Switch layer: Difference between revisions

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[[File:Switch.svg|thumb|The switch layer]]
[[File:Switch.svg|thumb|The switch layer]]


The switch layer allows the use of conditionally enabled tiles, mostly used for teleports, doors and draggers, but it also allows changing the default 3 second freeze time on the freeze tile.
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The switch layer allows the use of conditionally enabled tiles, mostly used for [[Special:MyLanguage/teleporter|teleports]], [[Special:MyLanguage/Door|doors]] and [[Special:MyLanguage/Dragger|draggers]], but it also allows changing the default 3 second freeze time on the [[Special:MyLanguage/Freeze|freeze]] tile.


== How it works== <!--T:3-->


== How it works==
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The layer consists of 4 types of switches<ref>https://ddnet.org/explain/switch/</ref>:
The layer consists of 4 types of switches<ref>https://ddnet.org/explain/switch/</ref>:


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* {{Tile|switch|22}} '''Timed switch activator''': Activates the switch for a set time (delay value)
* {{Tile|switch|22}} '''Timed switch activator''': Activates the switch for a set time (delay value)
* {{Tile|switch|23}} '''Timed switch deactivator''': Deactivates the switch for a set time (delay value)
* {{Tile|switch|23}} '''Timed switch deactivator''': Deactivates the switch for a set time (delay value)
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* {{Tile|switch|25}} '''Switch deactivator''': Deactivates the switch
* {{Tile|switch|25}} '''Switch deactivator''': Deactivates the switch


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The switches enable or disable all tiles that are places under the same '''number'''.
The switches enable or disable all tiles that are places under the same '''number'''.


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Some switch tiles use the delay value for specific purposes, like the [[Special:MyLanguage/Telegun|Telegun]] or the {{Tile|switch|9}} freeze.
Some switch tiles use the delay value for specific purposes, like the [[Special:MyLanguage/Telegun|Telegun]] or the {{Tile|switch|9}} freeze.


 
== References == <!--T:8-->
== References ==


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<references />
<references />
[[Category:Game-Mechanic{{#translation:}}]]
[[Category:Mapping{{#translation:}}]]