_color
| Toggles usage of custom colors
| 0
| 0
| 0
| 0
| 1
| 2
|-
|-
| dummy_color_body
| ui_server_address
| Dummy body color
| <span lang="en" dir="ltr" class="mw-content-ltr">Interface server address</span>
| 65408
| "localhost:8303"
|  
|  
|  
|  
|-
|-
| dummy_color_feet
| ui_mousesens
| Dummy feet color
| <span lang="en" dir="ltr" class="mw-content-ltr">Mouse sensitivity for menus/editor</span>
| 65408
| 200
|  
| 1
|  
| 100000
|-
| ui_controller_sens
| <span lang="en" dir="ltr" class="mw-content-ltr">Controller sensitivity for menus/editor</span>
| 100
| 1
| 100000
|-
| ui_smooth_scroll_time
| <span lang="en" dir="ltr" class="mw-content-ltr">Time of smooth scrolling animation in menus/editor in ms (0 for off)</span>
| 500
| 0
| 5000
|-
|-
| dummy_skin
| ui_color
| Dummy skin
| <span lang="en" dir="ltr" class="mw-content-ltr">Interface color</span>
| &quot;default&quot;
| 0xE4A046AF
|  
|  
|  
|  
|-
|-
| cl_dummy
| ui_colorize_ping
| 0 - player / 1 - dummy
| <span lang="en" dir="ltr" class="mw-content-ltr">Highlight ping</span>
| 0
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_dummy_hammer
| ui_colorize_gametype
| Whether dummy is hammering for a hammerfly
| <span lang="en" dir="ltr" class="mw-content-ltr">Highlight gametype</span>
| 0
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_dummy_resetonswitch
| ui_demo_selected
| Whether dummy or player should stop pressing keys when you switch. 0 = off, 1 = dummy, 2 = player
| <span lang="en" dir="ltr" class="mw-content-ltr">Selected demo file</span>
| 0
| ""
| 0
|  
| 2
|  
|-
|-
| cl_dummy_restore_weapon
| ui_close_window_after_changing_setting
| Whether dummy should switch to last weapon after hammerfly
| <span lang="en" dir="ltr" class="mw-content-ltr">Close window after changing setting</span>
| 1
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_dummy_copy_moves
| ui_unread_news
| Whether dummy should copy your moves
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether there is unread news</span>
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_dummy_control
| gfx_noclip
| Whether can you control dummy at the same time (cl_dummy_jump, cl_dummy_fire, cl_dummy_hook)
| <span lang="en" dir="ltr" class="mw-content-ltr">Disable clipping</span>
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_dummy_jump
| dummy_name
| Whether dummy is jumping (requires cl_dummy_control 1)
| <span lang="en" dir="ltr" class="mw-content-ltr">Name of the dummy</span>
| ""
|
|
|-
| dummy_clan
| <span lang="en" dir="ltr" class="mw-content-ltr">Clan of the dummy</span>
| ""
|
|
|-
| dummy_country
| <span lang="en" dir="ltr" class="mw-content-ltr">Country of the Dummy</span>
| -1
| -1
| 1000
|-
| dummy_use_custom_color
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggles usage of custom colors</span>
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_dummy_fire
| dummy_color_body
| Whether dummy is firing (requires cl_dummy_control 1)
| <span lang="en" dir="ltr" class="mw-content-ltr">Dummy body color</span>
| 65408
|
|
|-
| dummy_color_feet
| <span lang="en" dir="ltr" class="mw-content-ltr">Dummy feet color</span>
| 65408
|
|
|-
| dummy_skin
| <span lang="en" dir="ltr" class="mw-content-ltr">Dummy skin</span>
| "default"
|
|
|-
| dummy_default_eyes
| <span lang="en" dir="ltr" class="mw-content-ltr">Dummy eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink</span>
| 0
| 0
| 0
| 0
| 1
| 5
|-
|-
| cl_dummy_hook
| cl_dummy
| Whether dummy is hooking (requires cl_dummy_control 1)
| <span lang="en" dir="ltr" class="mw-content-ltr">0 - player / 1 - dummy</span>
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_show_start_menu_images
| cl_dummy_hammer
| Show start menu images
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy is hammering for a hammerfly</span>
| 1
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_skip_start_menu
| cl_dummy_resetonswitch
| Skip the start menu
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy or player should stop pressing keys when you switch. 0 = off, 1 = dummy, 2 = player</span>
| 0
| 0
| 0
| 0
| 1
| 2
|-
|-
| cl_video_pausewithdemo
| cl_dummy_restore_weapon
| Pause video rendering when demo playing pause
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy should switch to last weapon after hammerfly</span>
| 1
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_video_showhud
| cl_dummy_copy_moves
| Show ingame HUD when rendering video
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy should copy your moves</span>
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_video_showchat
| cl_dummy_control
| Show chat when rendering video
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether can you control dummy at the same time (cl_dummy_jump, cl_dummy_fire, cl_dummy_hook)</span>
| 1
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_video_sound_enable
| cl_dummy_jump
| Use sound when rendering video
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy is jumping (requires cl_dummy_control 1)</span>
| 1
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_video_show_hook_coll_other
| cl_dummy_fire
| Show other players&#x27; hook collision lines when rendering video
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy is firing (requires cl_dummy_control 1)</span>
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_video_show_direction
| cl_dummy_hook
| Show players&#x27; key presses when rendering video (1 = other players&#x27;, 2 = also your own)
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy is hooking (requires cl_dummy_control 1)</span>
| 0
| 0
| 0
| 0
| 2
| 1
|-
|-
| cl_video_crf
| cl_show_start_menu_images
| Set crf when encode video with libx264 (0 for highest quality, 51 for lowest)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show start menu images</span>
| 18
| 1
| 0
| 0
| 51
| 1
|-
|-
| cl_video_preset
| cl_skip_start_menu
| Set preset when encode video with libx264, default is 5 (medium), 0 is ultrafast, 9 is placebo (the slowest, not recommend)
| <span lang="en" dir="ltr" class="mw-content-ltr">Skip the start menu</span>
| 5
| 0
| 9
|-
| dbg_focus
|
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| dbg_tuning
| cl_video_pausewithdemo
|  
| <span lang="en" dir="ltr" class="mw-content-ltr">Pause video rendering when demo playing pause</span>
| 0
| 1
| 0
| 0
| 1
| 1
|-
|-
| player_name
| cl_video_showhud
| Name of the player
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD when rendering video</span>
| &quot;&quot;
|
|
|-
| player_clan
| Clan of the player
| &quot;&quot;
|
|
|-
| player_country
| Country of the player
| -1
| -1
| 1000
|-
| password
| Password to the server
| &quot;&quot;
|
|
|-
| logfile
| Filename to log all output to
| &quot;&quot;
|
|
|-
| console_output_level
| Adjusts the amount of information in the console
| 0
| 0
| 0
| 0
| 2
| 1
|-
|-
| console_enable_colors
| cl_video_showchat
| Enable colors in console output
| <span lang="en" dir="ltr" class="mw-content-ltr">Show chat when rendering video</span>
| 1
| 1
| 0
| 0
| 1
| 1
|-
|-
| events
| cl_video_sound_enable
| Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client).
| <span lang="en" dir="ltr" class="mw-content-ltr">Use sound when rendering video</span>
| 1
| 1
| 0
| 0
| 1
| 1
|-
|-
| steam_name
| cl_video_show_hook_coll_other
| Last seen name of the Steam profile
| <span lang="en" dir="ltr" class="mw-content-ltr">Show other players' hook collision lines when rendering video</span>
| &quot;&quot;
| 0
|
| 0
|
|-
| cl_save_settings
| Write the settings file on exit
| 1
| 0
| 1
| 1
|-
|-
| cl_refresh_rate
| cl_video_show_direction
| Refresh rate for updating the game (in Hz)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show players' key presses when rendering video (1 = other players', 2 = also your own)</span>
| 0
| 0
| 0
| 0
| 10000
| 2
|-
|-
| cl_refresh_rate_inactive
| cl_video_crf
| Refresh rate for updating the game when the window is inactive (in Hz)
| <span lang="en" dir="ltr" class="mw-content-ltr">Set crf when encode video with libx264 (0 for highest quality, 51 for lowest)</span>
| 120
| 18
| 0
| 0
| 10000
| 51
|-
|-
| cl_editor
| cl_video_preset
|  
| <span lang="en" dir="ltr" class="mw-content-ltr">Set preset when encode video with libx264, default is 5 (medium), 0 is ultrafast, 9 is placebo (the slowest, not recommend)</span>
| 5
| 0
| 0
| 9
|-
| dbg_tuning
| <span lang="en" dir="ltr" class="mw-content-ltr">Display information about the tuning parameters that affect the own player</span>
| 0
| 0
| 1
|-
| cl_editor_dilate
| Automatically dilates embedded images
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_skin_filter_string
| player_name
| Skin filtering string
| <span lang="en" dir="ltr" class="mw-content-ltr">Name of the player</span>
| &quot;&quot;
| ""
|  
|  
|  
|  
|-
|-
| cl_auto_demo_record
| player_clan
| Automatically record demos
| <span lang="en" dir="ltr" class="mw-content-ltr">Clan of the player</span>
| 1
| ""
| 0
|  
| 1
|  
|-
|-
| cl_auto_demo_on_connect
| player_country
| Only start a new demo when connect while automatically record demos
| <span lang="en" dir="ltr" class="mw-content-ltr">Country of the player</span>
| 0
| -1
| 0
| -1
| 1
| 1000
|-
|-
| cl_auto_demo_max
| password
| Maximum number of automatically recorded demos (0 = no limit)
| <span lang="en" dir="ltr" class="mw-content-ltr">Password to the server</span>
| 10
| ""
| 0
|  
| 1000
|  
|-
|-
| cl_auto_screenshot
| logfile
| Automatically take game over screenshot
| <span lang="en" dir="ltr" class="mw-content-ltr">Filename to log all output to</span>
| 0
| ""
| 0
|  
| 1
|  
|-
|-
| cl_auto_screenshot_max
| loglevel
| Maximum number of automatically created screenshots (0 = no limit)
| <span lang="en" dir="ltr" class="mw-content-ltr">Log level (0 = Error, 1 = Warn, 2 = Info, 3 = Debug, 4 = Trace)</span>
| 10
| 2
| 0
| 0
| 1000
| 4
|-
|-
| cl_auto_csv
| logappend
| Automatically create game over csv
| <span lang="en" dir="ltr" class="mw-content-ltr">Append to logfile instead of overwriting it every time</span>
| 0
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_auto_csv_max
| console_output_level
| Maximum number of automatically created csvs (0 = no limit)
| <span lang="en" dir="ltr" class="mw-content-ltr">Adjusts the amount of information in the console</span>
| 10
| 0
| 0
| 0
| 1000
| 2
|-
|-
| cl_reset_wanted_weapon_on_death
| console_enable_colors
| Reset wanted weapon on death
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable colors in console output</span>
| 1
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_show_broadcasts
| events
| Show broadcasts ingame
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client).</span>
| 1
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_print_broadcasts
| steam_name
| Print broadcasts to console
| <span lang="en" dir="ltr" class="mw-content-ltr">Last seen name of the Steam profile</span>
| ""
|
|
|-
| cl_save_settings
| <span lang="en" dir="ltr" class="mw-content-ltr">Write the settings file on exit</span>
| 1
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_print_motd
| cl_refresh_rate
| Print motd to console
| <span lang="en" dir="ltr" class="mw-content-ltr">Refresh rate for updating the game (in Hz)</span>
| 1
| 0
| 0
| 10000
|-
| cl_refresh_rate_inactive
| <span lang="en" dir="ltr" class="mw-content-ltr">Refresh rate for updating the game when the window is inactive (in Hz)</span>
| 120
| 0
| 10000
|-
| cl_editor
|
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_friends_ignore_clan
| cl_editor_dilate
| Ignore clan tag when searching for friends
| <span lang="en" dir="ltr" class="mw-content-ltr">Automatically dilates embedded images</span>
| 1
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_assets_entities
| cl_skin_filter_string
| The asset/assets for entities
| <span lang="en" dir="ltr" class="mw-content-ltr">Skin filtering string</span>
| &quot;default&quot;
| ""
|  
|  
|  
|  
|-
|-
| cl_asset_game
| cl_auto_demo_record
| The asset for game
| <span lang="en" dir="ltr" class="mw-content-ltr">Automatically record demos</span>
| &quot;default&quot;
| 1
|  
| 0
|  
| 1
|-
|-
| cl_asset_emoticons
| cl_auto_demo_on_connect
| The asset for emoticons
| <span lang="en" dir="ltr" class="mw-content-ltr">Only start a new demo when connect while automatically record demos</span>
| &quot;default&quot;
| 0
|  
| 0
|  
| 1
|-
|-
| cl_asset_particles
| cl_auto_demo_max
| The asset for particles
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of automatically recorded demos (0 = no limit)</span>
| &quot;default&quot;
| 10
|  
| 0
|  
| 1000
|-
|-
| br_filter_string
| cl_auto_screenshot
| Server browser filtering string
| <span lang="en" dir="ltr" class="mw-content-ltr">Automatically take game over screenshot</span>
| &quot;Novice&quot;
|
|
|-
| br_exclude_string
| Server browser exclusion string
| &quot;&quot;
|
|
|-
| br_filter_full
| Filter out full server in browser
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| br_filter_empty
| cl_auto_screenshot_max
| Filter out empty server in browser
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of automatically created screenshots (0 = no limit)</span>
| 10
| 0
| 1000
|-
| cl_auto_csv
| <span lang="en" dir="ltr" class="mw-content-ltr">Automatically create game over csv</span>
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| br_filter_spectators
| cl_auto_csv_max
| Filter out spectators from player numbers
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of automatically created csvs (0 = no limit)</span>
| 10
| 0
| 0
| 1000
|-
| cl_show_broadcasts
| <span lang="en" dir="ltr" class="mw-content-ltr">Show broadcasts ingame</span>
| 1
| 0
| 0
| 1
| 1
|-
|-
| br_filter_friends
| cl_print_broadcasts
| Filter out servers with no friends
| <span lang="en" dir="ltr" class="mw-content-ltr">Print broadcasts to console</span>
| 0
| 1
| 0
| 0
| 1
| 1
|-
|-
| br_filter_country
| cl_print_motd
| Filter out servers with non-matching player country
| <span lang="en" dir="ltr" class="mw-content-ltr">Print motd to console</span>
| 0
| 1
| 0
| 0
| 1
| 1
|-
|-
| br_filter_country_index
| cl_friends_ignore_clan
| Player country to filter by in the server browser
| <span lang="en" dir="ltr" class="mw-content-ltr">Ignore clan tag when searching for friends</span>
| -1
| 1
| -1
| 999
|-
| br_filter_pw
| Filter out password protected servers in browser
| 0
| 0
| 0
| 1
| 1
|-
|-
| br_filter_gametype
| cl_assets_entities
| Game types to filter
| <span lang="en" dir="ltr" class="mw-content-ltr">The asset/assets for entities</span>
| &quot;&quot;
| "default"
|  
|  
|  
|  
|-
|-
| br_filter_gametype_strict
| cl_asset_game
| Strict gametype filter
| <span lang="en" dir="ltr" class="mw-content-ltr">The asset for game</span>
| 0
| "default"
| 0
|  
| 1
|  
|-
|-
| br_filter_connecting_players
| cl_asset_emoticons
| Filter connecting players
| <span lang="en" dir="ltr" class="mw-content-ltr">The asset for emoticons</span>
| 1
| "default"
| 0
|  
| 1
|  
|-
|-
| br_filter_serveraddress
| cl_asset_particles
| Server address to filter
| <span lang="en" dir="ltr" class="mw-content-ltr">The asset for particles</span>
| &quot;&quot;
| "default"
|  
|  
|  
|  
|-
|-
| br_filter_unfinished_map
| cl_asset_hud
| Show only servers with unfinished maps
| <span lang="en" dir="ltr" class="mw-content-ltr">The asset for HUD</span>
| 0
| "default"
| 0
|  
| 1
|  
|-
|-
| br_filter_exclude_countries
| cl_asset_extras
| Filter out DDNet servers by country
| <span lang="en" dir="ltr" class="mw-content-ltr">The asset for the game graphics that do not come from Teeworlds</span>
| &quot;&quot;
| "default"
|  
|  
|  
|  
|-
|-
| br_filter_exclude_types
| br_filter_string
| Filter out DDNet servers by type (mod)
| <span lang="en" dir="ltr" class="mw-content-ltr">Server browser filtering string</span>
| &quot;&quot;
| "Novice"
|  
|  
|  
|  
|-
|-
| br_indicate_finished
| br_exclude_string
| Show whether you have finished a DDNet map (transmits your player name to info2.ddnet.tw/info)
| <span lang="en" dir="ltr" class="mw-content-ltr">Server browser exclusion string</span>
| 1
| ""
| 0
| 1
|-
| br_location
| Override location for ping estimation, available: auto, af, as, as:cn, eu, na, oc, sa (Automatic, Africa, Asia, China, Europe, North America, Oceania/Australia, South America
| &quot;auto&quot;
|  
|  
|  
|  
|-
|-
| br_cached_best_serverinfo_url
| br_filter_full
| Do not set this variable, instead create a ddnet-serverlist-urls.cfg next to settings_ddnet.cfg to specify all possible serverlist URLs
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out full server in browser</span>
| &quot;&quot;
| 0
|
|
|-
| br_filter_exclude_countries_kog
| Filter out kog servers by country
| &quot;&quot;
|
|
|-
| br_filter_exclude_types_kog
| Filter out kog servers by type (mod)
| &quot;&quot;
|
|
|-
| br_sort
| Sorting column in server browser
| 4
| 0
| 0
| 256
| 1
|-
|-
| br_sort_order
| br_filter_empty
| Sorting order in server browser
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out empty server in browser</span>
| 2
| 0
| 0
| 2
|-
| br_max_requests
| Number of concurrent requests to use when refreshing server browser
| 100
| 0
| 0
| 1000
| 1
|-
|-
| br_demo_sort
| br_filter_spectators
| Sorting column in demo browser
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out spectators from player numbers</span>
| 0
| 0
| 0
| 0
| 3
| 1
|-
|-
| br_demo_sort_order
| br_filter_friends
| Sorting order in demo browser
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out servers with no friends</span>
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| br_demo_fetch_info
| br_filter_country
| Whether to auto fetch demo infos on refresh
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out servers with non-matching player country</span>
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| snd_buffer_size
| br_filter_country_index
| Sound buffer size
| <span lang="en" dir="ltr" class="mw-content-ltr">Player country to filter by in the server browser</span>
| 512
| -1
| 128
| -1
| 32768
| 999
|-
|-
