Common Terminology: Difference between revisions
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Acronyms and '''''terminology''''' commonly used by Teeworlds players to describe in-game concepts. Split by game mode. | |||
= Blocker = | == Common DDNet Acronyms and Terms == <!--T:2--> | ||
=== Acronyms === <!--T:3--> | |||
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*3fly : [[Special:MyLanguage/triple hammer fly|triple hammer fly]], the tee hitting the driver also hooks another tee. | |||
*b : back, commonly used by players that fall in [[Special:MyLanguage/Freeze|freeze]] and need another player to come back to unfreeze them. | |||
*dj : double [[Special:MyLanguage/jump|jump]], normally used in the phrase "need dj" or "get dj" to indicate that a tee must land on a tile to get their double jump back. | |||
*dyn : dynamic camera. | |||
*flw : [[Special:MyLanguage/follow|follow]], to follow another player to a different server. | |||
*fv : [[Special:MyLanguage/Common Terminology#Fun Voting|fun vote]], a vote which is called for no reason. | |||
*hf : [[Special:MyLanguage/hammerfly|hammer fly]], a method of flying involving a driver (a tee that hooks another tee) and a tee that hammers them from below. | |||
*hh : [[Special:MyLanguage/hammerhit|hammer hit]], typically chained together to cross long stretches of freeze. | |||
*hr : [[Special:MyLanguage/Hammer#Hammer run|hammer run]], when two tees run in the same direction and the back tee hits the other. | |||
*jp : [[Special:MyLanguage/jetpack|jetpack]], a modification to your second weapon ([[Special:MyLanguage/pistol|pistol]]) that allows you to fly | |||
*r1 : rank 1, to signify the top time on a certain map. | |||
*re : restart, to start the map from the beginning again. | |||
*rf : [[Special:MyLanguage/Rocketfly|rocket fly]], a method of flying involving a driver (a tee that fires grenades and hooks another tee at an angle) and a tee that doesn't move | |||
*rq : rage-quit, often used when someone fails a part and leaves, or when someone abandons a team mid-race. | |||
*sg : [[Special:MyLanguage/shotgun|shotgun]] | |||
*t0 : team 0, the team that you start as when you join a server. | |||
=== Terms === <!--T:5--> | |||
==== Tee ==== <!--T:6--> | |||
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The character players control. | |||
==== Fun Voting ==== <!--T:8--> | |||
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Voting for no proper reason (often it's the vote option 'Kick player' or 'Move to spectators'). | |||
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If you see someone voting to ban you or someone else for no reason, you can report them on the [https://ddnet.org/discord Discord] server in the #reports channel. | |||
==== Edge ==== <!--T:11--> | |||
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To edge is to place yourself on the edge of a block, where you are out of range of tiles like freeze, teleport, or kill. This is possible because the [[Special:MyLanguage/Collision|hitbox]] of these tiles is smaller than the square entity shown in-game. | |||
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In race terminology, this is also referred to as 'buguse'. | |||
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Not to be confused with an [[Special:MyLanguage/Drag_Part#Edge hook|edge hook]]. | |||
==== Fail ==== <!--T:15--> | |||
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This is a common term used by players to refer to the state where you can no longer progress on the map, be it because everyone is frozen, or you can't do a part alone and your partners are not in a place you can reach. | |||
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Failing in DDNet is pretty common, especially in harder map difficulties such as [[Special:MyLanguage/DDmaX|DDmaX]], [[Special:MyLanguage/Oldschool|Oldschool]], [[Special:MyLanguage/Moderate|Moderate]], [[Special:MyLanguage/Brutal|Brutal]] and [[Special:MyLanguage/Insane|Insane]] since these maps have ''faily'' [[Special:MyLanguage/Map Part|parts]]. | |||
==== Faily part ==== <!--T:18--> | |||
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[[Special:MyLanguage/Map|Map]] parts where you can fail. Sometimes, players will say "faily" when you should be more cautious than usual. | |||
==== Follow ==== <!--T:20--> | |||
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To follow a player to another server, usually to play a different on a populated server. | |||
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It's easy to find another player using the Friends tab in the server browser after adding them (Escape > Players > Heart icon bubble) | |||
==== Noob Filter ==== <!--T:23--> | |||
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A solo part at the start of a cooperative map that needs to be passed by everyone before they can start the map. Exists to "filter" out those who aren't skilled enough for the map. | |||
==== Blocker ==== <!--T:25--> | |||
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A blocker is a player who intentionally fails or kills other people. | A blocker is a player who intentionally fails or kills other people. | ||
If you see someone blocking you can report | <!--T:27--> | ||
If you see someone blocking you can report them on the [https://ddnet.org/discord Discord] server in the #reports channel. | |||
== Common FNG Acronyms and Terms == <!--T:28--> | |||
=== | === Acronyms === <!--T:29--> | ||
= | <!--T:30--> | ||
* ns : nice shot. | |||
* sac : sacrifice, to throw an enemy into spikes for points. | |||
=== Terms === <!--T:31--> | |||
==== Steal ==== <!--T:32--> | |||
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To sacrifice a frozen tee that someone else shot, stealing their points and their kill. It's considered disrespectful to steal someone's kill while they're still alive and near the frozen tee. | |||
==== Block ==== <!--T:34--> | |||
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To disrupt a teammate's movement by hooking or hammering them. Usually done while said teammate is trying to sacrifice a kill. | |||
== Common Block Acronyms and Terms == <!--T:36--> | |||
=== Acronyms === <!--T:37--> | |||
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* fw : fun war, blocking without killing each other. | |||
* perma : permanent block, blocking people in a way where saving is impossible. | |||
* w4l : war for life. | |||
* wb : way block, blocking people on the way to main block area. | |||
=== Terms === <!--T:39--> | |||
==== Life ==== <!--T:40--> | |||
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War for life, killing each other for whole life long. | |||
==== War ==== <!--T:42--> | |||
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Blocking and killing each other. | |||
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