Hammer/ko: Difference between revisions

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Updating to match new version of source page
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<languages/>
<languages/>
<div lang="en" dir="ltr" class="mw-content-ltr">
 
{{Infobox weapon
{{Infobox weapon{{#translation:}}
| name = Hammer
| name = <span lang="en" dir="ltr" class="mw-content-ltr">Hammer</span>
| gameskin = Hammer.png
| gameskin = Hammer.png
| delay = 120ms (320ms when hitting a tee)
| delay = <span lang="en" dir="ltr" class="mw-content-ltr">120ms (320ms when hitting a tee)</span>
| crosshair = {{Game.png|Hammer crosshair}}
| crosshair = {{Game.png|Hammer crosshair}}
| enable = {{Tile|game|19}}
| enable = {{Tile|game|19}}
| disable = {{Tile|game|20}}/{{Tile|game|74}}
| disable = {{Tile|game|20}}/{{Tile|game|74}}
}}
}}
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
The '''''Hammer''''' is a melee, semi-automatic weapon. It is fundamental for most techniques in DDNet and with the {{Pistol}} the only weapon equipped by default. The hammer [[Special:MyLanguage/Freeze|unfreezes]] other tees, gives them an upward lift and pushes the hit tee a bit away from you. The fire delay is either 120ms or 320ms when you hit a tee.
The '''''Hammer''''' is a melee, semi-automatic weapon. It is fundamental for most techniques in DDNet and with the {{Pistol}} the only weapon equipped by default. The hammer [[Special:MyLanguage/Freeze|unfreezes]] other tees, gives them an upward lift and pushes the hit tee a bit away from you. The fire delay is either 120ms or 320ms when you hit a tee.
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[[Category:Weapon{{#translation:}}]]
[[Category:Weapon{{#translation:}}]]
[[Category:Hammer{{#translation:}}]]