| snd_rate
| br_filter_pw
| Sound mixing rate
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out password protected servers in browser</span>
| 48000
| 0
| 0
| 0
| 0
| 1
|-
|-
| snd_enable
| br_filter_gametype
| Sound enable
| <span lang="en" dir="ltr" class="mw-content-ltr">Game types to filter</span>
| 1
| ""
|
|
|-
| br_filter_gametype_strict
| <span lang="en" dir="ltr" class="mw-content-ltr">Strict gametype filter</span>
| 0
| 0
| 0
| 1
| 1
|-
|-
| snd_enable_music
| br_filter_connecting_players
| Play background music
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter connecting players</span>
| 0
| 1
| 0
| 0
| 1
| 1
|-
|-
| snd_volume
| br_filter_serveraddress
| Sound volume
| <span lang="en" dir="ltr" class="mw-content-ltr">Server address to filter</span>
| 30
| ""
| 0
|  
| 100
|  
|-
|-
| snd_device
| br_filter_unfinished_map
| (deprecated) Sound device to use
| <span lang="en" dir="ltr" class="mw-content-ltr">Show only servers with unfinished maps</span>
| -1
| 0
| 0
| 0
| 0
| 1
|-
|-
| snd_chat_volume
| br_filter_exclude_countries
| Chat sound volume
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out DDNet servers by country</span>
| 30
| ""
| 0
|  
| 100
|  
|-
|-
| snd_game_volume
| br_filter_exclude_types
| Game sound volume
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out DDNet servers by type (mod)</span>
| 30
| ""
| 0
|  
| 100
|-
| snd_ambient_volume
| Map Sound sound volume
| 30
| 0
| 100
|-
| snd_background_music_volume
| Background music sound volume
| 30
| 0
| 100
|-
| snd_nonactive_mute
|  
|  
| 0
| 0
| 1
|-
|-
| snd_game
| br_indicate_finished
| Enable game sounds
| <span lang="en" dir="ltr" class="mw-content-ltr">Show whether you have finished a DDNet map (transmits your player name to info.ddnet.org/info)</span>
| 1
| 1
| 0
| 0
| 1
| 1
|-
|-
| snd_gun
| br_location
| Enable gun sound
| <span lang="en" dir="ltr" class="mw-content-ltr">Override location for ping estimation, available: auto, af, as, as:cn, eu, na, oc, sa (Automatic, Africa, Asia, China, Europe, North America, Oceania/Australia, South America</span>
| 1
| "auto"
| 0
|  
| 1
|  
|-
|-
| snd_long_pain
| br_cached_best_serverinfo_url
| Enable long pain sound (used when shooting in freeze)
| <span lang="en" dir="ltr" class="mw-content-ltr">Do not set this variable, instead create a ddnet-serverlist-urls.cfg next to settings_ddnet.cfg to specify all possible serverlist URLs</span>
| 1
| ""
|
|
|-
| br_filter_exclude_countries_kog
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out kog servers by country</span>
| ""
|
|
|-
| br_filter_exclude_types_kog
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out kog servers by type (mod)</span>
| ""
|
|
|-
| br_sort
| <span lang="en" dir="ltr" class="mw-content-ltr">Sorting column in server browser</span>
| 4
| 0
| 0
| 1
| 256
|-
|-
| snd_chat
| br_sort_order
| Enable regular chat sound
| <span lang="en" dir="ltr" class="mw-content-ltr">Sorting order in server browser</span>
| 1
| 2
| 0
| 0
| 1
| 2
|-
|-
| snd_team_chat
| br_max_requests
| Enable team chat sound
| <span lang="en" dir="ltr" class="mw-content-ltr">Number of concurrent requests to use when refreshing server browser</span>
| 1
| 100
| 0
| 0
| 1
| 1000
|-
|-
| snd_servermessage
| br_demo_sort
| Enable server message sound
| <span lang="en" dir="ltr" class="mw-content-ltr">Sorting column in demo browser</span>
| 1
| 0
| 0
| 1
|-
| snd_highlight
| Enable highlighted chat sound
| 1
| 0
| 0
| 1
| 3
|-
|-
| gfx_screen
| br_demo_sort_order
| Screen index
| <span lang="en" dir="ltr" class="mw-content-ltr">Sorting order in demo browser</span>
| 0
| 0
| 0
| 0
| 15
| 1
|-
|-
| gfx_screen_width
| br_demo_fetch_info
| Screen resolution width
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to auto fetch demo infos on refresh</span>
| 0
| 0
| 0
| 0
| 0
| 1
|-
| snd_buffer_size
| <span lang="en" dir="ltr" class="mw-content-ltr">Sound buffer size</span>
| 512
| 128
| 32768
|-
| snd_rate
| <span lang="en" dir="ltr" class="mw-content-ltr">Sound mixing rate</span>
| 48000
| 5512
| 384000
|-
|-
| gfx_screen_height
| snd_enable
| Screen resolution height
| <span lang="en" dir="ltr" class="mw-content-ltr">Sound enable</span>
| 0
| 1
| 0
| 0
| 0
| 1
|-
|-
| gfx_screen_refresh_rate
| snd_enable_music
| Screen refresh rate
| <span lang="en" dir="ltr" class="mw-content-ltr">Play background music</span>
| 0
| 0
| 0
| 0
| 0
| 1
|-
|-
| gfx_desktop_width
| snd_volume
| Desktop resolution width for detecting display changes (not recommended to change manually)
| <span lang="en" dir="ltr" class="mw-content-ltr">Sound volume</span>
| 0
| 30
| 0
| 0
| 0
| 100
|-
|-
| gfx_desktop_height
| snd_chat_volume
| Desktop resolution height for detecting display changes (not recommended to change manually)
| <span lang="en" dir="ltr" class="mw-content-ltr">Chat sound volume</span>
| 0
| 30
| 0
| 0
| 0
| 100
|-
|-
| gfx_borderless
| snd_game_volume
| Borderless window (not to be used with fullscreen)
| <span lang="en" dir="ltr" class="mw-content-ltr">Game sound volume</span>
| 1
| 30
| 0
| 0
| 1
| 100
|-
|-
| gfx_fullscreen
| snd_ambient_volume
| Set fullscreen mode: 0=no fullscreen, 1=pure fullscreen, 2=desktop fullscreen, 3=windowed fullscreen
| <span lang="en" dir="ltr" class="mw-content-ltr">Map Sound sound volume</span>
| 30
| 0
| 0
| 100
|-
| snd_background_music_volume
| <span lang="en" dir="ltr" class="mw-content-ltr">Background music sound volume</span>
| 30
| 0
| 0
| 3
| 100
|-
|-
| gfx_highdpi
| snd_nonactive_mute
| Enable high-dpi
|  
| 1
| 0
| 0
| 0
| 1
| 1
|-
|-
| gfx_color_depth
| snd_game
| Colors bits for framebuffer (fullscreen only)
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable game sounds</span>
| 24
| 1
| 16
| 24
|-
| gfx_vsync
| Vertical sync (may cause delay)
| 0
| 0
| 0
| 1
| 1
|-
|-
| gfx_display_all_video_modes
| snd_gun
| Show all video modes
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable gun sound</span>
| 0
| 1
| 0
| 0
| 1
| 1
|-
|-
| gfx_high_detail
| snd_long_pain
| High detail
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable long pain sound (used when shooting in freeze)</span>
| 1
| 1
| 0
| 0
| 1
| 1
|-
|-
| gfx_fsaa_samples
| snd_chat
| FSAA Samples
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable regular chat sound</span>
| 1
| 0
| 0
| 0
| 1
| 16
|-
|-
| gfx_refresh_rate
| snd_team_chat
| Screen refresh rate
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable team chat sound</span>
| 0
| 1
| 0
| 10000
|-
| gfx_finish
|
| 0
| 0
| 0
| 1
| 1
|-
|-
| gfx_backgroundrender
| snd_servermessage
| Render graphics when window is in background
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable server message sound</span>
| 1
| 1
| 0
| 0
| 1
| 1
|-
|-
| gfx_text_overlay
| snd_highlight
| Stop rendering textoverlay in editor or with entities: high value = less details = more speed
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable highlighted chat sound</span>
| 10
| 1
| 100
|-
| gfx_asyncrender_old
| Do rendering async from the the update
| 1
| 1
| 0
| 0
| 1
| 1
|-
|-
| gfx_tune_overlay
| gfx_screen
| Stop rendering text overlay in tuning zone in editor: high value = less details = more speed
| <span lang="en" dir="ltr" class="mw-content-ltr">Screen index</span>
| 20
| 1
| 100
|-
| gfx_quad_as_triangle
| Render quads as triangles (fixes quad coloring on some GPUs)
| 0
| 0
| 0
| 0
| 1
| 15
|-
|-
| inp_mousesens
| gfx_screen_width
| Mouse sensitivity
| <span lang="en" dir="ltr" class="mw-content-ltr">Screen resolution width</span>
| 200
| 0
| 1
| 100000
|-
| inp_mouseold
| Use old mouse mode (warp mouse instead of raw input)
| 0
| 0
| 0
| 0
| 1
|-
|-
| inp_translated_keys
| gfx_screen_height
| Translate keys before interpreting them, respects keyboard layouts
| <span lang="en" dir="ltr" class="mw-content-ltr">Screen resolution height</span>
| 0
| 0
| 0
| 0
| 0
| 1
|-
|-
| inp_ignored_modifiers
| gfx_screen_refresh_rate
| Ignored keyboard modifier mask
| <span lang="en" dir="ltr" class="mw-content-ltr">Screen refresh rate</span>
| 0
| 0
| 0
| 0
| 0
| 65536
|-
|-
| cl_port
| gfx_desktop_width
| Port to use for client connections to server (0 to choose a random port, requires a restart)
| <span lang="en" dir="ltr" class="mw-content-ltr">Desktop resolution width for detecting display changes (not recommended to change manually)</span>
| 0
| 0
| 0
| 0
| 0
| 65535
|-
|-
| cl_dummy_port
| gfx_desktop_height
| Port to use for dummy connections to server (0 to choose a random port, requires a restart)
| <span lang="en" dir="ltr" class="mw-content-ltr">Desktop resolution height for detecting display changes (not recommended to change manually)</span>
| 0
| 0
| 0
| 0
| 65535
|-
| cl_contact_port
| Port to use for serverinfo connections to server (0 to choose a random port, requires a restart)
| 0
| 0
| 0
| 65535
|-
|-
| bindaddr
| gfx_borderless
| Address to bind the client/server to
| <span lang="en" dir="ltr" class="mw-content-ltr">Borderless window (not to be used with fullscreen)</span>
| &quot;&quot;
| 1
|
|
|-
| debug
| Debug mode
| 0
| 0
| 0
| 1
| 1
|-
|-
| dbg_curl
| gfx_fullscreen
| Debug curl
| <span lang="en" dir="ltr" class="mw-content-ltr">Set fullscreen mode: 0=no fullscreen, 1=pure fullscreen, 2=desktop fullscreen, 3=windowed fullscreen</span>
| 0
| 0
| 0
| 0
| 3
|-
| gfx_highdpi
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable high-dpi</span>
| 1
| 1
|-
| dbg_graphs
| Performance graphs
| 0
| 0
| 0
| 1
| 1
|-
|-
| dbg_gfx
| gfx_color_depth
| Show graphic library warnings and errors, if the GPU supports it (0: none, 1: minimal, 2: affects performance, 3: verbose, 4: all)
| <span lang="en" dir="ltr" class="mw-content-ltr">Colors bits for framebuffer (fullscreen only)</span>
| 0
| 24
| 16
| 24
|-
| gfx_vsync
| <span lang="en" dir="ltr" class="mw-content-ltr">Vertical sync (may cause delay)</span>
| 0
| 0
| 4
| 0
| 1
|-
|-
| dbg_stress
| gfx_display_all_video_modes
| Stress systems (Debug build only)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show all video modes</span>
| 0
| 0
| 0
| 0
| 1
|-
| gfx_high_detail
| <span lang="en" dir="ltr" class="mw-content-ltr">High detail</span>
| 1
| 0
| 0
| 1
|-
|-
| dbg_stress_network
| gfx_fsaa_samples
| Stress network (Debug build only)
| <span lang="en" dir="ltr" class="mw-content-ltr">FSAA Samples</span>
| 0
| 0
| 0
| 64
|-
| gfx_refresh_rate
| <span lang="en" dir="ltr" class="mw-content-ltr">Screen refresh rate</span>
| 0
| 0
| 0
| 0
| 10000
|-
|-
| dbg_stress_server
| gfx_finish
| Server to stress (Debug build only)
| &quot;localhost&quot;
|  
|  
|
|-
| cl_race_binds_set
| What level the DDRace binds are set to (this is automated, you don&#x27;t need to use this)
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_reconnect_timeout
| gfx_backgroundrender
| How many seconds to wait before reconnecting (after timeout, 0 for off)
| <span lang="en" dir="ltr" class="mw-content-ltr">Render graphics when window is in background</span>
| 120
| 1
| 0
| 0
| 600
| 1
|-
|-
| cl_reconnect_full
| gfx_text_overlay
| How many seconds to wait before reconnecting (when server is full, 0 for off)
| <span lang="en" dir="ltr" class="mw-content-ltr">Stop rendering textoverlay in editor or with entities: high value = less details = more speed</span>
| 5
| 10
| 0
| 1
| 600
| 100
|-
|-
| cl_message_system_color
| gfx_asyncrender_old
| System message color
| <span lang="en" dir="ltr" class="mw-content-ltr">Do rendering async from the the update</span>
| 2817983
| 1
|  
| 0
|  
| 1
|-
|-
| cl_message_client_color
| gfx_quad_as_triangle
| Client message color
| <span lang="en" dir="ltr" class="mw-content-ltr">Render quads as triangles (fixes quad coloring on some GPUs)</span>
| 9633471
| 0
|  
| 0
|  
| 1
|-
|-
| cl_message_highlight_color
| inp_mousesens
| Highlighted message color
| <span lang="en" dir="ltr" class="mw-content-ltr">Mouse sensitivity</span>
| 65471
| 200
|  
| 1
|  
| 100000
|-
|-
| cl_message_team_color
| inp_translated_keys
| Team message color
| <span lang="en" dir="ltr" class="mw-content-ltr">Translate keys before interpreting them, respects keyboard layouts</span>
| 5636050
| 0
|  
| 0
|  
| 1
|-
|-
| cl_message_color
| inp_ignored_modifiers
| Message color
| <span lang="en" dir="ltr" class="mw-content-ltr">Ignored keyboard modifier mask</span>
| 255
| 0
|  
| 0
|  
| 65536
|-
|-
| cl_laser_inner_color
| inp_ime_native_ui
| Laser inner color
| <span lang="en" dir="ltr" class="mw-content-ltr">Use native UI for IME (may cause IME to not work in fullscreen mode) (changing requires restart)</span>
| 11206591
| 0
|  
| 0
|  
| 1
|-
|-
| cl_laser_outline_color
| inp_controller_enable
| Laser outline color
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable controller</span>
| 11176233
| 0
|  
| 0
|  
| 1
|-
|-
| cl_kill_message_normal_color
| inp_controller_guid
| Kill message normal color
| <span lang="en" dir="ltr" class="mw-content-ltr">Controller GUID which uniquely identifies the active controller</span>
| 255
| ""
|  
|  
|  
|  
|-
|-
| cl_kill_message_highlight_color
| inp_controller_absolute
| Kill message highlight color
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable absolute controller aiming ingame</span>
| 255
| 0
|
|
|-
| cl_message_friend
| Enable coloring and the heart for friends
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_message_friend_color
| inp_controller_sens
| Friend message color
| <span lang="en" dir="ltr" class="mw-content-ltr">Ingame controller sensitivity</span>
| 65425
|
|
|-
| conn_timeout
| Network timeout
| 100
| 100
| 5
| 1
| 1000
| 100000
|-
|-
| cl_show_ids
| inp_controller_x
| Whether to show client ids in scoreboard
| <span lang="en" dir="ltr" class="mw-content-ltr">Controller axis that controls X axis of cursor</span>
| 0
| 0
| 0
| 0
| 1
| 12
|-
|-
| cl_scoreboard_on_death
| inp_controller_y
| Whether to show scoreboard after death or not
| <span lang="en" dir="ltr" class="mw-content-ltr">Controller axis that controls Y axis of cursor</span>
| 1
| 1
| 0
| 0
| 1
| 12
|-
|-
| cl_auto_race_record
| inp_controller_tolerance
| Save the best demo of each race
| <span lang="en" dir="ltr" class="mw-content-ltr">Controller axis tolerance to account for jitter</span>
| 1
| 5
| 0
| 0
| 1
| 50
|-
|-
| cl_replays
| cl_port
| Enable/disable replays
| <span lang="en" dir="ltr" class="mw-content-ltr">Port to use for client connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart)</span>
| 0
| 0
| 0
| 0
| 1
| 65535
|-
|-
| cl_replay_length
| cl_dummy_port
| Set the default length of the replays
| <span lang="en" dir="ltr" class="mw-content-ltr">Port to use for dummy connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart)</span>
| 30
| 0
| 10
| 0
| 0
| 65535
|-
|-
| cl_race_record_server_control
| cl_contact_port
| Let the server start the race recorder
| <span lang="en" dir="ltr" class="mw-content-ltr">Port to use for serverinfo connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart)</span>
| 1
| 0
| 0
| 0
| 1
| 65535
|-
| bindaddr
| <span lang="en" dir="ltr" class="mw-content-ltr">Address to bind the client/server to</span>
| ""
|
|
|-
|-
| cl_demo_name
| debug
| Save the player name within the demo
| <span lang="en" dir="ltr" class="mw-content-ltr">Debug mode</span>
| 1
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_demo_assume_race
| dbg_curl
| Assume that demos are race demos
| <span lang="en" dir="ltr" class="mw-content-ltr">Debug curl</span>
| 1
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_race_ghost
| dbg_graphs
| Enable ghost
| <span lang="en" dir="ltr" class="mw-content-ltr">Performance graphs</span>
| 1
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_race_ghost_server_control
| dbg_gfx
| Let the server start the ghost
| <span lang="en" dir="ltr" class="mw-content-ltr">Show graphic library warnings and errors, if the GPU supports it (0: none, 1: minimal, 2: affects performance, 3: verbose, 4: all)</span>
| 1
| 0
| 0
| 1
|-
| cl_race_show_ghost
| Show ghost
| 1
| 0
| 0
| 1
| 4
|-
|-
| cl_race_save_ghost
| dbg_stress
| Save ghost
| <span lang="en" dir="ltr" class="mw-content-ltr">Stress systems (Debug build only)</span>
| 1
| 0
| 0
| 1
|-
| cl_ddrace_scoreboard
| Enable DDRace Scoreboard
| 1
| 0
| 1
|-
| cl_show_others
| Show players in other teams (2 to show own team only)
| 0
| 0
| 0
| 0
| 2
|-
|-
| cl_show_others_alpha
| dbg_stress_server
| Show players in other teams (alpha value, 0 invisible, 100 fully visible)
| <span lang="en" dir="ltr" class="mw-content-ltr">Server to stress (Debug build only)</span>
| 40
| "localhost"
| 0
|  
| 100
|  
|-
|-
| cl_overlay_entities
| http_allow_insecure
| Overlay game tiles with a percentage of opacity
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing.</span>
| 0
| 0
| 0
| 100
|-
| cl_show_quads
| Show quads
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_zoom_background_layers
| cl_race_binds_set
| Zoom background layers
| <span lang="en" dir="ltr" class="mw-content-ltr">What level the DDRace binds are set to (this is automated, you don't need to use this)</span>
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_background_color
| cl_reconnect_timeout
| Background color
| <span lang="en" dir="ltr" class="mw-content-ltr">How many seconds to wait before reconnecting (after timeout, 0 for off)</span>
| 128
| 120
| 0
| 600
|-
| cl_reconnect_full
| <span lang="en" dir="ltr" class="mw-content-ltr">How many seconds to wait before reconnecting (when server is full, 0 for off)</span>
| 5
| 0
| 600
|-
| cl_message_system_color
| <span lang="en" dir="ltr" class="mw-content-ltr">System message color</span>
| 2817983
|  
|  
|  
|  
|-
|-
| cl_background_entities_color
| cl_message_client_color
| Background (entities) color
| <span lang="en" dir="ltr" class="mw-content-ltr">Client message color</span>
| 128
| 9633471
|  
|  
|  
|  
|-
|-
| cl_background_entities
| cl_message_highlight_color
| Background (entities)
| <span lang="en" dir="ltr" class="mw-content-ltr">Highlighted message color</span>
| &quot;&quot;
| 65471
|  
|  
|  
|  
|-
|-
| cl_run_on_join
| cl_message_team_color
| Command to run when joining a server
