Jump/zh: Difference between revisions

Darkh (talk | contribs)
Created page with "平地跳跃仅在玩家触碰地面时才会刷新。 在程序设定上,平地跳跃的本质是将玩家的垂直速度设定为一个固定的数值,同时会忽略在此同时获得的其他任何垂直速度。 当平地跳跃时,玩家的垂直速度会被设置为13.2。一次平地跳跃可以让玩家最高抵达到<span title="5#22">5.69</span>格的高度。若之后玩家没有再触碰地面,则不会刷新平地跳..."
Darkh (talk | contribs)
Created page with "== 二段跳跃 =="
Tags: Mobile edit Mobile web edit
Line 26: Line 26:
== 二段跳跃 ==
== 二段跳跃 ==


<div lang="en" dir="ltr" class="mw-content-ltr">
当玩家处于半空时,玩家可二段跳跃。
The double jump is available once you are in the air. The vertical velocity is set to 12 when activated. Interestingly, since it sets your vertical velocity to a certain value like the ground jump does, you can manually use it to cancel all vertical velocity. It doesn’t reach as high as the first jump and only reaches <span title="4#20">4.62</span> tiles at its peak. Together with the ground jump you can get up to <span title="10#10">10,31</span> tiles.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
当使用二段跳跃时,玩家的垂直速度会被设置为12。跟平地跳跃同理,玩家可以以二段跳跃来重置垂直速度。
The brightness of the tee's feet indicates if the double jump has already been used. When the double jump is not available, the feet are darker.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
由于二段跳跃设置的垂直速度相比于平地跳跃的较小,因此二段跳跃可以抵达最高高度只有<span title="4#20">4.62</span>格。但将两者结合使用时,可最高抵达<span title="10#10">10,31</span>格的高度。
You get your double jump back the next time you touch the ground. You can double jump after jumping off the ground and also after walking off a platform.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
玩家可以通过观察Tee的脚光暗来判断是否拥有二段跳跃的机会。如果Tee的脚已变暗,则不可使用二段跳跃或二段跳跃的次数已用尽。
== Wall jump ==
 
</div>
当玩家触碰地面或触碰跳跃刷新区域{{Tile|game|32}}时,玩家会重获二段跳跃。当你进行平地跳跃后,或是路过一处平台后,都可以使用二段跳跃。
 
<span id="Wall_jump"></span>
== 蹬墙跳 ==


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">