| <span lang="en" dir="ltr" class="mw-content-ltr">Team message color</span>
| &quot;&quot;
| 5636050
|  
|  
|  
|  
|-
|-
| cl_menu_map
| cl_message_color
| Background map in the menu
| <span lang="en" dir="ltr" class="mw-content-ltr">Message color</span>
| &quot;auto&quot;
| 255
|  
|  
|  
|  
|-
|-
| cl_rotation_radius
| cl_laser_rifle_inner_color
| Menu camera rotation radius
| <span lang="en" dir="ltr" class="mw-content-ltr">Laser inner color for Rifle</span>
| 30
| 11206591
| 1
|  
| 500
|  
|-
|-
| cl_rotation_speed
| cl_laser_rifle_outline_color
| Menu camera rotations in seconds
| <span lang="en" dir="ltr" class="mw-content-ltr">Laser outline color for Rifle</span>
| 40
| 11176233
| 1
|  
| 120
|  
|-
|-
| cl_camera_speed
| cl_laser_sg_inner_color
| Menu camera speed
| <span lang="en" dir="ltr" class="mw-content-ltr">Laser inner color for Shotgun</span>
| 5
| 1467241
| 1
|
| 40
|
|-
| cl_laser_sg_outline_color
| <span lang="en" dir="ltr" class="mw-content-ltr">Laser outline color for Shotgun</span>
| 1866773
|
|
|-
| cl_laser_door_inner_color
| <span lang="en" dir="ltr" class="mw-content-ltr">Laser inner color for doors</span>
| 7701379
|
|
|-
| cl_laser_door_outline_color
| <span lang="en" dir="ltr" class="mw-content-ltr">Laser outline color for doors</span>
| 7667473
|
|
|-
| cl_laser_freeze_inner_color
| <span lang="en" dir="ltr" class="mw-content-ltr">Laser inner color for freezes</span>
| 12001153
|
|
|-
| cl_laser_freeze_outline_color
| <span lang="en" dir="ltr" class="mw-content-ltr">Laser outline color for freezes</span>
| 11613223
|  
|  
|-
|-
| cl_background_show_tiles_layers
| cl_kill_message_normal_color
| Whether draw tiles layers when using custom background (entities)
| <span lang="en" dir="ltr" class="mw-content-ltr">Kill message normal color</span>
| 0
| 255
| 0
|  
| 1
|  
|-
|-
| cl_unpredicted_shadow
| cl_kill_message_highlight_color
| Show unpredicted shadow tee (0 = off, 1 = on, -1 = don&#x27;t even show in debug mode)
| <span lang="en" dir="ltr" class="mw-content-ltr">Kill message highlight color</span>
| 0
| 255
| -1
|  
| 1
|  
|-
|-
| cl_predict_ddrace
| cl_message_friend
| Predict DDRace tiles and tunezones
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable coloring and the heart for friends</span>
| 1
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_predict_freeze
| cl_message_friend_color
| Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze)
| <span lang="en" dir="ltr" class="mw-content-ltr">Friend message color</span>
| 65425
|
|
|-
| conn_timeout
| <span lang="en" dir="ltr" class="mw-content-ltr">Network timeout</span>
| 100
| 5
| 1000
|-
| cl_show_ids
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show client ids in scoreboard</span>
| 0
| 0
| 1
|-
| cl_scoreboard_on_death
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show scoreboard after death or not</span>
| 1
| 1
| 0
| 0
| 2
| 1
|-
|-
| cl_show_ninja
| cl_auto_race_record
| Show ninja skin
| <span lang="en" dir="ltr" class="mw-content-ltr">Save the best demo of each race</span>
| 1
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_show_hook_coll_other
| cl_replays
| Show other players&#x27; hook collision line (2 to always show)
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable/disable replays</span>
| 0
| 0
| 1
| 1
|-
| cl_replay_length
| <span lang="en" dir="ltr" class="mw-content-ltr">Set the default length of the replays</span>
| 30
| 10
| 0
| 0
| 2
|-
|-
| cl_show_hook_coll_own
| cl_race_record_server_control
| Show own players&#x27; hook collision line (2 to always show)
| <span lang="en" dir="ltr" class="mw-content-ltr">Let the server start the race recorder</span>
| 1
| 1
| 0
| 0
| 2
| 1
|-
|-
| cl_hook_coll_size
| cl_demo_name
| Size of hook collision line
| <span lang="en" dir="ltr" class="mw-content-ltr">Save the player name within the demo</span>
| 1
| 0
| 0
| 0
| 1
| 20
|-
|-
| cl_hook_coll_color_no_coll
| cl_demo_assume_race
| Specifies the color of a hookline that hits nothing.
| <span lang="en" dir="ltr" class="mw-content-ltr">Assume that demos are race demos</span>
| 65407
| 1
|  
| 0
|  
| 1
|-
|-
| cl_hook_coll_color_hookable_coll
| cl_race_ghost
| Specifies the color of a hookline that hits hookable tiles.
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable ghost</span>
| 6401973
| 1
|
|
|-
| cl_hook_coll_color_tee_coll
| Specifies the color of a hookline that hits tees.
| 2817919
|
|
|-
| cl_chat_teamcolors
| Show names in chat in team colors
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_chat_reset
| cl_race_ghost_server_control
| Reset chat when pressing escape
| <span lang="en" dir="ltr" class="mw-content-ltr">Let the server start the ghost</span>
| 1
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_chat_old
| cl_race_show_ghost
| Old chat style: No tee, no background
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ghost</span>
| 0
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_show_direction
| cl_race_save_ghost
| Show key presses (1 = other players&#x27;, 2 = also your own)
| <span lang="en" dir="ltr" class="mw-content-ltr">Save ghost</span>
| 1
| 1
| 0
| 0
| 2
| 1
|-
|-
| cl_http_map_download
| cl_ddrace_scoreboard
| Try fast HTTP map download first
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable DDRace Scoreboard</span>
| 1
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_old_gun_position
| cl_show_others
| Tees hold gun a bit higher like in TW 0.6.1 and older
| <span lang="en" dir="ltr" class="mw-content-ltr">Show players in other teams (2 to show own team only)</span>
| 0
| 0
| 0
| 0
| 1
| 2
|-
|-
| cl_confirm_disconnect_time
| cl_show_others_alpha
| Confirmation popup before disconnecting after game time (in minutes, -1 to turn off, 0 to always turn on)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show players in other teams (alpha value, 0 invisible, 100 fully visible)</span>
| 20
| 40
| -1
| 0
| 1440
| 100
|-
| cl_overlay_entities
| <span lang="en" dir="ltr" class="mw-content-ltr">Overlay game tiles with a percentage of opacity</span>
| 0
| 0
| 100
|-
| cl_showquads
| <span lang="en" dir="ltr" class="mw-content-ltr">Show quads (only interesting for mappers, or if your system has extremely bad performance)</span>
| 1
| 0
| 1
|-
|-
| cl_confirm_quit_time
| cl_background_color
| Confirmation popup before quitting after game time (in minutes, -1 to turn off, 0 to always turn on)
| <span lang="en" dir="ltr" class="mw-content-ltr">Background color</span>
| 20
| 128
| -1
|  
| 1440
|  
|-
|-
| cl_timeout_code
| cl_background_entities_color
| Timeout code to use
| <span lang="en" dir="ltr" class="mw-content-ltr">Background (entities) color</span>
| &quot;&quot;
| 128
|  
|  
|  
|  
|-
|-
| cl_dummy_timeout_code
| cl_background_entities
| Dummy Timeout code to use
| <span lang="en" dir="ltr" class="mw-content-ltr">Background (entities)</span>
| &quot;&quot;
| ""
|  
|  
|  
|  
|-
|-
| cl_timeout_seed
| cl_run_on_join
| Timeout seed
| <span lang="en" dir="ltr" class="mw-content-ltr">Command to run when joining a server</span>
| &quot;&quot;
| ""
|  
|  
|  
|  
|-
|-
| cl_input_fifo
| cl_menu_map
| Fifo file to use as input for client console
| <span lang="en" dir="ltr" class="mw-content-ltr">Background map in the menu</span>
| &quot;&quot;
| "auto"
|  
|  
|  
|  
|-
|-
| cl_show_console
| cl_rotation_radius
| Show console window (Windows only)
| <span lang="en" dir="ltr" class="mw-content-ltr">Menu camera rotation radius</span>
| 0
| 30
| 0
| 1
| 1
| 500
|-
|-
| inp_joystick
| cl_rotation_speed
| Try to use a joystick as input
| <span lang="en" dir="ltr" class="mw-content-ltr">Menu camera rotations in seconds</span>
| 40
| 1
| 120
|-
| cl_camera_speed
| <span lang="en" dir="ltr" class="mw-content-ltr">Menu camera speed</span>
| 5
| 1
| 40
|-
| cl_background_show_tiles_layers
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether draw tiles layers when using custom background (entities)</span>
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_config_version
| cl_unpredicted_shadow
| The config version. Helps newer clients fix bugs with older configs.
| <span lang="en" dir="ltr" class="mw-content-ltr">Show unpredicted shadow tee (0 = off, 1 = on, -1 = don't even show in debug mode)</span>
| 0
| 0
| 0
| 0
|-
| cl_demo_slice_begin
| Begin marker for demo slice
| -1
| -1
| 0
| 1
| 0
|-
|-
| cl_demo_slice_end
| cl_predict_freeze
| End marker for demo slice
| <span lang="en" dir="ltr" class="mw-content-ltr">Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze)</span>
| -1
| 1
| 0
| 0
| 0
| 2
|-
|-
| cl_demo_show_speed
| cl_show_ninja
| Show speed meter on change
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ninja skin</span>
| 0
| 1
| 0
| 0
| 1
| 1
|-
|-
| cl_demo_keyboard_shortcuts
| cl_show_hook_coll_other
| Enable keyboard shortcuts in demo player
| <span lang="en" dir="ltr" class="mw-content-ltr">Show other players' hook collision line (2 to always show)</span>
| 1
| 1
| 0
| 0
| 1
| 2
|-
|-
| gfx_gl_major
| cl_show_hook_coll_own
| Graphic library major version
| <span lang="en" dir="ltr" class="mw-content-ltr">Show own players' hook collision line (2 to always show)</span>
| 1
| 1
| 1
| 10
|-
| gfx_gl_minor
| Graphic library minor version
| 0
| 0
| 0
| 2
| 10
|-
|-
| gfx_gl_patch
| cl_hook_coll_size
| Graphic library patch version
| <span lang="en" dir="ltr" class="mw-content-ltr">Size of hook collision line</span>
| 0
| 0
| 0
| 0
| 10
| 20
|-
|-
| gfx_gl_texture_lod_bias
| cl_hook_coll_alpha
| The lod bias for graphic library texture sampling multiplied by 1000
| <span lang="en" dir="ltr" class="mw-content-ltr">Alpha of hook collision line (0 invisible, 100 fully visible)</span>
| -500
| 100
| -15000
| 15000
|-
| gfx_3d_texture_analysis_done
| Analyzed, if sampling 3D/2D array textures was correct
| 0
| 0
| 0
| 100
| 1
|-
|-
| gfx_3d_texture_analysis_renderer
| cl_hook_coll_color_no_coll
| The renderer on which the analysis was performed
| <span lang="en" dir="ltr" class="mw-content-ltr">Specifies the color of a hookline that hits nothing.</span>
| &quot;&quot;
| 65407
|  
|  
|  
|  
|-
|-
| gfx_3d_texture_analysis_version
| cl_hook_coll_color_hookable_coll
| The version on which the analysis was performed
| <span lang="en" dir="ltr" class="mw-content-ltr">Specifies the color of a hookline that hits hookable tiles.</span>
| &quot;&quot;
| 6401973
|  
|  
|  
|  
|-
|-
| gfx_gpu_name
| cl_hook_coll_color_tee_coll
| The GPU&#x27;s name, which will be selected by the backend. (if supported by the backend)
| <span lang="en" dir="ltr" class="mw-content-ltr">Specifies the color of a hookline that hits tees.</span>
| &quot;auto&quot;
| 2817919
|  
|  
|  
|  
|-
|-
| gfx_backend
| cl_chat_teamcolors
| The backend to use (e.g. OpenGL or Vulkan)
| <span lang="en" dir="ltr" class="mw-content-ltr">Show names in chat in team colors</span>
| &quot;OpenGL&quot;
|
|
|-
| gfx_render_thread_count
| Number of threads the backend can use for rendering. (note: the value can be ignored by the backend)
| 3
| 0
| 0
| 0
| 0
| 1
|-
|-
| gfx_driver_is_blocked
| cl_chat_reset
| If 1, the current driver is in a blocked error state.
| <span lang="en" dir="ltr" class="mw-content-ltr">Reset chat when pressing escape</span>
| 0
| 1
| 0
| 0
| 1
| 1
|-
|-
| gfx_enable_texture_unit_optimization
| cl_chat_old
| Use multiple texture units, instead of only one.
| <span lang="en" dir="ltr" class="mw-content-ltr">Old chat style: No tee, no background</span>
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| gfx_use_preinitialized_buffer
| cl_show_direction
| Use only one buffer for data, that is uploaded to the GPU(might help when using an iGPUs).
| <span lang="en" dir="ltr" class="mw-content-ltr">Show key presses (1 = other players', 2 = also your own)</span>
| 1
| 0
| 2
|-
| cl_old_gun_position
| <span lang="en" dir="ltr" class="mw-content-ltr">Tees hold gun a bit higher like in TW 0.6.1 and older</span>
| 0
| 0
| 0
| 0
| 1
| 1
|-
|-
| cl_video_recorder_fps
| cl_confirm_disconnect_time
| At which FPS the videorecorder should record demos.
| <span lang="en" dir="ltr" class="mw-content-ltr">Confirmation popup before disconnecting after game time (in minutes, -1 to turn off, 0 to always turn on)</span>
| 60
| 20
| 1
| -1
| 1000
| 1440
|}
== 客户端指令 ==
{| class="wikitable"
! 指令
! 参数
! 说明
|-
|-
| exec
| cl_confirm_quit_time
| r[文件名称]
| <span lang="en" dir="ltr" class="mw-content-ltr">Confirmation popup before quitting after game time (in minutes, -1 to turn off, 0 to always turn on)</span>
| 运行特定的设置文件
| 20
| -1
| 1440
|-
|-
| toggle
| cl_timeout_code
| s[设置项] i[数值1] i[数值2]
| <span lang="en" dir="ltr" class="mw-content-ltr">Timeout code to use</span>
| 按下按键时切换设置项的参数值
| ""
|-
|  
| +toggle
| s[设置项] i[数值1 i[数值2]
| 按住按键时切换设置项的参数值
|-
| toggle_local_console
|  
|  
| 切换本地控制台
|-
|-
| toggle_remote_console
| cl_dummy_timeout_code
| <span lang="en" dir="ltr" class="mw-content-ltr">Dummy Timeout code to use</span>
| ""
|  
|  
| 切换远程控制台
|-
| clear_local_console
|  
|  
| 清理本地控制台
|-
|-
| clear_remote_console
| cl_timeout_seed
| <span lang="en" dir="ltr" class="mw-content-ltr">Timeout seed</span>
| ""
|  
|  
| 清理远程控制台
|-
| dump_local_console
|  
|  
| 输出本地控制台
|-
|-
| dump_remote_console
| cl_input_fifo
| <span lang="en" dir="ltr" class="mw-content-ltr">Fifo file (non-Windows) or Named Pipe (Windows) to use as input for client console</span>
| ""
|  
|  
| 输出远程控制台
|-
| console_page_up
|  
|  
| 切换到控制台的上一页
|-
|-
| console_page_down
| cl_config_version
|  
| <span lang="en" dir="ltr" class="mw-content-ltr">The config version. Helps newer clients fix bugs with older configs.</span>
| 切换到控制台的下一页
| 0
| 0
| 0
|-
|-
| callvote
| cl_demo_slice_begin
| s[玩家名称] s[执行指令] ?r[原因]
| <span lang="en" dir="ltr" class="mw-content-ltr">Begin marker for demo slice</span>
| 发起特定投票
| -1
| 0
| 0
|-
|-
| vote
| cl_demo_slice_end
| r[&#x27;yes&#x27;|&#x27;no&#x27;]
| <span lang="en" dir="ltr" class="mw-content-ltr">End marker for demo slice</span>
| 投赞成票/反对票
| -1
| 0
| 0
|-
|-
| +emote
| cl_demo_show_speed
|  
| <span lang="en" dir="ltr" class="mw-content-ltr">Show speed meter on change</span>
| 打开表情界面
| 0
| 0
| 1
|-
|-
| emote
| cl_demo_keyboard_shortcuts
| i[表情ID]
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable keyboard shortcuts in demo player</span>
| 使用表情
| 1
| 0
| 1
|-
|-
| +spectate
| gfx_gl_major
|  
| <span lang="en" dir="ltr" class="mw-content-ltr">Graphic library major version</span>
| 打开观察模式界面
| 1
| 1
| 10
|-
| gfx_gl_minor
| <span lang="en" dir="ltr" class="mw-content-ltr">Graphic library minor version</span>
| 3
| 0
| 10
|-
| gfx_gl_patch
| <span lang="en" dir="ltr" class="mw-content-ltr">Graphic library patch version</span>
| 0
| 0
| 10
|-
| gfx_gl_texture_lod_bias
| <span lang="en" dir="ltr" class="mw-content-ltr">The lod bias for graphic library texture sampling multiplied by 1000</span>
| -500
| -15000
| 15000
|-
|-
| spectate
| gfx_3d_texture_analysis_ran
| i[观察者ID]
| <span lang="en" dir="ltr" class="mw-content-ltr">Ran an analyzer to check if sampling 3D/2D array textures works correctly</span>
| 开启或关闭观察模式
| 0
| 0
| 1
|-
|-
| spectate_next
| gfx_3d_texture_analysis_renderer
| <span lang="en" dir="ltr" class="mw-content-ltr">The renderer on which the analysis was performed</span>
| ""
|
|  
|  
| 观察下一个玩家
|-
|-
| spectate_previous
| gfx_3d_texture_analysis_version
| <span lang="en" dir="ltr" class="mw-content-ltr">The version on which the analysis was performed</span>
| ""
|
|  
|  
| 观察上一个玩家
|-
|-
| spectate_closest
| gfx_gpu_name
| <span lang="en" dir="ltr" class="mw-content-ltr">The GPU's name, which will be selected by the backend. (if supported by the backend)</span>
| "auto"
|
|  
|  
| 观察距离最近的玩家
|-
|-
| zoom+
| gfx_backend
| <span lang="en" dir="ltr" class="mw-content-ltr">The backend to use (e.g. OpenGL or Vulkan)</span>
| "OpenGL"
|  
|  
| 扩大视野
|-
| zoom-
|  
|  
| 缩小视野
|-
|-
| zoom
| gfx_render_thread_count
| ?i
| <span lang="en" dir="ltr" class="mw-content-ltr">Number of threads the backend can use for rendering. (note: the value can be ignored by the backend)</span>
| 指定视野大小
| 3
| 0
| 0
|-
|-
| set_view
| gfx_driver_is_blocked
| i[x]i[y]
| <span lang="en" dir="ltr" class="mw-content-ltr">If 1, the current driver is in a blocked error state.</span>
| 在地图特定坐标处设置镜头
| 0
| 0
| 1
|-
|-
| say
| cl_video_recorder_fps
| r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">At which FPS the videorecorder should record demos.</span>
| 在公开频道内对话
| 60
| 1
| 1000
|}
<span id="Client_Commands"></span>
== 客户端指令 ==
{| class="wikitable"
! <span lang="en" dir="ltr" class="mw-content-ltr">Command</span>
! <span lang="en" dir="ltr" class="mw-content-ltr">Arguments</span>
! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span>
|-
|-
| say_team
| exec
| r[message]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[file]</span>
| 在队伍频道内对话
| <span lang="en" dir="ltr" class="mw-content-ltr">Execute the specified file</span>
|-
|-
| chat
| reset
| s[&#x27;team&#x27;|&#x27;all&#x27;] ?r[信息]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[config-name]</span>
| 启用队伍频道/公开频道进行对话
| <span lang="en" dir="ltr" class="mw-content-ltr">Reset a config to its default value</span>
|-
|-
| +show_chat
| toggle
|  
| <span lang="en" dir="ltr" class="mw-content-ltr">s[config-option] i[value 1] i[value 2]</span>
| 打开聊天框
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle config value</span>
|-
|-
| echo
| +toggle
| r[信息]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[config-option] i[value 1] i[value 2]</span>
| 在聊天框内重复该信息
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle config value via keypress</span>
|-
|-
| +left
| toggle_local_console
|  
|
| 向左移动
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle local console</span>
|-
|-
| +right
| toggle_remote_console
|  
|
| 向右移动
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle remote console</span>
|-
|-
| +jump
| clear_local_console
|  
|
| 跳跃
| <span lang="en" dir="ltr" class="mw-content-ltr">Clear local console</span>
|-
|-
| +hook
| clear_remote_console
|  
|
| 释放钩索
| <span lang="en" dir="ltr" class="mw-content-ltr">Clear remote console</span>
|-
|-
| +fire
| dump_local_console
|  
|
| 开火
| <span lang="en" dir="ltr" class="mw-content-ltr">Write local console contents to a text file</span>
|-
|-
| +showhookcoll
| dump_remote_console
|  
|
| 开启钩索辅助线
| <span lang="en" dir="ltr" class="mw-content-ltr">Write remote console contents to a text file</span>
|-
|-
| +weapon1
| console_page_up
|  
|
| 切换武器至锤子
| <span lang="en" dir="ltr" class="mw-content-ltr">Previous page in console</span>
|-
|-
| +weapon2
| console_page_down
|  
|
| 切换武器至手枪
| <span lang="en" dir="ltr" class="mw-content-ltr">Next page in console</span>
|-
|-
| +weapon3
| callvote
|  
| <span lang="en" dir="ltr" class="mw-content-ltr">s['kick'<nowiki>|</nowiki>'spectate'<nowiki>|</nowiki>'option'] s[id<nowiki>|</nowiki>option text] ?r[reason]</span>
| 切换武器至霰弹枪
| <span lang="en" dir="ltr" class="mw-content-ltr">Call vote</span>
|-
|-
| +weapon4
| vote
|  
| <span lang="en" dir="ltr" class="mw-content-ltr">r['yes'<nowiki>|</nowiki>'no']</span>
| 切换武器至榴弹发射器
| <span lang="en" dir="ltr" class="mw-content-ltr">Vote yes/no</span>
|-
|-
| +weapon5
| +emote
|  
|
| 切换武器至激光枪
| <span lang="en" dir="ltr" class="mw-content-ltr">Open emote selector</span>
|-
|-
| +nextweapon
| emote
|  
| <span lang="en" dir="ltr" class="mw-content-ltr">i[emote-id]</span>
| 切换到下一武器
| <span lang="en" dir="ltr" class="mw-content-ltr">Use emote</span>
|-
|-
| +prevweapon
| +spectate
|  
|
| 切换到上一武器
| <span lang="en" dir="ltr" class="mw-content-ltr">Open spectator mode selector</span>
|-
|-
| add_foe
| spectate
| s[名称] ?s[战队]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[spectator-id]</span>
| 添加黑名单
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch spectator mode</span>
|-
|-
| remove_foe
| spectate_next
| s[名称] ?s[战队]
|
| 移除黑名单
| <span lang="en" dir="ltr" class="mw-content-ltr">Spectate the next player</span>
|-
|-
| foes
| spectate_previous
|  
|
| 黑名单列表
| <span lang="en" dir="ltr" class="mw-content-ltr">Spectate the previous player</span>
|-
|-
| add_friend
| spectate_closest
| s[名称] ?s[战队]
|
| 添加好友
| <span lang="en" dir="ltr" class="mw-content-ltr">Spectate the closest player</span>
|-
|-
| remove_friend
| zoom+
| s[名称] ?s[战队]
|
| 移除好友
| <span lang="en" dir="ltr" class="mw-content-ltr">Zoom increase</span>
|-
|-
| friends
| zoom-
|  
|
| 好友列表
| <span lang="en" dir="ltr" class="mw-content-ltr">Zoom decrease</span>
|-
| zoom
| <span lang="en" dir="ltr" class="mw-content-ltr">?i</span>
| <span lang="en" dir="ltr" class="mw-content-ltr">Change zoom</span>
|-
| set_view
| <span lang="en" dir="ltr" class="mw-content-ltr">i[x]i[y]</span>
| <span lang="en" dir="ltr" class="mw-content-ltr">Set camera position to x and y in the map</span>
|-
| say
| <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span>
| <span lang="en" dir="ltr" class="mw-content-ltr">Say in chat</span>
|-
| say_team
| <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span>
| <span lang="en" dir="ltr" class="mw-content-ltr">Say in team chat</span>
|-
| chat
| <span lang="en" dir="ltr" class="mw-content-ltr">s['team'<nowiki>|</nowiki>'all'] ?r[message]</span>
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable chat with all/team mode</span>
|-
|-
| team
| +show_chat
| i[队伍ID]
|
| 切换队伍
| <span lang="en" dir="ltr" class="mw-content-ltr">Show chat</span>
|-
|-
| kill
| echo
|  
| <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span>
| 自杀并重生至地图出生点
| <span lang="en" dir="ltr" class="mw-content-ltr">Echo the text in chat window</span>
|-
|-
| tune_zone
| +left
| i[区域编号] s[调整项] i[数值]
|
| 调整某一区域的某一调整项到某一数值
| <span lang="en" dir="ltr" class="mw-content-ltr">Move left</span>
|-
|-
| dummy_connect
| +right
|  
|
| 开启分身
| <span lang="en" dir="ltr" class="mw-content-ltr">Move right</span>
|-
|-
| dummy_disconnect
| +jump
|  
|
| 断开分身
| <span lang="en" dir="ltr" class="mw-content-ltr">Jump</span>
|-
|-
| dummy_reset
| +hook
|  
|
| 重置分身
| <span lang="en" dir="ltr" class="mw-content-ltr">Hook</span>
|-
|-
| quit
| +fire
|  
|
| 退出游戏
| <span lang="en" dir="ltr" class="mw-content-ltr">Fire</span>
|-
|-
| exit
| +showhookcoll
|  
|
| 退出游戏
| <span lang="en" dir="ltr" class="mw-content-ltr">Show Hook Collision</span>
|-
|-
| minimize
| +weapon1
|  
|
| 最小化游戏窗口
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch to hammer</span>
|-
|-
| connect
| +weapon2
| r[主机|ip]
|
| 连接至特定主机/ip
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch to gun</span>
|-
|-
| disconnect
| +weapon3
|  
|
| 与当前服务器断开连接
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch to shotgun</span>
|-
|-
| ping
| +weapon4
|  
|
| 展示当前服务器的ping值
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch to grenade</span>
|-
|-
| screenshot
| +weapon5
|  
|
| 截屏
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch to laser</span>
|-
|-
| reset
| +nextweapon
| s[设置项]
|
| 将某一设置恢复至默认值
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch to next weapon</span>
|-
|-
| start_video
| +prevweapon
|  
|
| 开始录制回放
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch to previous weapon</span>
|-
|-
| stop_video
| add_foe
|  
| <span lang="en" dir="ltr" class="mw-content-ltr">s[name] ?s[clan]</span>
| 停止录制回放
| <span lang="en" dir="ltr" class="mw-content-ltr">Add a foe</span>
|-
|-
| rcon
| remove_foe
| r[管理员指令]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[name] ?s[clan]</span>
| 执行管理员指令
| <span lang="en" dir="ltr" class="mw-content-ltr">Remove a foe</span>
|-
|-
| rcon_auth
| foes
| r[密码]
|
| 登录管理员账户
| <span lang="en" dir="ltr" class="mw-content-ltr">List foes</span>
|-
|-
| rcon_login
| add_friend
| s[用户名] r[密码]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[name] ?s[clan]</span>
| 使用用户名登录管理员账户
| <span lang="en" dir="ltr" class="mw-content-ltr">Add a friend</span>
|-
|-
| play
| remove_friend
| r[文件]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[name] ?s[clan]</span>
| 播放指定文件
| <span lang="en" dir="ltr" class="mw-content-ltr">Remove a friend</span>
|-
| friends
|
| <span lang="en" dir="ltr" class="mw-content-ltr">List friends</span>
|-
| team
| <span lang="en" dir="ltr" class="mw-content-ltr">i[team-id]</span>
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch team</span>
|-
| kill
|
| <span lang="en" dir="ltr" class="mw-content-ltr">Kill yourself to restart</span>
|-
| tune_zone
| <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] s[tuning] i[value]</span>
| <span lang="en" dir="ltr" class="mw-content-ltr">Tune in zone a variable to value</span>
|-
| dummy_connect
|
| <span lang="en" dir="ltr" class="mw-content-ltr">Connect dummy</span>
|-
| dummy_disconnect
|
| <span lang="en" dir="ltr" class="mw-content-ltr">Disconnect dummy</span>
|-
| dummy_reset
|
| <span lang="en" dir="ltr" class="mw-content-ltr">Reset dummy</span>
|-
| quit
|
| <span lang="en" dir="ltr" class="mw-content-ltr">Quit the client</span>
|-
| exit
|
| <span lang="en" dir="ltr" class="mw-content-ltr">Quit the client</span>
|-
| restart
|
| <span lang="en" dir="ltr" class="mw-content-ltr">Restart the client</span>
|-
| minimize
|
| <span lang="en" dir="ltr" class="mw-content-ltr">Minimize the client</span>
|-
| connect
| <span lang="en" dir="ltr" class="mw-content-ltr">r[host<nowiki>|</nowiki>ip]</span>
| <span lang="en" dir="ltr" class="mw-content-ltr">Connect to the specified host/ip</span>
|-
| disconnect
|
| <span lang="en" dir="ltr" class="mw-content-ltr">Disconnect from the server</span>
|-
| ping
|
| <span lang="en" dir="ltr" class="mw-content-ltr">Ping the current server</span>
|-
| screenshot
|
| <span lang="en" dir="ltr" class="mw-content-ltr">Take a screenshot</span>
|-
| start_video
|
| <span lang="en" dir="ltr" class="mw-content-ltr">Start recording a video</span>
|-
| stop_video
|
| <span lang="en" dir="ltr" class="mw-content-ltr">Stop recording a video</span>
|-
| rcon
| <span lang="en" dir="ltr" class="mw-content-ltr">r[rcon-command]</span>
| <span lang="en" dir="ltr" class="mw-content-ltr">Send specified command to rcon</span>
|-
| rcon_auth
| <span lang="en" dir="ltr" class="mw-content-ltr">r[password]</span>
| <span lang="en" dir="ltr" class="mw-content-ltr">Authenticate to rcon</span>
|-
| rcon_login
| <span lang="en" dir="ltr" class="mw-content-ltr">s[username] r[password]</span>
| <span lang="en" dir="ltr" class="mw-content-ltr">Authenticate to rcon with a username</span>
|-
| play
| <span lang="en" dir="ltr" class="mw-content-ltr">r[file]</span>
| <span lang="en" dir="ltr" class="mw-content-ltr">Play the file specified</span>
|-
| record
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[file]</span>
| <span lang="en" dir="ltr" class="mw-content-ltr">Record to the file</span>
|-
| stoprecord
|
| <span lang="en" dir="ltr" class="mw-content-ltr">Stop recording</span>
|-
| add_demomarker
|
| <span lang="en" dir="ltr" class="mw-content-ltr">Add demo timeline marker</span>
|-
|-
| record
| begin_favorite_group
| ?r[文件]
|
| 开始记录指定文件
| <span lang="en" dir="ltr" class="mw-content-ltr">Use this before `add_favorite` to group favorites. End with `end_favorite_group`</span>
|-
|-
| stoprecord
| end_favorite_group
|  
|
| 停止记录文件
| <span lang="en" dir="ltr" class="mw-content-ltr">Use this after `add_favorite` to group favorites. Start with `begin_favorite_group`</span>
|-
| add_demomarker
|
| 在回放中添加时间轴标记
|-
|-
| add_favorite
| add_favorite
| s[主机|ip] ?s[&#x27;允许的ping值&#x27;]
| <span lang="en" dir="ltr" class="mw-content-ltr">s[host<nowiki>|</nowiki>ip] ?s['allow_ping']</span>
| 收藏服务器
| <span lang="en" dir="ltr" class="mw-content-ltr">Add a server as a favorite</span>
|-
|-
| remove_favorite
| remove_favorite
| r[主机|ip]
| <span lang="en" dir="ltr" class="mw-content-ltr">r[host<nowiki>|</nowiki>ip]</span>
| 移除收藏的服务器
| <span lang="en" dir="ltr" class="mw-content-ltr">Remove a server from favorites</span>
|-
|-
| demo_slice_start
| demo_slice_start
|  
|
|  
|
|-
|-
| demo_slice_end
| demo_slice_end
|  
|
|  
|
|-
|-
| demo_play
| demo_play
|  
|
| 播放回放
| <span lang="en" dir="ltr" class="mw-content-ltr">Play demo</span>
|-
|-
| demo_speed
| demo_speed
| i[速度值]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[speed]</span>
| 设置回放速度
| <span lang="en" dir="ltr" class="mw-content-ltr">Set demo speed</span>
|-
|-
| save_replay
| save_replay
| ?i[时长] ?s[文件名]
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[length] s[filename]</span>
| Save a replay of the last defined amount of seconds
| <span lang="en" dir="ltr" class="mw-content-ltr">Save a replay of the last defined amount of seconds</span>
|-
|-
| benchmark_quit
| benchmark_quit
| i[seconds] r[file]
| <span lang="en" dir="ltr" class="mw-content-ltr">i[seconds] r[file]</span>
| Benchmark frame times for number of seconds to file, then quit
| <span lang="en" dir="ltr" class="mw-content-ltr">Benchmark frame times for number of seconds to file, then quit</span>
|}
|}
== 调整参数 ==
<span id="Tunings"></span>
== 参数调整 ==
{| class="wikitable"
{| class="wikitable"
! 参数名称
! <span lang="en" dir="ltr" class="mw-content-ltr">Tuning</span>
! 说明
! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span>
! 默认值
! <span lang="en" dir="ltr" class="mw-content-ltr">Default</span>
|-
|-
| ground_control_speed
| ground_control_speed
| 平地移动时可以获得的最大速度
| <span lang="en" dir="ltr" class="mw-content-ltr">Max speed the tee can get on ground</span>
|  10.0
|  10.0
|-
|-
| ground_control_accel
| ground_control_accel
| 平地移动时的加速度
| <span lang="en" dir="ltr" class="mw-content-ltr">Acceleration speed on the ground</span>
| 2.0
| 2.0
|-
|-
| ground_friction
| ground_friction
| 地面的摩擦系数
| <span lang="en" dir="ltr" class="mw-content-ltr">Friction on the ground</span>
|  0.5
|  0.5
|-
|-
| ground_jump_impulse
| ground_jump_impulse
| 进行平地跳跃时获得的冲量
| <span lang="en" dir="ltr" class="mw-content-ltr">Impulse when jumping on ground</span>
|  13.2
|  13.2
|-
|-
| air_jump_impulse
| air_jump_impulse
| 进行空中跳跃时获得的冲量
| <span lang="en" dir="ltr" class="mw-content-ltr">Impulse when jumping in air</span>
|  12.0
|  12.0
|-
|-
| air_control_speed
| air_control_speed
| 空中移动时可以获得的最大速度
| <span lang="en" dir="ltr" class="mw-content-ltr">Max speed the tee can get in the air</span>
| 5.0
| 5.0
|-
|-
| air_control_accel
| air_control_accel
| 空中移动时的加速度
| <span lang="en" dir="ltr" class="mw-content-ltr">Acceleration speed in air</span>
|  1.5
|  1.5
|-
|-
| air_friction
| air_friction
| 空中的摩擦系数
| <span lang="en" dir="ltr" class="mw-content-ltr">Friction in the air</span>
|  0.95
|  0.95
|-
|-
| hook_length
| hook_length
| 钩索的最大长度
| <span lang="en" dir="ltr" class="mw-content-ltr">Length of the hook</span>
|  380.0
|  380.0
|-
|-
| hook_fire_speed
| hook_fire_speed
| 钩索的释放速度
| <span lang="en" dir="ltr" class="mw-content-ltr">How fast the hook is fired</span>
|  80.0
|  80.0
|-
|-
| hook_drag_accel
| hook_drag_accel
| 钩索勾住墙体或实体后可提供的加速度
| <span lang="en" dir="ltr" class="mw-content-ltr">Acceleration when hook is stuck</span>
|  3.0
|  3.0
|-
|-
| hook_drag_speed
| hook_drag_speed
| 钩索拖拽的速度
| <span lang="en" dir="ltr" class="mw-content-ltr">Drag speed of the hook</span>
|  15.0
|  15.0
|-
|-
| gravity
| gravity
| 重力系数
| <span lang="en" dir="ltr" class="mw-content-ltr">Gravity of the teeworld</span>
|  0.5
|  0.5
|-
|-
| velramp_start
| velramp_start
| 速度斜线的起点
| <span lang="en" dir="ltr" class="mw-content-ltr">Velocity ramp start</span>
|  550
|  550
|-
|-
| velramp_range
| velramp_range
| 速度斜线的范围
| <span lang="en" dir="ltr" class="mw-content-ltr">Velocity ramp range</span>
|  2000
|  2000
|-
|-
| velramp_curvature
| velramp_curvature
| 速度斜线的曲率
| <span lang="en" dir="ltr" class="mw-content-ltr">Velocity ramp curvature</span>
|  1.4
|  1.4
|-
|-
| gun_curvature
| gun_curvature
| 手枪子弹轨迹的曲率
| <span lang="en" dir="ltr" class="mw-content-ltr">Gun curvature</span>
|  1.25
|  1.25
|-
|-
| gun_speed
| gun_speed
| 手枪子弹的速度
| <span lang="en" dir="ltr" class="mw-content-ltr">Gun speed</span>
|  2200.0
|  2200.0
|-
|-
| gun_lifetime
| gun_lifetime
| 手枪子弹的持续时间(即未击中任何实体时所能在空中存留的最长时间)
| <span lang="en" dir="ltr" class="mw-content-ltr">Gun lifetime</span>
|  2.0
|  2.0
|-
|-
| shotgun_curvature
| shotgun_curvature
| 霰弹枪子弹轨迹的曲率
| <span lang="en" dir="ltr" class="mw-content-ltr">Shotgun curvature</span>
|  1.25
|  1.25
|-
|-
| shotgun_speed
| shotgun_speed
| 霰弹枪子弹的速度
| <span lang="en" dir="ltr" class="mw-content-ltr">Shotgun speed</span>
|  2750.0
|  2750.0
|-
|-
| shotgun_speeddiff
| shotgun_speeddiff
| ('''已弃用''')霰弹枪子弹之间的速度差异
| <span lang="en" dir="ltr" class="mw-content-ltr">(UNUSED) Speed difference between shotgun bullets</span>
|  0.8
|  0.8
|-
|-
| shotgun_lifetime
| shotgun_lifetime
| ('''已弃用''')霰弹枪子弹的持续时间
| <span lang="en" dir="ltr" class="mw-content-ltr">(UNUSED) Shotgun lifetime</span>
|  0.20
|  0.20
|-
|-
| grenade_curvature
| grenade_curvature
| 榴弹轨迹的曲率
| <span lang="en" dir="ltr" class="mw-content-ltr">Grenade curvature</span>
|  7.0
|  7.0
|-
|-
| grenade_speed
| grenade_speed
| 榴弹的速度
| <span lang="en" dir="ltr" class="mw-content-ltr">Grenade speed</span>
|  1000.0
|  1000.0
|-
|-
| grenade_lifetime
| grenade_lifetime
| 榴弹的持续时间
| <span lang="en" dir="ltr" class="mw-content-ltr">Grenade lifetime</span>
|  2.0
|  2.0
|-
|-
| laser_reach
| laser_reach
| 激光能达到的最远距离
| <span lang="en" dir="ltr" class="mw-content-ltr">How long the laser can reach</span>
|  800.0
|  800.0
|-
|-
| laser_bounce_delay
| laser_bounce_delay
| 激光反射一次所需的时间
| <span lang="en" dir="ltr" class="mw-content-ltr">When bouncing, stop the laser this long</span>
|  150
|  150
|-
|-
| laser_bounce_num
| laser_bounce_num
| 一束激光可以反射的最大次数
| <span lang="en" dir="ltr" class="mw-content-ltr">How many times the laser can bounce</span>
|  1000
|  1000
|-
|-
| laser_bounce_cost
| laser_bounce_cost
| 当激光进行一次反射时损失的距离
| <span lang="en" dir="ltr" class="mw-content-ltr">Remove this much from reach when laser is bouncing</span>
|  0
|  0
|-
|-
| laser_damage
| laser_damage
| ('''已弃用''')激光伤害
| <span lang="en" dir="ltr" class="mw-content-ltr">(UNUSED) Laser damage</span>
|  5
|  5
|-
|-
| player_collision
| player_collision
| 启用玩家之间的碰撞
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable player collisions</span>
|  1
|  1
|-
|-
| player_hooking
| player_hooking
| 启用玩家之间的钩索交互
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable player vs player hooking</span>
|  1
|  1
|-
|-
| jetpack_strength
| jetpack_strength
| 喷漆背包的力度
| <span lang="en" dir="ltr" class="mw-content-ltr">Jetpack pistol strength</span>
|  400.0
|  400.0
|-
|-
| shotgun_strength
| shotgun_strength
| 霰弹枪激光的拖拽力度
| <span lang="en" dir="ltr" class="mw-content-ltr">Shotgun pull strength</span>
|  10.0
|  10.0
|-
|-
| explosion_strength
| explosion_strength
| 爆炸力度(例如榴弹的爆炸)
| <span lang="en" dir="ltr" class="mw-content-ltr">Explosion strength (grenade for example)</span>
|  6.0
|  6.0
|-
|-
| hammer_strength
| hammer_strength
| 锤击力度
| <span lang="en" dir="ltr" class="mw-content-ltr">Hammer strength</span>
|  1.0
|  1.0
|-
|-
| hook_duration
| hook_duration
| 钩索最长持续时间
| <span lang="en" dir="ltr" class="mw-content-ltr">Hook duration</span>
|  1.25
|  1.25
|-
|-
| hammer_fire_delay
| hammer_fire_delay
| 锤击间隔(未击中任何实体时)
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay of hammering (when hitting nothing)</span>
|  125
|  125
|-
|-
| gun_fire_delay
| gun_fire_delay
| 手枪发射间隔
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay of firing gun</span>
|  125
|  125
|-
|-
| shotgun_fire_delay
| shotgun_fire_delay
| 霰弹枪发射间隔
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay of firing shotgun</span>
|  500
|  500
|-
|-
| grenade_fire_delay
| grenade_fire_delay
| 榴弹发射器发射间隔
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay of firing grenade</span>
|  500
|  500
|-
|-
| laser_fire_delay
| laser_fire_delay
| 激光枪发射间隔
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay of firing laser laser</span>
|  800
|  800
|-
|-
| ninja_fire_delay
| ninja_fire_delay
| 武士刀使用间隔
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay of firing ninja</span>
|  800
|  800
|-
|-
| hammer_hit_fire_delay
| hammer_hit_fire_delay
| 锤击间隔(击中其他实体时)
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay of hammering (when hitting another tee)</span>
|  320
|  320
|}
|}
[[Category:Mapping]]
[[Category:Mapping]]
[[Category:Settings]]
[[Category:Settings]]

Latest revision as of 08:34, 15 June 2023

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地图设置

设置名称 说明 默认值 最小值 最大值
sv_hit 玩家能否使用锤子/榴弹发射器/激光枪击中其他玩家 1 0 1
sv_endless_drag 无限钩索是否默认开启 0 0 1
sv_freeze_delay 玩家在触碰冻结区域后会默认冻结多少秒(适用于除开关层设置的冻结区域以及深度冻结区域之外的所有情况) 3 1 30
sv_save_worse_scores 是否在已取得的较好记录的前提下保存较差记录 1 0 1
sv_pauseable 玩家是否可以使用spec指令 0 0 1
sv_team 地图组队设置(0 = 禁止组队, 1 = 推荐组队, 2 = 强制组队, 3 = 强制单人) 1 0 3
sv_min_team_size 队伍的最小队员数(如果一个队伍完成地图时人数小于该值,则他们不会获得团队排名) 2 1 64
sv_max_team_size 队伍的最大队员数(当一个队伍中的队员数已达到该值,会阻止其他玩家加入该队伍) 64 1 64
sv_old_laser 玩家是否会被自身发射的霰弹枪激光击中,并将玩家拉向激光的反射点处(所有现代地图应将此项设置为0)。开启会导致霰弹枪激光无法击中发射者自身,并且在击中其他玩家时,其他玩家会被拉向发射者而非激光的反射点处。 0 0 1
sv_no_weak_hook 开启后会使得所有玩家使用钩索和发生碰撞时候展现出强钩特性 0 0 1
sv_reset_pickups 玩家经过起点线后是否重置其所持有的武器 0 0 1
sv_show_others_default Whether players see others by default (2 for own team) 0 0 2
sv_plasma_range 等离子炮台侦测玩家的范围 700 1 99999
sv_plasma_per_sec 等离子炮台每秒发射的子弹数量 3 0 50
sv_dragger_range 激光钩爪侦测玩家的范围 700 1 99999
sv_solo_server 设置地图为单人模式(玩家之间除聊天外无法进行任何交互,服务器会在加载地图之前就启用该参数) 0 0 1
sv_old_teleport_weapons 所有武器均可用于传送(该参数已弃用,已使用新版实体代替,请勿更改) 0 0 1
sv_old_teleport_hook 钩索可穿过传送区域(该参数已弃用,已使用新版实体代替,请勿更改) 0 0 1
sv_teleport_hold_hook 玩家被传送后已释放的钩索不断开 0 0 1
sv_teleport_lose_weapons 玩家被传送后重置所有武器(在竞速地图中常用) 0 0 1
sv_deepfly 是否允许处于深度冻结状态的玩家在瞬时解冻时使用锤子 1 0 1
sv_destroy_bullets_on_death 玩家死亡时立即清除他们发射的弹幕 1 0 1
sv_destroy_lasers_on_death 玩家死亡时立即清除他们发射的激光 0 0 1
指令 参数 说明
tune s[调整内容] ?i[数值] 调整全地图的默认参数
toggle_tune s[调整内容] i[数值1] i[数值2] 切换全地图的默认参数
tune_zone i[区域编号] s[调整内容] i[数值] 调整特定编号区域的参数
tune_zone_enter i[区域编号] r[信息] 进入特定区域后向玩家展示一条信息;区域编号0指向常规区域
tune_zone_leave i[区域编号] r[信息] 离开特定区域后向玩家展示一条信息;区域编号0指向常规区域
mapbug s[mapbug] 使用特定bug来开启地图兼容模式(例如:doubleexplosion@ddnet.tw)(意义不明...)
switch_open i[开关编号] 设置默认特定开关处于未激活状态(否则处于激活状态)

服务器设置

设置名称 说明 默认值 最小值 最大值
password 进入服务器的密码 ""
logfile 记录所有输出的文件名 ""
loglevel Log level (0 = Error, 1 = Warn, 2 = Info, 3 = Debug, 4 = Trace) 2 0 4
logappend Append to logfile instead of overwriting it every time 1 0 1
console_output_level 调整控制台中信息的数量 0 0 2
console_enable_colors 启用控制台输出文本的颜色变化 1 0 1
events 启用节日模式(例如在某些节日里玩家的默认表情发生变化,或在圣诞节里获得特殊皮肤) 1 0 1
sv_name 服务器的名字 "unnamed server"
bindaddr 绑定客户端/服务器的地址 ""
sv_ipv4only 设置是否只绑定IPv4,否则绑定所有可用接口 0 0 1
sv_port 服务器的端口 (只有位于8303-8310之间的端口才能在局域网中使用,将该项设置为0会自动寻找一个可用端口) 0 0 0
sv_hostname 主机名称 (仅0.7版本有效) ""
sv_map 服务器使用的地图 "Sunny Side Up"
sv_max_clients 服务器允许的最大玩家数量 64 1 64
sv_max_clients_per_ip 服务器允许同一IP地址下的最大玩家数量 4 1 64
sv_high_bandwidth 使用高带宽模式,服务器所需的带宽增加一倍。仅在局域网中使用 0 0 1
sv_register 将服务器注册至官方服务器上,并公开服务器(可以在搜索列表中搜索到该服务器) "1"
sv_register_extra Extra headers to send to the register endpoint, comma separated 'Header: Value' pairs ""
sv_register_url Masterserver URL to register to "https://master1.ddnet.org/ddnet/15/register"
sv_rcon_password 一级管理员远程控制台密码(拥有全部权限) ""
sv_rcon_mod_password 二级管理员远程控制台密码(拥有部分权限) ""
sv_rcon_helper_password 三级管理员远程控制台密码(拥有部分权限) ""
sv_rcon_max_tries 登录远程控制台的最大尝试次数 30 0 100
sv_rcon_bantime 当登录远程控制台超过次数上限时封禁该玩家的时长(单位为分钟),0代表仅踢出该玩家 5 0 1440
sv_auto_demo_record 自动录制回放 0 0 1
sv_auto_demo_max 自动录制回放的最大数量(0表示无限制) 10 0 1000
sv_tee_historian 开启后会将玩家完整的游戏流程记录在磁盘当中(注意:启用该项会占用磁盘相当大部分的空间) 0 0 1
sv_vanilla_antispoof 启用原生Antispoof(反混淆) 1 0 1
sv_dnsbl 启用DNSBL(域名系统黑名单) 0 0 1
sv_dnsbl_host 用于IP验证的DNSBL提供者的主机名 ""
sv_dnsbl_key 特定DNSBL提供者的可选认证密钥 ""
sv_dnsbl_vote 阻止黑名单地址进行投票 0 0 1
sv_dnsbl_ban 自动封禁黑名单地址 0 0 1
sv_dnsbl_chat 禁止黑名单地址进行聊天 0 0 1
sv_rcon_vote 仅允许已认证客户端进行投票 0 0 1
sv_player_demo_record 为每名玩家自动录制回放 0 0 1
sv_demo_chat 将聊天内容添加至回放中 0 0 1
sv_server_info_per_second 每秒发送完整服务器信息响应的最大数量(0表示没有限制) 50 0 10000
sv_van_conn_per_second 反混淆的限流框架(0表示没有限制) 10 0 10000
sv_sixup 启用sixup连接 1 0 1
sv_skill_level 为Teeworls 0.7设置难度等级(0:休闲模式,1:普通模式,2:经济模式) 1 0 2
debug Debug模式(调试模式) 0 0 1
dbg_curl Debug curl 0 0 1
dbg_hitch 故障警告 0 0 0
dbg_stress Stress systems(仅限调试版本) 0 0 0
http_allow_insecure Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing. 0 0 1
sv_welcome 当然玩家加入服务器时展示的欢迎信息 ""
sv_reserved_slots 为特定玩家保留的人数位置数量 0 0 64
sv_reserved_slots_pass 加入为特定玩家保留的人数位置所需的密码 ""
sv_reserved_slots_auth_level Minimum rcon auth level needed to use a reserved slot. 4 = rcon auth disabled 1 1 4
sv_hit 玩家之间是否可以用锤子/榴弹炮/激光进行交互 1 0 1
sv_endless_drag 是否默认开启无限钩索 0 0 1
sv_test_cmds 是否启用测试指令/作弊指令(该选项仅在初始配置中生效) 0 0 1
sv_freeze_delay 玩家进入冻结状态后自行解除冻结所需的时间(适用于除了开关层的冻结区域和深度冻结区域以外的所有冻结区域) 3 1 30
sv_endless_super_hook 超管玩家是否开启无限钩索 0 0 1
sv_hide_score 是否公布玩家成绩 0 0 1
sv_save_worse_scores 是否在玩家已拥有更好成绩的情况下用较差成绩将其覆盖 1 0 1
sv_pauseable 玩家是否可以使用spec指令 0 0 1
sv_pause_messages 是否在玩家使用spec时向其展示信息 0 0 1
sv_pause_frequency 两次使用spec的最短时间间隔 1 0 9999
sv_invite 是否允许玩家邀请其他玩家入队 1 0 1
sv_invite_frequency 两次邀请之间的最短时间间隔 1 0 9999
sv_tele_others_auth_level 传送至其他玩家身上时需要的身份验证级别 1 1 3
sv_emotional_tees 玩家发送表情时,面部表情是否随之改变(1:改变,0:不变,-1:完全不变) 1 -1 1
sv_emoticon_ms_delay The time in ms a player has to wait before allowing the next over-head emoticons 3000 20 999999999
sv_global_emoticon_ms_delay The time in ms a player has to wait before allowing the next over-head emoticons that is send to all clients (this config must be higher or equal to sv_emoticon_ms_delay to have an effect) 3000 20 999999999
sv_eye_emote_change_delay 两次面部表情发生变化的最短时间间隔 1 0 9999
sv_chat_delay 两次聊天的最短时间间隔 1 0 9999
sv_team_change_delay 两次玩家改变所属队伍的最短时间间隔 3 0 9999
sv_info_change_delay 两次玩家信息刷新的最短时间间隔(包括名称,皮肤,颜色),为避免彩虹tee泛滥,应将其设置为很高的数值 5 0 9999
sv_vote_time 投票的持续时间 25 1 9999
sv_vote_map_delay 两次地图投票的最短时间间隔 0 0 9999
sv_vote_delay 两次任意投票的最短时间间隔 3 0 9999
sv_vote_kick_delay 两次投票移除玩家的最短时间间隔 0 0 9999
sv_vote_yes_percentage 投票生效或失效所需要的对应投票玩家所占百分比 50 1 100
sv_vote_majority 是否开启投票的反对选项,默认开启 0 0 1
sv_vote_max_total 一次投票可参与的最多人数(0代表无限制) 0 0 64
sv_vote_veto_time 玩家加入服务器多久后才可以进行地图投票(0表示禁用) 20 0 1000
sv_kill_delay 两次使用kill的最短时间间隔 1 0 9999
sv_suicide_penalty 被击杀和重生之间的最短时间间隔 0 0 9999
sv_map_window Map downloading send-ahead window 15 0 100
sv_fast_download 启用快速下载地图 1 0 1
sv_shotgun_bullet_sound 是否开启疯狂的霰弹枪子弹音效(?) 0 0 1
sv_region_name 服务器所属区域,用于区域禁令 "UNK"
sv_sql_servername 插入到记录表中的SQL服务器名称 "UNK"
sv_savegames 是否启用save和load指令 1 0 1
sv_saveswapgames_delay 在玩家读取游戏存档或与其他玩家交换位置前的冷却时间 30 0 10000
sv_saveswapgames_penalty 玩家在读取存档或与其他玩家交换位置后所获得的惩罚时长 60 0 10000
sv_swap_timeout 连接超时后可持续存留在服务器里的最长时间 180 0 10000
sv_swap 是否启用swap指令 1 0 1
sv_use_sql Enables MySQL backend instead of SQLite backend (sv_sqlite_file is still used as fallback write server when no MySQL server is reachable) 0 0 1
sv_sql_queries_delay Delay in seconds between SQL queries of a single player 1 0 20
sv_sqlite_file File to store ranks in case sv_use_sql is turned off or used as backup sql server "ddnet-server.sqlite"
sv_use_upnp Enables UPnP support. (Requires -DCONF_UPNP=ON when compiling) 0 0 1
sv_ddrace_rules Whether the default mod rules are displayed or not 1 0 1
sv_rules_line1 第一行规则 ""
sv_rules_line2 第二行规则 ""
sv_rules_line3 第三行规则 ""
sv_rules_line4 第四行规则 ""
sv_rules_line5 第五行规则 ""
sv_rules_line6 第六行规则 ""
sv_rules_line7 第七行规则 ""
sv_rules_line8 第八行规则 ""
sv_rules_line9 第九行规则 ""
sv_rules_line10 第十行规则 ""
sv_team 地图组队设置(0 = 禁止组队, 1 = 推荐组队, 2 = 强制组队, 3 = 强制单人) 1 0 3
sv_min_team_size 队伍的最小人数(少于该人数的队伍完成地图不会获得队伍排名) 2 1 64
sv_max_team_size 队伍的最大人数 64 1 64
sv_map_vote 是否允许使用map指令更换地图 1 0 1
sv_announcement_filename file which will have the announcement, each one at a line "announcement.txt"
sv_announcement_interval time(minutes) in which the announcement will be displayed from the announcement file 300 1 9999
sv_announcement_random Whether announcements are sequential or random 1 0 1
sv_old_laser Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter 0 0 1
sv_slash_me Whether /me is active on the server or not 0 0 1
sv_rejoin_team_0 Make a team automatically rejoin team 0 after finish (only if not locked) 1 0 1
sv_no_weak_hook Whether to use an alternative calculation for world ticks, that makes the hook behave like all players have strong. 0 0 1
conn_timeout Network timeout 100 5 1000
conn_timeout_protection Network timeout protection 1000 5 10000
sv_reset_pickups Whether the weapons are reset on passing the start tile or not 0 0 1
sv_show_others Whether players can use the command showothers or not 1 0 1
sv_show_others_default Whether players see others by default (2 for own team) 0 0 2
sv_show_all_default Whether players see all tees by default 0 0 1
sv_max_afk_time The time in seconds a player to be afk (0 = disabled) 300 0 9999
sv_plasma_range How far will the plasma gun track tees 700 1 99999
sv_plasma_per_sec How many shots does the plasma gun fire per seconds 3 0 50
sv_dragger_range How far will the dragger track tees 700 1 99999
sv_vote_pause Allow voting to pause players (instead of moving to spectators) 1 0 1
sv_vote_pause_time The time (in seconds) players have to wait in pause when paused by vote 10 0 360
sv_tune_reset Whether tuning is reset after each map change or not 1 0 1
sv_reset_file File to execute on map change or reload to set the default server settings "reset.cfg"
sv_input_fifo Fifo file (non-Windows) or Named Pipe (Windows) to use as input for server console ""
sv_ddrace_tune_reset Whether DDRace tuning (sv_hit, sv_endless_drag and sv_old_laser) is reset after each map change or not 1 0 1
sv_nameless_score Whether nameless tee has a score or not 1 0 1
sv_time_in_broadcast_interval How often to update the broadcast time 1 0 60
sv_default_timer_type Default way of displaying time either game/round timer or broadcast. 0 = game/round timer, 1 = broadcast, 2 = 0+1, 3 = none 0 0 3
sv_chat_initial_delay The time in seconds before the first message can be sent 0 0 360
sv_chat_penalty chat score will be increased by this on every message, and decremented by 1 on every tick. 250 50 1000
sv_chat_threshold if chats core exceeds this, the player will be muted for sv_spam_mute_duration seconds 1000 50 10000
sv_spam_mute_duration how many seconds to mute, if player triggers mute on spam. 0 = off 60 0 3600
sv_shutdown_when_empty Shutdown server as soon as no one is on it anymore 0 0 1
sv_reload_when_empty Reload map when server is empty (1 = reload once, 2 = reload every time server gets empty) 0 0 2
sv_kill_protection 0 - Disable, 1-9999 minutes 20 0 9999
sv_solo_server Set server to solo mode (no player interactions, has to be set before loading the map) 0 0 1
sv_client_suggestion Broadcast to display to players without DDNet client "Get DDNet client from DDNet.org to use all features on DDNet!"
sv_client_suggestion_old Broadcast to display to players with an old version of DDNet client "Your DDNet client is old, update it on DDNet.org!"
sv_client_suggestion_bot Broadcast to display to players with a known botting client "Your client has bots and can be remotely controlled!\nPlease use another client like DDNet client from DDNet.org"
sv_banned_versions Comma separated list of banned clients to be kicked on join ""
sv_netlimit Netlimit: Maximum amount of traffic a client is allowed to use (in kb/s) 0 0 10000
sv_netlimit_alpha Netlimit: Alpha of Exponention moving average 50 1 100
sv_connlimit Connlimit: Number of connections an IP is allowed to do in a timespan 5 0 100
sv_connlimit_time Connlimit: Time in which IP's connections are counted 20 0 1000
sv_conn_logging_server Unix socket server for IP address logging (Unix only) ""
sv_warmup Number of seconds to do warmup before round starts 0 0 0
sv_motd Message of the day to display for the clients ""
sv_tournament_mode Tournament mode. When enabled, players joins the server as spectator 0 0 1
sv_spamprotection Spam protection 1 0 1
sv_spectator_slots Number of slots to reserve for spectators 0 0 64
sv_inactivekick_time How many minutes to wait before taking care of inactive players 0 0 1000
sv_inactivekick How to deal with inactive players (0=move to spectator, 1=move to free spectator slot/kick, 2=kick) 0 0 2
sv_strict_spectate_mode Restricts information in spectator mode 0 0 1
sv_vote_spectate Allow voting to move players to spectators 1 0 1
sv_vote_spectate_rejoindelay How many minutes to wait before a player can rejoin after being moved to spectators by vote 3 0 1000
sv_vote_kick Allow voting to kick players 1 0 1
sv_vote_kick_min Minimum number of players required to start a kick vote 0 0 64
sv_vote_kick_bantime The time in seconds to ban a player if kicked by vote. 0 makes it just use kick 5 0 1440
sv_join_vote_delay Add a delay before recently joined players can call any vote or participate in a kick/spec vote (in seconds) 300 0 1000
sv_old_teleport_weapons Teleporting of all weapons (deprecated, use special entities instead) 0 0 1
sv_old_teleport_hook Hook through teleporter (deprecated, use special entities instead) 0 0 1
sv_teleport_hold_hook Hold hook when teleported 0 0 1
sv_teleport_lose_weapons Lose weapons when teleported (useful for some race maps) 0 0 1
sv_deepfly Allow fire non auto weapons when deep 1 0 1
sv_destroy_bullets_on_death Destroy bullets when their owner dies 1 0 1
sv_destroy_lasers_on_death Destroy lasers when their owner dies 0 0 1
sv_mapupdaterate 64 player id <-> vanilla id players map update rate 5 1 100
sv_server_type Type of the server (novice, moderate, ...) "none"
sv_send_votes_per_tick Number of vote options being send per tick 5 1 15
sv_rescue Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config) 0 0 1
sv_rescue_delay Number of seconds between two rescues 1 0 1000
sv_practice Enable practice mode for teams. Means you can use /rescue, but in turn your rank doesn't count. 1 0 1
dbg_dummies (Debug build only) 0 0 64

外部控制台设置

Setting Description Default Min Max
ec_bindaddr Address to bind the external console to. Anything but 'localhost' is dangerous "localhost"
ec_port Port to use for the external console 0 0 0
ec_password External console password ""
ec_bantime The time a client gets banned if econ authentication fails. 0 just closes the connection 0 0 1440
ec_auth_timeout Time in seconds before the the econ authentication times out 30 1 120
ec_output_level Adjusts the amount of information in the external console 1 0 2

服务器指令

Command Arguments Description
echo r[文本] 聊天框输出文本
exec r[文件名] 运行指定配置文件
reset s[config-name] Reset a config to its default value
toggle s[config-option] i[value 1] i[value 2] Toggle config value
access_level s[command] ?i[accesslevel] Specify command accessibility (admin = 0, moderator = 1, helper = 2, all = 3)
access_status i[accesslevel] List all commands which are accessible for admin = 0, moderator = 1, helper = 2, all = 3
cmdlist List all commands which are accessible for users
ban s[ip|id] ?i[minutes] r[reason] Ban ip for x minutes for any reason
ban_range s[first ip] s[last ip] ?i[minutes] r[reason] Ban ip range for x minutes for any reason
unban s[ip|entry] Unban ip/banlist entry
unban_range s[first ip] s[last ip] Unban ip range
unban_all Unban all entries
bans ?i[page] Show banlist (page 0 by default, 20 entries per page)
bans_save s[file] Save banlist in a file
ban s[ip|id] ?i[minutes] r[reason] Ban player with ip/client id for x minutes for any reason
ban_region s[region] s[ip|id] ?i[minutes] r[reason] Ban player in a region
ban_region_range s[region] s[first ip] s[last ip] ?i[minutes] r[reason] Ban range in a region
kick i[id] ?r[reason] Kick player with specified id for any reason
status ?r[name] List players containing name or all players
shutdown ?r[reason] Shut down
logout Logout of rcon
show_ips ?i[show] Show IP addresses in rcon commands (1 = on, 0 = off)
record ?s[file] Record to a file
stoprecord Stop recording
reload Reload the map
add_sqlserver s['r'|'w'] s[Database] s[Prefix] s[User] s[Password] s[IP] i[Port] ?i[SetUpDatabase ?] add a sqlserver
dump_sqlservers s['r'|'w'] dumps all sqlservers readservers = r, writeservers = w
auth_add s[ident] s[level] r[pw] Add a rcon key
auth_add_p s[ident] s[level] s[hash] s[salt] Add a prehashed rcon key
auth_change s[ident] s[level] r[pw] Update a rcon key
auth_change_p s[ident] s[level] s[hash] s[salt] Update a rcon key with prehashed data
auth_remove s[ident] Remove a rcon key
auth_list List all rcon keys
name_ban s[name] ?i[distance] ?i[is_substring] ?r[reason] Ban a certain nickname
name_unban s[name] Unban a certain nickname
name_bans List all name bans
tune s[tuning] ?i[value] Tune variable to value or show current value
toggle_tune s[tuning] i[value 1] i[value 2] Toggle tune variable
tune_reset ?s[tuning] Reset all or one tuning variable to default
tunes List all tuning variables and their values
tune_zone i[zone] s[tuning] i[value] Tune in zone a variable to value
tune_zone_dump i[zone] Dump zone tuning in zone x
tune_zone_reset ?i[zone] reset zone tuning in zone x or in all zones
tune_zone_enter i[zone] r[message] which message to display on zone enter; use 0 for normal area
tune_zone_leave i[zone] r[message] which message to display on zone leave; use 0 for normal area
mapbug s[mapbug] Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw)
switch_open i[switch] Whether a switch is deactivated by default (otherwise activated)
pause_game Pause/unpause game
change_map ?r[map] Change map
random_map ?i[stars] Random map
random_unfinished_map ?i[stars] Random unfinished map
restart ?i[seconds] Restart in x seconds (0 = abort)
broadcast r[message] Broadcast message
say r[message] Say in chat
set_team i[id] i[team-id] ?i[delay in minutes] Set team of player to team
set_team_all i[team-id] Set team of all players to team
add_vote s[name] r[command] Add a voting option
remove_vote r[name] remove a voting option
force_vote s[name] s[command] ?r[reason] Force a voting option
clear_votes Clears the voting options
add_map_votes Automatically adds voting options for all maps
vote r['yes'|'no'] Force a vote to yes/no
dump_antibot Dumps the antibot status
dbg_lognetwork Log the network
kill_pl v[id] Kills player v and announces the kill
totele i[number] Teleports you to teleporter v
totelecp i[number] Teleports you to checkpoint teleporter v
tele ?i[id] ?i[id] Teleports player i (or you) to player i (or you to where you look at)
addweapon i[weapon-id] Gives weapon with id i to you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)
removeweapon i[weapon-id] removes weapon with id i from you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)
shotgun Gives a shotgun to you
grenade Gives a grenade launcher to you
laser Gives a laser to you
rifle Gives a laser to you
jetpack Gives jetpack to you
weapons Gives all weapons to you
unshotgun Removes the shotgun from you
ungrenade Removes the grenade launcher from you
unlaser Removes the laser from you
unrifle Removes the laser from you
unjetpack Removes the jetpack from you
unweapons Removes all weapons from you
ninja Makes you a ninja
super Makes you super
unsuper Removes super from you
endless_hook Gives you endless hook
unendless_hook Removes endless hook from you
unsolo Puts you out of solo part
undeep Puts you out of deep freeze
livefreeze Makes you live frozen
unlivefreeze Puts you out of live freeze
left Makes you move 1 tile left
right Makes you move 1 tile right
up Makes you move 1 tile up
down Makes you move 1 tile down
move i[x] i[y] Moves to the tile with x/y-number ii
move_raw i[x] i[y] Moves to the point with x/y-coordinates ii
force_pause v[id] i[seconds] Force i to pause for i seconds
force_unpause v[id] Set force-pause timer of i to 0.
set_team_ddr v[id] i[team] Set ddrace team of a player
uninvite v[id] i[team] Uninvite player from team
vote_mute v[id] i[seconds] ?r[reason] Remove v's right to vote for i seconds
vote_unmute v[id] Give back v's right to vote.
vote_mutes List the current active vote mutes.
mute
muteid v[id] i[seconds] ?r[reason] Mute player with id
muteip s[ip] i[seconds] ?r[reason] Mute player with IP address
unmute i[muteid]
unmuteid v[id] Unmute player with id
mutes
moderate Enables/disables active moderator mode for the player
vote_no
save_dry Dump the current savestring
dump_log ?i[seconds] Show logs of the last i seconds
freezehammer v[id] Gives a player Freeze Hammer
unfreezehammer v[id] Removes Freeze Hammer from a player

聊天指令

Command Arguments Description
credits Shows the credits of the DDNet mod
rules Shows the server rules
emote ?s[emote name] i[duration in seconds] Sets your tee's eye emote
eyeemote ?s['on'|'off'|'toggle'] Toggles use of standard eye-emotes on/off, eyeemote s, where s = on for on, off for off, toggle for toggle and nothing to show current status
settings ?s[configname] Shows gameplay information for this server
help ?r[command] Shows help to command r, general help if left blank
info Shows info about this server
list ?s[filter] List connected players with optional case-insensitive substring matching filter
me r[message] Like the famous irc command '/me says hi' will display '<yourname> says hi'
w s[player name] r[message] Whisper something to someone (private message)
whisper s[player name] r[message] Whisper something to someone (private message)
c r[message] Converse with the last person you whispered to (private message)
converse r[message] Converse with the last person you whispered to (private message)
pause ?r[player name] Toggles pause
spec ?r[player name] Toggles spec (if not available behaves as /pause)
pausevoted Toggles pause on the currently voted player
specvoted Toggles spec on the currently voted player
dnd Toggle Do Not Disturb (no chat and server messages)
mapinfo ?r[map] Show info about the map with name r gives (current map by default)
timeout ?s[code] Set timeout protection code s
practice ?i['0'|'1'] Enable cheats (currently only /rescue) for your current team's run, but you can't earn a rank
swap ?r[player name] Request to swap your tee with another team member
save ?r[code] Save team with code r.
load ?r[code] Load with code r. /load to check your existing saves
map ?r[map] Vote a map by name
rankteam ?r[player name] Shows the team rank of player with name r (your team rank by default)
teamrank ?r[player name] Shows the team rank of player with name r (your team rank by default)
rank ?r[player name] Shows the rank of player with name r (your rank by default)
top5team ?s[player name] ?i[rank to start with] Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)
teamtop5 ?s[player name] ?i[rank to start with] Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)
top ?i[rank to start with] Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst)
top5 ?i[rank to start with] Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst)
times ?s[player name] ?i[number of times to skip] /times ?s?i shows last 5 times of the server or of a player beginning with name s starting with time i (i = 1 by default, -1 for first)
points ?r[player name] Shows the global points of a player beginning with name r (your rank by default)
top5points ?i[number] Shows five points of the global point ladder beginning with rank i (1 by default)
timecp ?r[player name] Set your checkpoints based on another player
team ?i[id] Lets you join team i (shows your team if left blank)
lock ?i['0'|'1'] Toggle team lock so no one else can join and so the team restarts when a player dies. /lock 0 to unlock, /lock 1 to lock.
unlock Unlock a team
invite r[player name] Invite a person to a locked team
showothers ?i['0'|'1'|'2'] Whether to show players from other teams or not (off by default), optional i = 0 for off, i = 1 for on, i = 2 for own team only
showall ?i['0'|'1'] Whether to show players at any distance (off by default), optional i = 0 for off else for on
specteam ?i['0'|'1'] Whether to show players from other teams when spectating (on by default), optional i = 0 for off else for on
ninjajetpack ?i['0'|'1'] Whether to use ninja jetpack or not. Makes jetpack look more awesome
saytime ?r[player name] Privately messages someone's current time in this current running race (your time by default)
saytimeall Publicly messages everyone your current time in this current running race
time Privately shows you your current time in this current running race in the broadcast message
timer ?s['gametimer'|'broadcast'|'both'|'none'|'cycle'] Personal Setting of showing time in either broadcast or game/round timer, timer s, where s = broadcast for broadcast, gametimer for game/round timer, cycle for cycle, both for both, none for no timer and nothing to show current status
r Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)
rescue Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)
tp ?r[player name] Teleport yourself to player or to where you are spectating if no player name is given
teleport ?r[player name] Teleport yourself to player or to where you are spectating if no player name is given
unsolo Puts you out of solo part
undeep Puts you out of deep freeze
kill Kill yourself when kill-protected during a long game (use f1, kill for regular kill)

客户端设置

Setting Description Default Min Max
cl_predict Predict client movements 1 0 1
cl_predict_dummy Predict dummy movements 1 0 1
cl_antiping_limit Antiping limit (0 to disable) 0 0 200
cl_antiping Enable antiping, i. e. more aggressive prediction. 0 0 1
cl_antiping_players Predict other player's movement more aggressively (only enabled if cl_antiping is set to 1) 1 0 1
cl_antiping_grenade Predict grenades (only enabled if cl_antiping is set to 1) 1 0 1
cl_antiping_weapons Predict weapon projectiles (only enabled if cl_antiping is set to 1) 1 0 1
cl_antiping_smooth Make the prediction of other player's movement smoother 0 0 1
cl_antiping_gunfire Predict gunfire and show predicted weapon physics (with cl_antiping_grenade 1 and cl_antiping_weapons 1) 1 0 1
cl_prediction_margin Prediction margin in ms (adds latency, can reduce lag from ping jumps) 10 1 2000
cl_nameplates Show name plates 1 0 1
cl_afk_emote Show zzz emote next to afk players 1 0 1
cl_nameplates_always Always show name plates disregarding of distance 1 0 1
cl_nameplates_teamcolors Use team colors for name plates 1 0 1
cl_nameplates_size Size of the name plates from 0 to 100% 50 0 100
cl_nameplates_clan Show clan in name plates 0 0 1
cl_nameplates_clan_size Size of the clan plates from 0 to 100% 30 0 100
cl_nameplates_ids Show IDs in name plates 0 0 1
cl_nameplates_own Show own name plate (useful for demo recording) 0 0 1
cl_nameplates_friendmark Show friend mark (♥) in name plates 0 0 1
cl_nameplates_strong Show strong/weak in name plates (0 - off, 1 - icons, 2 - icons + numbers) 0 0 2
cl_text_entities Render textual entity data 1 0 1
cl_text_entities_size Size of textual entity data from 1 to 100% 100 1 100
cl_authed_player_color Color of name of authenticated player in scoreboard 5898211
cl_same_clan_color Clan color of players with the same clan as you in scoreboard. 5898211
cl_enable_ping_color Whether ping is colored in scoreboard. 1 0 1
cl_autoswitch_weapons Auto switch weapon on pickup 1 0 1
cl_autoswitch_weapons_out_of_ammo Auto switch weapon when out of ammo 0 0 1
cl_showhud Show ingame HUD 1 0 1
cl_showhud_healthammo Show ingame HUD (Health + Ammo) 1 0 1
cl_showhud_score Show ingame HUD (Score) 1 0 1
cl_showhud_timer Show ingame HUD (Timer) 1 0 1
cl_showhud_dummy_actions Show ingame HUD (Dummy Actions) 1 0 1
cl_showhud_player_position Show ingame HUD (Player Position) 0 0 1
cl_showhud_player_speed Show ingame HUD (Player Speed) 0 0 1
cl_showhud_player_angle Show ingame HUD (Player Aim Angle) 0 0 1
cl_showhud_ddrace Show ingame HUD (DDRace HUD) 1 0 1
cl_showhud_jumps_indicator Show ingame HUD (Jumps you have and have used) 1 0 1
cl_show_freeze_bars Whether to show a freeze bar under frozen players to indicate the thaw time 1 0 1
cl_freezebars_alpha_inside_freeze Opacity of freeze bars inside freeze (0 invisible, 100 fully visible) 0 0 100
cl_showrecord Show old style DDRace client records 0 0 1
cl_shownotifications Make the client notify when someone highlights you 1 0 1
cl_showemotes Show tee emotes 1 0 1
cl_showchat Show chat (2 to always show large chat area) 1 0 2
cl_show_chat_friends Show only chat messages from friends 0 0 1
cl_show_chat_system Show chat messages from the server 1 0 1
cl_showkillmessages Show kill messages 1 0 1
cl_show_votes_after_voting Show votes window after voting 0 0 1
cl_show_local_time_always Always show local time 0 0 1
cl_showfps Show ingame FPS counter 0 0 1
cl_showpred Show ingame prediction time in milliseconds 0 0 1
cl_eye_wheel Show eye wheel along together with emotes 1 0 1
cl_eye_duration How long the eyes emotes last 999999 1 999999
cl_airjumpindicator 1 0 1
cl_threadsoundloading Load sound files threaded 1 0 1
cl_warning_teambalance Warn about team balance 1 0 1
cl_mouse_deadzone Deadzone for the camera to follow the cursor 0 0 3000
cl_mouse_followfactor Factor for the camera to follow the cursor 0 0 200
cl_mouse_max_distance Maximum cursor distance 400 0 5000
cl_mouse_min_distance Minimum cursor distance 0 0 5000
cl_dyncam Enable dyncam 0 0 1
cl_dyncam_max_distance Maximum dynamic camera cursor distance 1000 0 2000
cl_dyncam_min_distance Minimum dynamic camera cursor distance 0 0 2000
cl_dyncam_mousesens Mouse sens used when dyncam is toggled on 0 0 100000
cl_dyncam_deadzone Deadzone for the dynamic camera to follow the cursor 300 1 1300
cl_dyncam_follow_factor Factor for the dynamic camera to follow the cursor 60 0 200
cl_dyncam_smoothness Transition amount of the camera movement, 0=instant, 100=slow and smooth 0 0 100
cl_dyncam_stabilizing Amount of camera slowdown during fast cursor movement. High value can cause delay in camera movement 0 0 100
ed_smooth_zoom_time Time of smooth zoom animation in the editor in ms (0 for off) 250 0 5000
ed_limit_max_zoom_level Specifies, if zooming in the editor should be limited or not (0 = no limit) 1 0 1
ed_zoom_target Zoom to the current mouse target 0 0 1
ed_showkeys 0 0 1
cl_show_welcome 1 0 1
cl_motd_time How long to show the server message of the day 10 0 100
cl_map_download_url URL used to download maps (can start with http:// or https://) "https://maps.ddnet.org"
cl_map_download_connect_timeout_ms HTTP map downloads: timeout for the connect phase in milliseconds (0 to disable) 2000 0 100000
cl_map_download_low_speed_limit HTTP map downloads: Set low speed limit in bytes per second (0 to disable) 4000 0 100000
cl_map_download_low_speed_time HTTP map downloads: Set low speed limit time period (0 to disable) 3 0 100000
cl_languagefile What language file to use ""
cl_skin_download_url URL used to download skins "https://skins.ddnet.org/skin/"
cl_skin_community_download_url URL used to download community skins "https://skins.ddnet.org/skin/community/"
cl_vanilla_skins_only Only show skins available in Vanilla Teeworlds 0 0 1
cl_download_skins Download skins from cl_skin_download_url on-the-fly 1 0 1
cl_download_community_skins Allow to download skins created by the community. Uses cl_skin_community_download_url instead of cl_skin_download_url for the download 0 0 1
cl_auto_statboard_screenshot Automatically take game over statboard screenshot 0 0 1
cl_auto_statboard_screenshot_max Maximum number of automatically created statboard screenshots (0 = no limit) 10 0 1000
cl_default_zoom Default zoom level 10 0 20
cl_smooth_zoom_time Time of smooth zoom animation ingame in ms (0 for off) 250 0 5000
cl_limit_max_zoom_level Specifies, if zooming ingame should be limited or not (0 = no limit) 1 0 1
player_use_custom_color Toggles usage of custom colors 0 0 1
player_color_body Player body color 65408
player_color_feet Player feet color 65408
player_skin Player skin "default"
player_default_eyes Player eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink 0 0 5
cl_skin_prefix Replace the skins by skins with this prefix (e.g. kitty, santa) ""
cl_fat_skins Enable fat skins 0 0 1
ui_page Interface page 9 6 10
ui_settings_page Interface settings page 0 0 9
ui_toolbox_page Toolbox page 0 0 2
ui_server_address Interface server address "localhost:8303"
ui_mousesens Mouse sensitivity for menus/editor 200 1 100000
ui_controller_sens Controller sensitivity for menus/editor 100 1 100000
ui_smooth_scroll_time Time of smooth scrolling animation in menus/editor in ms (0 for off) 500 0 5000
ui_color Interface color 0xE4A046AF
ui_colorize_ping Highlight ping 1 0 1
ui_colorize_gametype Highlight gametype 1 0 1
ui_demo_selected Selected demo file ""
ui_close_window_after_changing_setting Close window after changing setting 1 0 1
ui_unread_news Whether there is unread news 0 0 1
gfx_noclip Disable clipping 0 0 1
dummy_name Name of the dummy ""
dummy_clan Clan of the dummy ""
dummy_country Country of the Dummy -1 -1 1000
dummy_use_custom_color Toggles usage of custom colors 0 0 1
dummy_color_body Dummy body color 65408
dummy_color_feet Dummy feet color 65408
dummy_skin Dummy skin "default"
dummy_default_eyes Dummy eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink 0 0 5
cl_dummy 0 - player / 1 - dummy 0 0 1
cl_dummy_hammer Whether dummy is hammering for a hammerfly 0 0 1
cl_dummy_resetonswitch Whether dummy or player should stop pressing keys when you switch. 0 = off, 1 = dummy, 2 = player 0 0 2
cl_dummy_restore_weapon Whether dummy should switch to last weapon after hammerfly 1 0 1
cl_dummy_copy_moves Whether dummy should copy your moves 0 0 1
cl_dummy_control Whether can you control dummy at the same time (cl_dummy_jump, cl_dummy_fire, cl_dummy_hook) 0 0 1
cl_dummy_jump Whether dummy is jumping (requires cl_dummy_control 1) 0 0 1
cl_dummy_fire Whether dummy is firing (requires cl_dummy_control 1) 0 0 1
cl_dummy_hook Whether dummy is hooking (requires cl_dummy_control 1) 0 0 1
cl_show_start_menu_images Show start menu images 1 0 1
cl_skip_start_menu Skip the start menu 0 0 1
cl_video_pausewithdemo Pause video rendering when demo playing pause 1 0 1
cl_video_showhud Show ingame HUD when rendering video 0 0 1
cl_video_showchat Show chat when rendering video 1 0 1
cl_video_sound_enable Use sound when rendering video 1 0 1
cl_video_show_hook_coll_other Show other players' hook collision lines when rendering video 0 0 1
cl_video_show_direction Show players' key presses when rendering video (1 = other players', 2 = also your own) 0 0 2
cl_video_crf Set crf when encode video with libx264 (0 for highest quality, 51 for lowest) 18 0 51
cl_video_preset Set preset when encode video with libx264, default is 5 (medium), 0 is ultrafast, 9 is placebo (the slowest, not recommend) 5 0 9
dbg_tuning Display information about the tuning parameters that affect the own player 0 0 1
player_name Name of the player ""
player_clan Clan of the player ""
player_country Country of the player -1 -1 1000
password Password to the server ""
logfile Filename to log all output to ""
loglevel Log level (0 = Error, 1 = Warn, 2 = Info, 3 = Debug, 4 = Trace) 2 0 4
logappend Append to logfile instead of overwriting it every time 1 0 1
console_output_level Adjusts the amount of information in the console 0 0 2
console_enable_colors Enable colors in console output 1 0 1
events Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client). 1 0 1
steam_name Last seen name of the Steam profile ""
cl_save_settings Write the settings file on exit 1 0 1
cl_refresh_rate Refresh rate for updating the game (in Hz) 0 0 10000
cl_refresh_rate_inactive Refresh rate for updating the game when the window is inactive (in Hz) 120 0 10000
cl_editor 0 0 1
cl_editor_dilate Automatically dilates embedded images 1 0 1
cl_skin_filter_string Skin filtering string ""
cl_auto_demo_record Automatically record demos 1 0 1
cl_auto_demo_on_connect Only start a new demo when connect while automatically record demos 0 0 1
cl_auto_demo_max Maximum number of automatically recorded demos (0 = no limit) 10 0 1000
cl_auto_screenshot Automatically take game over screenshot 0 0 1
cl_auto_screenshot_max Maximum number of automatically created screenshots (0 = no limit) 10 0 1000
cl_auto_csv Automatically create game over csv 0 0 1
cl_auto_csv_max Maximum number of automatically created csvs (0 = no limit) 10 0 1000
cl_show_broadcasts Show broadcasts ingame 1 0 1
cl_print_broadcasts Print broadcasts to console 1 0 1
cl_print_motd Print motd to console 1 0 1
cl_friends_ignore_clan Ignore clan tag when searching for friends 1 0 1
cl_assets_entities The asset/assets for entities "default"
cl_asset_game The asset for game "default"
cl_asset_emoticons The asset for emoticons "default"
cl_asset_particles The asset for particles "default"
cl_asset_hud The asset for HUD "default"
cl_asset_extras The asset for the game graphics that do not come from Teeworlds "default"
br_filter_string Server browser filtering string "Novice"
br_exclude_string Server browser exclusion string ""
br_filter_full Filter out full server in browser 0 0 1
br_filter_empty Filter out empty server in browser 0 0 1
br_filter_spectators Filter out spectators from player numbers 0 0 1
br_filter_friends Filter out servers with no friends 0 0 1
br_filter_country Filter out servers with non-matching player country 0 0 1
br_filter_country_index Player country to filter by in the server browser -1 -1 999
br_filter_pw Filter out password protected servers in browser 0 0 1
br_filter_gametype Game types to filter ""
br_filter_gametype_strict Strict gametype filter 0 0 1
br_filter_connecting_players Filter connecting players 1 0 1
br_filter_serveraddress Server address to filter ""
br_filter_unfinished_map Show only servers with unfinished maps 0 0 1
br_filter_exclude_countries Filter out DDNet servers by country ""
br_filter_exclude_types Filter out DDNet servers by type (mod) ""
br_indicate_finished Show whether you have finished a DDNet map (transmits your player name to info.ddnet.org/info) 1 0 1
br_location Override location for ping estimation, available: auto, af, as, as:cn, eu, na, oc, sa (Automatic, Africa, Asia, China, Europe, North America, Oceania/Australia, South America "auto"
br_cached_best_serverinfo_url Do not set this variable, instead create a ddnet-serverlist-urls.cfg next to settings_ddnet.cfg to specify all possible serverlist URLs ""
br_filter_exclude_countries_kog Filter out kog servers by country ""
br_filter_exclude_types_kog Filter out kog servers by type (mod) ""
br_sort Sorting column in server browser 4 0 256
br_sort_order Sorting order in server browser 2 0 2
br_max_requests Number of concurrent requests to use when refreshing server browser 100 0 1000
br_demo_sort Sorting column in demo browser 0 0 3
br_demo_sort_order Sorting order in demo browser 0 0 1
br_demo_fetch_info Whether to auto fetch demo infos on refresh 0 0 1
snd_buffer_size Sound buffer size 512 128 32768
snd_rate Sound mixing rate 48000 5512 384000
snd_enable Sound enable 1 0 1
snd_enable_music Play background music 0 0 1
snd_volume Sound volume 30 0 100
snd_chat_volume Chat sound volume 30 0 100
snd_game_volume Game sound volume 30 0 100
snd_ambient_volume Map Sound sound volume 30 0 100
snd_background_music_volume Background music sound volume 30 0 100
snd_nonactive_mute 0 0 1
snd_game Enable game sounds 1 0 1
snd_gun Enable gun sound 1 0 1
snd_long_pain Enable long pain sound (used when shooting in freeze) 1 0 1
snd_chat Enable regular chat sound 1 0 1
snd_team_chat Enable team chat sound 1 0 1
snd_servermessage Enable server message sound 1 0 1
snd_highlight Enable highlighted chat sound 1 0 1
gfx_screen Screen index 0 0 15
gfx_screen_width Screen resolution width 0 0 0
gfx_screen_height Screen resolution height 0 0 0
gfx_screen_refresh_rate Screen refresh rate 0 0 0
gfx_desktop_width Desktop resolution width for detecting display changes (not recommended to change manually) 0 0 0
gfx_desktop_height Desktop resolution height for detecting display changes (not recommended to change manually) 0 0 0
gfx_borderless Borderless window (not to be used with fullscreen) 1 0 1
gfx_fullscreen Set fullscreen mode: 0=no fullscreen, 1=pure fullscreen, 2=desktop fullscreen, 3=windowed fullscreen 0 0 3
gfx_highdpi Enable high-dpi 1 0 1
gfx_color_depth Colors bits for framebuffer (fullscreen only) 24 16 24
gfx_vsync Vertical sync (may cause delay) 0 0 1
gfx_display_all_video_modes Show all video modes 0 0 1
gfx_high_detail High detail 1 0 1
gfx_fsaa_samples FSAA Samples 0 0 64
gfx_refresh_rate Screen refresh rate 0 0 10000
gfx_finish 0 0 1
gfx_backgroundrender Render graphics when window is in background 1 0 1
gfx_text_overlay Stop rendering textoverlay in editor or with entities: high value = less details = more speed 10 1 100
gfx_asyncrender_old Do rendering async from the the update 1 0 1
gfx_quad_as_triangle Render quads as triangles (fixes quad coloring on some GPUs) 0 0 1
inp_mousesens Mouse sensitivity 200 1 100000
inp_translated_keys Translate keys before interpreting them, respects keyboard layouts 0 0 1
inp_ignored_modifiers Ignored keyboard modifier mask 0 0 65536
inp_ime_native_ui Use native UI for IME (may cause IME to not work in fullscreen mode) (changing requires restart) 0 0 1
inp_controller_enable Enable controller 0 0 1
inp_controller_guid Controller GUID which uniquely identifies the active controller ""
inp_controller_absolute Enable absolute controller aiming ingame 0 0 1
inp_controller_sens Ingame controller sensitivity 100 1 100000
inp_controller_x Controller axis that controls X axis of cursor 0 0 12
inp_controller_y Controller axis that controls Y axis of cursor 1 0 12
inp_controller_tolerance Controller axis tolerance to account for jitter 5 0 50
cl_port Port to use for client connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart) 0 0 65535
cl_dummy_port Port to use for dummy connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart) 0 0 65535
cl_contact_port Port to use for serverinfo connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart) 0 0 65535
bindaddr Address to bind the client/server to ""
debug Debug mode 0 0 1
dbg_curl Debug curl 0 0 1
dbg_graphs Performance graphs 0 0 1
dbg_gfx Show graphic library warnings and errors, if the GPU supports it (0: none, 1: minimal, 2: affects performance, 3: verbose, 4: all) 0 0 4
dbg_stress Stress systems (Debug build only) 0 0 0
dbg_stress_server Server to stress (Debug build only) "localhost"
http_allow_insecure Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing. 0 0 1
cl_race_binds_set What level the DDRace binds are set to (this is automated, you don't need to use this) 0 0 1
cl_reconnect_timeout How many seconds to wait before reconnecting (after timeout, 0 for off) 120 0 600
cl_reconnect_full How many seconds to wait before reconnecting (when server is full, 0 for off) 5 0 600
cl_message_system_color System message color 2817983
cl_message_client_color Client message color 9633471
cl_message_highlight_color Highlighted message color 65471
cl_message_team_color Team message color 5636050
cl_message_color Message color 255
cl_laser_rifle_inner_color Laser inner color for Rifle 11206591
cl_laser_rifle_outline_color Laser outline color for Rifle 11176233
cl_laser_sg_inner_color Laser inner color for Shotgun 1467241
cl_laser_sg_outline_color Laser outline color for Shotgun 1866773
cl_laser_door_inner_color Laser inner color for doors 7701379
cl_laser_door_outline_color Laser outline color for doors 7667473
cl_laser_freeze_inner_color Laser inner color for freezes 12001153
cl_laser_freeze_outline_color Laser outline color for freezes 11613223
cl_kill_message_normal_color Kill message normal color 255
cl_kill_message_highlight_color Kill message highlight color 255
cl_message_friend Enable coloring and the heart for friends 1 0 1
cl_message_friend_color Friend message color 65425
conn_timeout Network timeout 100 5 1000
cl_show_ids Whether to show client ids in scoreboard 0 0 1
cl_scoreboard_on_death Whether to show scoreboard after death or not 1 0 1
cl_auto_race_record Save the best demo of each race 1 0 1
cl_replays Enable/disable replays 0 0 1
cl_replay_length Set the default length of the replays 30 10 0
cl_race_record_server_control Let the server start the race recorder 1 0 1
cl_demo_name Save the player name within the demo 1 0 1
cl_demo_assume_race Assume that demos are race demos 1 0 1
cl_race_ghost Enable ghost 1 0 1
cl_race_ghost_server_control Let the server start the ghost 1 0 1
cl_race_show_ghost Show ghost 1 0 1
cl_race_save_ghost Save ghost 1 0 1
cl_ddrace_scoreboard Enable DDRace Scoreboard 1 0 1
cl_show_others Show players in other teams (2 to show own team only) 0 0 2
cl_show_others_alpha Show players in other teams (alpha value, 0 invisible, 100 fully visible) 40 0 100
cl_overlay_entities Overlay game tiles with a percentage of opacity 0 0 100
cl_showquads Show quads (only interesting for mappers, or if your system has extremely bad performance) 1 0 1
cl_background_color Background color 128
cl_background_entities_color Background (entities) color 128
cl_background_entities Background (entities) ""
cl_run_on_join Command to run when joining a server ""
cl_menu_map Background map in the menu "auto"
cl_rotation_radius Menu camera rotation radius 30 1 500
cl_rotation_speed Menu camera rotations in seconds 40 1 120
cl_camera_speed Menu camera speed 5 1 40
cl_background_show_tiles_layers Whether draw tiles layers when using custom background (entities) 0 0 1
cl_unpredicted_shadow Show unpredicted shadow tee (0 = off, 1 = on, -1 = don't even show in debug mode) 0 -1 1
cl_predict_freeze Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze) 1 0 2
cl_show_ninja Show ninja skin 1 0 1
cl_show_hook_coll_other Show other players' hook collision line (2 to always show) 1 0 2
cl_show_hook_coll_own Show own players' hook collision line (2 to always show) 1 0 2
cl_hook_coll_size Size of hook collision line 0 0 20
cl_hook_coll_alpha Alpha of hook collision line (0 invisible, 100 fully visible) 100 0 100
cl_hook_coll_color_no_coll Specifies the color of a hookline that hits nothing. 65407
cl_hook_coll_color_hookable_coll Specifies the color of a hookline that hits hookable tiles. 6401973
cl_hook_coll_color_tee_coll Specifies the color of a hookline that hits tees. 2817919
cl_chat_teamcolors Show names in chat in team colors 0 0 1
cl_chat_reset Reset chat when pressing escape 1 0 1
cl_chat_old Old chat style: No tee, no background 0 0 1
cl_show_direction Show key presses (1 = other players', 2 = also your own) 1 0 2
cl_old_gun_position Tees hold gun a bit higher like in TW 0.6.1 and older 0 0 1
cl_confirm_disconnect_time Confirmation popup before disconnecting after game time (in minutes, -1 to turn off, 0 to always turn on) 20 -1 1440
cl_confirm_quit_time Confirmation popup before quitting after game time (in minutes, -1 to turn off, 0 to always turn on) 20 -1 1440
cl_timeout_code Timeout code to use ""
cl_dummy_timeout_code Dummy Timeout code to use ""
cl_timeout_seed Timeout seed ""
cl_input_fifo Fifo file (non-Windows) or Named Pipe (Windows) to use as input for client console ""
cl_config_version The config version. Helps newer clients fix bugs with older configs. 0 0 0
cl_demo_slice_begin Begin marker for demo slice -1 0 0
cl_demo_slice_end End marker for demo slice -1 0 0
cl_demo_show_speed Show speed meter on change 0 0 1
cl_demo_keyboard_shortcuts Enable keyboard shortcuts in demo player 1 0 1
gfx_gl_major Graphic library major version 1 1 10
gfx_gl_minor Graphic library minor version 3 0 10
gfx_gl_patch Graphic library patch version 0 0 10
gfx_gl_texture_lod_bias The lod bias for graphic library texture sampling multiplied by 1000 -500 -15000 15000
gfx_3d_texture_analysis_ran Ran an analyzer to check if sampling 3D/2D array textures works correctly 0 0 1
gfx_3d_texture_analysis_renderer The renderer on which the analysis was performed ""
gfx_3d_texture_analysis_version The version on which the analysis was performed ""
gfx_gpu_name The GPU's name, which will be selected by the backend. (if supported by the backend) "auto"
gfx_backend The backend to use (e.g. OpenGL or Vulkan) "OpenGL"
gfx_render_thread_count Number of threads the backend can use for rendering. (note: the value can be ignored by the backend) 3 0 0
gfx_driver_is_blocked If 1, the current driver is in a blocked error state. 0 0 1
cl_video_recorder_fps At which FPS the videorecorder should record demos. 60 1 1000

客户端指令

Command Arguments Description
exec r[file] Execute the specified file
reset s[config-name] Reset a config to its default value
toggle s[config-option] i[value 1] i[value 2] Toggle config value
+toggle s[config-option] i[value 1] i[value 2] Toggle config value via keypress
toggle_local_console Toggle local console
toggle_remote_console Toggle remote console
clear_local_console Clear local console
clear_remote_console Clear remote console
dump_local_console Write local console contents to a text file
dump_remote_console Write remote console contents to a text file
console_page_up Previous page in console
console_page_down Next page in console
callvote s['kick'|'spectate'|'option'] s[id|option text] ?r[reason] Call vote
vote r['yes'|'no'] Vote yes/no
+emote Open emote selector
emote i[emote-id] Use emote
+spectate Open spectator mode selector
spectate i[spectator-id] Switch spectator mode
spectate_next Spectate the next player
spectate_previous Spectate the previous player
spectate_closest Spectate the closest player
zoom+ Zoom increase
zoom- Zoom decrease
zoom ?i Change zoom
set_view i[x]i[y] Set camera position to x and y in the map
say r[message] Say in chat
say_team r[message] Say in team chat
chat s['team'|'all'] ?r[message] Enable chat with all/team mode
+show_chat Show chat
echo r[message] Echo the text in chat window
+left Move left
+right Move right
+jump Jump
+hook Hook
+fire Fire
+showhookcoll Show Hook Collision
+weapon1 Switch to hammer
+weapon2 Switch to gun
+weapon3 Switch to shotgun
+weapon4 Switch to grenade
+weapon5 Switch to laser
+nextweapon Switch to next weapon
+prevweapon Switch to previous weapon
add_foe s[name] ?s[clan] Add a foe
remove_foe s[name] ?s[clan] Remove a foe
foes List foes
add_friend s[name] ?s[clan] Add a friend
remove_friend s[name] ?s[clan] Remove a friend
friends List friends
team i[team-id] Switch team
kill Kill yourself to restart
tune_zone i[zone] s[tuning] i[value] Tune in zone a variable to value
dummy_connect Connect dummy
dummy_disconnect Disconnect dummy
dummy_reset Reset dummy
quit Quit the client
exit Quit the client
restart Restart the client
minimize Minimize the client
connect r[host|ip] Connect to the specified host/ip
disconnect Disconnect from the server
ping Ping the current server
screenshot Take a screenshot
start_video Start recording a video
stop_video Stop recording a video
rcon r[rcon-command] Send specified command to rcon
rcon_auth r[password] Authenticate to rcon
rcon_login s[username] r[password] Authenticate to rcon with a username
play r[file] Play the file specified
record ?r[file] Record to the file
stoprecord Stop recording
add_demomarker Add demo timeline marker
begin_favorite_group Use this before `add_favorite` to group favorites. End with `end_favorite_group`
end_favorite_group Use this after `add_favorite` to group favorites. Start with `begin_favorite_group`
add_favorite s[host|ip] ?s['allow_ping'] Add a server as a favorite
remove_favorite r[host|ip] Remove a server from favorites
demo_slice_start
demo_slice_end
demo_play Play demo
demo_speed i[speed] Set demo speed
save_replay ?i[length] s[filename] Save a replay of the last defined amount of seconds
benchmark_quit i[seconds] r[file] Benchmark frame times for number of seconds to file, then quit

参数调整

Tuning Description Default
ground_control_speed Max speed the tee can get on ground 10.0
ground_control_accel Acceleration speed on the ground 2.0
ground_friction Friction on the ground 0.5
ground_jump_impulse Impulse when jumping on ground 13.2
air_jump_impulse Impulse when jumping in air 12.0
air_control_speed Max speed the tee can get in the air 5.0
air_control_accel Acceleration speed in air 1.5
air_friction Friction in the air 0.95
hook_length Length of the hook 380.0
hook_fire_speed How fast the hook is fired 80.0
hook_drag_accel Acceleration when hook is stuck 3.0
hook_drag_speed Drag speed of the hook 15.0
gravity Gravity of the teeworld 0.5
velramp_start Velocity ramp start 550
velramp_range Velocity ramp range 2000
velramp_curvature Velocity ramp curvature 1.4
gun_curvature Gun curvature 1.25
gun_speed Gun speed 2200.0
gun_lifetime Gun lifetime 2.0
shotgun_curvature Shotgun curvature 1.25
shotgun_speed Shotgun speed 2750.0
shotgun_speeddiff (UNUSED) Speed difference between shotgun bullets 0.8
shotgun_lifetime (UNUSED) Shotgun lifetime 0.20
grenade_curvature Grenade curvature 7.0
grenade_speed Grenade speed 1000.0
grenade_lifetime Grenade lifetime 2.0
laser_reach How long the laser can reach 800.0
laser_bounce_delay When bouncing, stop the laser this long 150
laser_bounce_num How many times the laser can bounce 1000
laser_bounce_cost Remove this much from reach when laser is bouncing 0
laser_damage (UNUSED) Laser damage 5
player_collision Enable player collisions 1
player_hooking Enable player vs player hooking 1
jetpack_strength Jetpack pistol strength 400.0
shotgun_strength Shotgun pull strength 10.0
explosion_strength Explosion strength (grenade for example) 6.0
hammer_strength Hammer strength 1.0
hook_duration Hook duration 1.25
hammer_fire_delay Delay of hammering (when hitting nothing) 125
gun_fire_delay Delay of firing gun 125
shotgun_fire_delay Delay of firing shotgun 500
grenade_fire_delay Delay of firing grenade 500
laser_fire_delay Delay of firing laser laser 800
ninja_fire_delay Delay of firing ninja 800
hammer_hit_fire_delay Delay of hammering (when hitting another tee) 320